Views : 460,237
Genre: Gaming
Date of upload: Aug 11, 2023 ^^
Rating : 4.9 (350/13,606 LTDR)
RYD date created : 2024-04-28T16:16:15.756946Z
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Top Comments of this video!! :3
FYI Grimm is the Higher Being. He is the vessel for the nightmare heart and its manifestation. This is why he understands what's happening in Godhome, just like Hornet. Though due to Hornet being only 50% higher being she is hazy about what is happening. NO other boss other than these two and the Radiance herself have new dialogue/show any semblance that they understand that they are within the Godseekers' pantheon. Only higher beings are shown being able to see past this dream.
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You can actually save Cloth, if you kill the traitor lord without having collected the pale ore piece from ancient basin. If you go to the ancient basin later to find Cloth hiding, after having already defeating the TL, then, instead of going to queens gardens, Cloth will now go to dirtmouth, and take a short rest there, before leaving hallownest very much alive. I see this as the 'good' ending to her story for three reasons. One, because I feel that Cloth's self-loathing and desire for death is tragic, not something to be encouraged or wished for. Better for her to find some new meaning in this life, rather than end things permanently out of present grief and shame. But secondly, and more importantly, the game gatekeeps Cloth's survival behind a 'harder' gameplay task. If you cant get the last pale ore, you then can't face the TL with the pure nail. You have to kill him without the last nail upgrade. Generally speaking, if a game like this makes something more difficult, it is because it wants you to strive to achieve a more worthwhile outcome. Thirdly, the game already has shown form in suggesting that tragic thoughts and feelings in the way of ending one's life, should be treated with caution and patience. I am of course referring to the nailsmith, and his eventual finding of new purpose and happiness with Sheo.
This is why I always make a point of saving Cloth after I kill TL, in new playthroughs :) . I like to imagine that she eventually gets past her grief, and finds happiness :) . (I disagree about godhome btw. I think it unlikely anyone would complete p5 without completing the other three main endings first, and I thus see the additional endings as precisely this: an appropriate reward for beating p5. You literally become a god, and transcend the mundane requirements of the main game's critical path, saving absolutely everyone in the process. I could also say more about how I feel the lore rewards from this dlc are sufficient in my eyes, but I'll limit myself to commenting on the flower. I see that as more of a countering and neutralising force, than as a teleportation token. Again, it comes back to the game potentially gatekeeping a more worthwhile resolution behind a harder task: if you got the flower down to the godseeker successfully, then it prevents the somewhat disconcerting consequences of otherwise unleashing the shadelord upon Hallownest outside of the dream world - which is seemingly what happens if you dont give them the flower before triggering the ending. )
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one thing I find interesting is that The radiance calls the knight "my old enemy" implying that the relationship between her and the void goes waaay way back. and another thing is what does the Abyss Beast have to do with the void and the radiance and with the shade lord we turn into in the last ending. He resides in the abyss and he is the source of the lifeblood that's why lifeblood is considered forbidden in the kingdom but what exactly does the Abyss Beast has to to do with the void. what's the connection between lifeblood and the void. there's this theory that the abyss creature doesn't have any connection with the abyss but simply he's a higher being just like the wyrms and Unn. he gains followers through lifeblood (for example Jonny) but since the pale king wants to be absolute he declared that the lifeblood was heretical (maybe because he started to convert the followers of the pale king) and drove the abyss beast into the abyss (or he ran to the abyss) and imprisoned him but why doesn't the godseekers attune with him?
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The reason Godhome is an ending (and why Grimm bows to Godseeker) is because itâs a dream. With all other bosses they arenât really there. Youâre fighting dream versions of these bosses, however, Nightmare Grimm and the Radiance are dream entities. They ARE the dream. So when you fight the Radiance in Godhome, youâre fighting the ACTUAL Radiance. Itâs not just a fight youâre doing for fun like all the others, you are fighting the final boss of the game for real, so killing her ends the game, since the goal of the game is to kill her.
You basically accidentally stumble upon a different way to go toe to toe against the Radiance by invading her dream realm without having to go through the Hollow Knight.
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Because of Tiso as a fakeout in the Brooding Mawlek fight and Brooding Mawlek actually appearing in the last trial of the colosseum I assume that he was killed by one, which to me implies he almost made it to the end. This is why I believe he was actually pretty strong, perhaps even stronger than a brooding mawlek and he died due to already being exhausted
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Personally, I feel that Godhome was pretty sound. Though there was little added, that is because there was little they wanted to add, and the actual experience was the focus. It felt like it was meant to bee a challenge and the tidbits it left were rewards for the strong willed. I don't know, I really liked it.
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To clear things out, you do need to defeat almost all of the game bosses to face them in respective pantheons in which they appear which makes godseeker endings a more of an extension to the original endings which both explains something's but also creates new confusing connections between original and dlc endings
Also as always awesome video â¤
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36:27 The revelation of Elderbug being one of the few younger character in the game is never not funny to me.
Like did his parent named him Elderbug when he was borned?
Did he changed his name to Elderbug when he grew up?
Was it a nickname that people gave him because he looks old and it just sticked?
Or is that simply what the Knight call Elderbug, since Elderbug never really gave us his name.
The last of them is the funniest because it would assume that the Knight decide to call Elderbug Elderbug despite being much older than Elderbug simply because Elderbug looks old.
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I played the Bee section a long time ago, but I figured the game told about them getting Infected from the gameplay. Every time you hit one of them, they sweat or bleed the Infection. The game does tell you theyâre infected and when the Queen thanks you for freeing her powerful Knight, that would mean the lesser subjects almost certainly got infected, too.
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The ending to godhome isn't necessarily the canon one, the way I understood it is that it's similar to the first in that it's also a bad ending for the game, instead of exploring and learning we simply fight our way to the top, claiming the devotion of the godseekers in the process. Because of this at the end we don't save hollownest, we simply replace the tyranny of the pale king and the radiance with the tyranny of the shadelord, forcing the bugs of the kingdom to endure another rule until it too eventually fades like those that came before, it's a continuation of the cycle, just of a different one than keeping the radiance contained.
Although this only works in the regular ending, I have no idea what's going on with the delicate flower other than "the kindness of the knight saves the kingdom from the shadelord".
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@THExRISER
7 months ago
Unn IS calling to her people, they can't hear her because of the Radiance. And the Hive is not in disarray, but actually working in perfect harmony, and that's also because of the Radiance, the bees were obedient drones before the infection, and after the infection they just carried on as normal, now with a new Queen, and part of a true hivemind.
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