Views : 1,323,678
Genre: Gaming
Date of upload: Dec 30, 2021 ^^
Rating : 4.835 (1,308/30,318 LTDR)
RYD date created : 2022-04-09T20:08:10.364175Z
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Top Comments of this video!! :3
The biggest thing for me was the world didn't feel like it was home to anyone, other than diamond city, there weren't really many towns, my favorite thing about F3 and new Vegas was exploring all the little towns and communities. The towns that did exist in F4 just felt flat and didn't have the depth the other ones did for me
3.6K |
I have to say, the fact that Power Armor is more "troublesome" in this game is a point in it's favor. If you're going to try to sell the weight, power, and to really hammer home the fact you're a walking *tank*, then at the same time also being able to sleep, eat and just do whatever in it all the time without any negatives to remind yourself that you are, in fact, in a walking mech suit, it really makes the efforts in the former not as impactful.
3.1K |
27:06 Danse has balls of steel. Gets attacked by a deathclaw and carries on with the conversation like nothing is happening. What a mad lad.
1K |
I've never understood why there wasn't an option for the Railroad to be absorbed as a sub-faction to the Minutemen. It solves the Railroads manpower issue and it gives the Minutemen a route to infiltrate and destroy the boogeyman of the Commonwealth. Hell, I could totally see a romantic subplot between Desdemona and Preston that would've been entertaining.
376 |
None of us should be surprised that the writing for FO4 was lackluster; Bethesda's lead writer Emil Pagliarulo has made it abundantly clear that he doesn't give a shit about compelling or challenging narratives. He writes his stories to appeal to the largest demographic possible, so anyone who came in expecting NV or Morrowind levels of writing were just fooling themselves.
1.8K |
In my opinion, I think the biggest missteps BGS made with fallout 4 were removing skills, dumbing down charisma/speech, and streamlining conversations. Those three major RPG elements are what made Fallouts 1, 2, and even 3 really good and immersive. Hell, I even missed having the Karma system! At the end of the day though, I still put like 400+ hours into fallout 4, so jokes on me I guess..
523 |
You could have finished the assault on the Brotherhood's ship without ever shooting a bullet. If you have a BoS uniform (I think Deacon even gives you one before you head in but I'm not 100% sure on that) you can walk around and people won't attack you, but you'll be questioned from time to time by different characters and you have to pass some speech checks that get more difficult as time goes on. If you fail, the entire ship attacks you, but if you pass you can plant the charges and walk away, leaning into the espionage side of the Railroad
849 |
Codsworth is fascinating to me, because the Mr. Handy units weren't designed with the capacity for sentience, and yet his AI seems to have achieved a sort of pseudo-sentience after 200 years of computing. He's unable to break away from his programming, but his personality has clearly evolved beyond that of a normal Mr. Handy.
I'm quite certain you could port his overdeveloped AI into hardware capable of supporting true sapience, and end up with a real person on your hands.
60 |
I assumed Shawn was taken during the vault uprising mentioned in the security computer (early 2077), and thus was long dead by the time I thawed out. So off I went, cheerfully unencumbered by parental responsibilities, determined to crush the wasteland under my iron boot.
I was level 20-something before I wandered into Diamond City and discovered that my character was still hung up on his century-dead kid.
I guess I'm not father material. :)
433 |
Lol, at 27:05 he got absolutely destroyed by that deathclaw while having a serious conversation with Paladin Danse. I did not even know a deathclaw could even spawn near that bunker.
181 |
I remember not liking any of the endings or outcomes for people. So when I came across a video about a sort of unofficial secret ending, that I liked I went for that one. It basically involves going through most quests, for all the factions to a certain point. And then destroying the Institute. It leaves the game in a state where all the factions are at peace with one another, and friendly towards you
112 |
@SGTMasterBean
2 years ago
Fallout 4 is simultaneously one of my most favorite games of all time and most disappointing games I’ve ever played
7.8K |