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1,773,243 Views • Jul 2, 2021 • Click to toggle off description
In today's video we go over a classic game with an unnerving side effect. Why is Super Mario 64 so unsettling at times? Let me know what you think in the comments below.

CREDITS:

MUSIC:
“Beta Wet Dry World” - Mario 64: 1995
“Banshee Boardwalk” - Mario Kart 64
“Bowser's Cathedral” - Super Mario 64: The Lost Music
“Wet Dry World Beta” - Super Mario 64: The Lost Music
“Castle LoFi Remix” - BKnapp
“Gifts in the sky” - brotad
“Bowser Road” - Chillboy Beats

VIDEO CREDIT:
Gamingspens
Greenio
Luxury Station
Chrono
BlackJoystick
Master Nama
Ending Sequence by Optimus97

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#supermario64 #everycopyofmario64ispersonalized #creepysupermario64
Metadata And Engagement

Views : 1,773,243
Genre: Gaming
Date of upload: Jul 2, 2021 ^^


Rating : 4.822 (2,640/56,721 LTDR)
RYD date created : 2022-04-09T21:15:42.909532Z
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YouTube Comments - 5,101 Comments

Top Comments of this video!! :3

@PressStartToContinueYT

2 years ago

Welcome back to a new video everybody! Do you think Super Mario 64 is unsettling? Let me know in the comments below. Thanks to everyone for the support, it means a lot!

1.4K |

@geraldbrown8482

2 years ago

In this episode, Bowser uses psychological torture to get inside mario's head

4.6K |

@Pupppeteer

2 years ago

The limitations of the console definitely create an odd sensations when you break it down.

2K |

@BAP3221

1 year ago

This episode is a perfect example of what happens when you overthink things

2.4K |

@1Din18

1 year ago

Top 10 Things that Scared Me in SM64: 10. It 9. Didn't 8. Really 7. Scare 6. Me 5. I 4. Found 3. It 2. Peaceful 1. THE EELS.

825 |

@ahkim4u

2 years ago

Mario 64 is actually a lot creepier to me now that I’m older , just imagine exploring the castle without music, just walking around a quiet empty castle with everyone stuck inside the walls begging for help, so creepy and unnerving

7.9K |

@callistomoon461

2 years ago

The silence at the start is actually brilliant. It was the first time for many people to experience 3D gaming. The silence made the experience stand out more and made the player focus on the movement.

365 |

@peblezQ

1 year ago

As a kid, I deadass believed that Bowser just murdered all the toads in the castle and I thought the ghostly apparitions of the toads you approach were the ghosts helping you save the princess from their fate.

820 |

@tlh2188

1 year ago

As much as I loved this game as a kid, I could never pinpoint why it made me feel sort of sad. This hits the nail on the head. It was Mario, alone, with creepy villains sparsely spread out in barren levels with subdued music and the sense of Bowser watching every move.

539 |

@brayden6449

2 years ago

“This time, it’s personalized.”

2.3K |

@Goolix_Aero

2 years ago

As a child I believed in the L is Real conspiracy and the idea that Luigi was hiding somewhere in the game made it very spooky

4K |

@joefus7124

1 year ago

This game terrifies me as a little kid. My Nintendo 64 was in the basement as a kid and every time I died in this game, Bowsers laugh would scare the shit out of me and I would run upstairs. After a few seconds I would walk back down and continue playing lol

608 |

@gh0stsp1d3r9

1 year ago

This guy: “I just feel alone..” Lakitu: 👋😀📸

26 |

@TheKingsPride

2 years ago

This is very interesting to me, because I’ve been playing this game literally since I could hold a controller. It’s like a big security blanket to me, playing it feels so comfy and warm and safe. The idea that it could be creepy in any way is honestly hard to comprehend. Whenever I boot up this game I feel like I’ve come home, no matter where I am.

1.1K |

@watergirl929

2 years ago

Wet dry world made me feel scared as a kid because of the town. I felt like the town was empty because everyone probably drowned from flooding.

677 |

@m1sfit_l0v3

1 year ago

You know a game is a classic when even if it's overtly really positive and colourful, there's this very subtle, distant macabre or melancholy quality to it. Makes it way more emotionally complex and life-like without ever needing to obviously make it known. All the legendary old games had it. That element of genuine risk or danger.

102 |

@Joe_Karably

1 year ago

I love the notion that the technological limits of the N64 have led to people feeling like these games are creepy when the game designers more than likely never intended to do so. M64, the Zelda series, even Starfox and Goldeneye.

78 |

@Larry

2 years ago

Also, the paintings, they're literally all worlds frozen in time. Everyone and thing in that world is forever stuck in a painting prison.

3.1K |

@chuckleberry2142

2 years ago

The uncannily realistic textures in some places are what gets me.

658 |

@trolleyracingmaster7075

7 months ago

Terminally online people when a game has empty rooms 😰

4 |

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