Views : 2,640,117
Genre: Gaming
Date of upload: Dec 3, 2023 ^^
Rating : 4.691 (2,527/30,214 LTDR)
RYD date created : 2024-05-17T10:40:48.871803Z
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Top Comments of this video!! :3
At 11:22 : I have actually seen this sprite before, but not in a Mario game. Toby Fox used it in the True Lab section of Undertale, with Endogeny: you turn on the fan in the room, a bunch of white particles combine, turn into THAT SPRITE EXACTLY, and then the amalgamate charges at you. Hearing that it's originally from Mario is huge news, actually.
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HellValleySkyTree - The overall concept of Shiverburn Galaxy was based on Hell Valley, which is a snowy hot spring in Japan. Most of the assets in Shiverburn Galaxy also have the name "HellValley" in them. The spirits themselves are more of an Easter Egg, based on the tree spirits kodoma.
Ricco Harbor Island Pipe - YouTuber SwankyBox covered this in a video, but basically it's very likely this pipe is a leftover asset meant to be used for underground passages. When that was changed to manhole covers, this pipe got forgotten about. Should you break the boundaries of the level and get to the pipe, it doesn't lead anywhere.
E. Gadd - While I don't doubt that E. Gadd enjoys chaos, he gave Bowser Jr. the paintbrush while he was disguised as Mario, which you see in the opening cutscene.
SMB2 Face - This file is specifically found in desert tilesets. While there's no hard confirmation, I think it was used as a place holder for Pokey (who shares a similar expression) until the proper assets were made. As for why it kept getting carried over, sometimes devs just don't delete anything as it may end up causing a problem or they forget.
SM64 Face - Obviously a portrait of Yoshi lol
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1:54
Infinite Bits: Attacking the eel from the inside of his guts would be a bit too gruesome and creepy for a Mario game.
Yoshiâs Island Frog Boss: Am I a joke to you?
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Something about liminal spaces and feeling watched was some thing I realized I experienced back when I played banjo tooie. Back when you played at their version of an Aztec temple and had kazooie loaded as a gun, a lot of that area was just patrolled by cats and nothing else. But if you play that game in multiplayer, it has the most ominous feeling because thereâs literally nothing there besides you and your opponents, or so you think.
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Man I miss back a couple years ago when absolutely nobody thought Mario 64 was creepy. I mean sure thereâs the piano, but the game itself has a pretty cheery vibe overall. I wouldnât call those people âMario fansâ, but rather âcreepypasta fansâ. Everything is âterrifyingâ now if you think about it enough.
Great video.
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@InfiniteBits
5 months ago
Watch Part 2 Here: https://youtu.be/IFAD8AiBATk
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