Views : 10,880
Genre: Gaming
Date of upload: Mar 25, 2024 ^^
Rating : 4.856 (18/481 LTDR)
RYD date created : 2024-05-02T18:20:15.044553Z
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Top Comments of this video!! :3
I wish Kyle the best of luck! As someone who found game development AFTER getting a couple of accounting degrees, I am sitting probably where he would have ended up, hating a job, and wanting to do something different. Unfortunately, the salary you can make with an accounting degree and years of experience is too much to let go to chase a dream, especially when you have a family relying on your financial support. Instead, I will have to live vicariously through folks like Kyle who are able to take that leap!
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Unless your making a livable income you should not quit to make indie games. Being unemployed and banking off a success for a video game is a great way to ruin the fun in game developing. Which in turn might ruin the passion and love you put into the game. Keep your day job and work on it on the side.
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I would also not recommend this. I am full time indie right now, but not out of choice. I was laid off around Christmas and I spend 14+ hours a day applying to jobs, selling stuff to pay bills and working on my portfolio. It is stressful and scary. It’s easy to feel like you don’t have time to make games when you have a full time job, but once you no longer have a job you will work more and be more stressed and finding a new job is not easy.
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I love your videos, Thomas. You're an inspiration, but (apologies, I don't like criticizing when I love the vast majority of your content) the clicking keyboard noises, all the text popups, and the stock videos - your videos don't need it. Two talking heads and the game footage would have worked just fine.
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I quit my job because I just hated where I was at in my life. Started messing around with web comics and making the game I always wanted to make, almost got my demo done, and even though i have been poor and living off Ramen Noodles I'm glad I did it I will keep working on this even when I start a new job
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I saw the complete podcast, and for a solo game dev like me who is working on an open-world game myself, Kyle Banks and specially YOU Thomas, have been suuuper inspirational and helpful. Wish you both all the best for Farewell North and Twisted Towers! 💌
P.S - I really hope to be on your podcast one day soon 💪😉
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To answer the title: Haha, lol no. The chances of becoming succesful are incredibly low. More than 80 percent of game developers do not have the funds to do a second game. I do it next to my reasonably succesful full time job. Maybe when it overtakes my current job in terms of income, maybe then I will switch. I am 32 years old man, at the age of getting kids. I need stability.
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Answer: no. Qutting a stable job to pursue any creative field is pretty much economical suicide. Unless you really KNOW what you are doing or are increddibly lucky, you make a banger game. Only a handful individuals get to make successful indie games and these often have personal traits like a rock solid self-discipline that most dreaming devs are severely lacking.
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You should be careful to not compound the game industry into one big monolithic block. There's really two sides:
- those making games because they are gamers and love games.
- those making games 'cos they saw how much money WoW made and want to make as much/more themselves.
It's that latter group that are spearheading the layoffs etc. and are a general plague to the gaming industry. The same group that cannot comprehend why Larian is not using BG3 as a giant cash cow, or Arrowhead not filling their game with microtransactions up the wazoo.
I myself am about to start my foray into indie development. I've spent the last 20 years working at AAA studios and I just cannot do it any longer. Either I go into business for myself, or I have to change careers.
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@thomasbrush
1 month ago
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