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SM64’s Invisible Walls Explained Once and for All
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2,746,726 Views • Premiered Apr 13, 2024 • Click to toggle off description
I explain Super Mario 64’s invisible walls once and for all. This video took 10 months to make! So if you want to support me and my efforts like this one, please consider becoming a member of my channel: youtube.com/channel/UCMm211NGh4Ls5SAMZJF7E8A/join

Thanks to the following people:
➤ MasterKush, for providing a tool that helped with the visuals
➤ CadBrad (@CadBrad ), for fixing up my audio
➤ KoBrahJer (@KoBrahJer ), for having archived many clips of speedrunners hitting invisible walls
➤ Fazana, for helping with coding

Separate video of just the finale:    • A Montage of Super Mario 64's Invisib...  

Timestamps:
0:00:00 Intro
0:01:25 Surface Triangles
0:03:09 Floors
0:04:36 Walls
0:05:57 Ceilings
0:10:48 Out of Bounds
0:15:05 Walls vs Ceilings vs Out of Bounds
0:19:06 Positional Units
0:27:12 Invisible Walls
0:29:45 Cause #1
0:34:26 Cause #2
0:38:29 Cause #3
0:39:21 Cause #4 - Top Down View
0:46:02 Cause #4 - Side View
0:53:48 Cause #4 - First Example
0:56:40 Cause #4 - Why You Only Hit It Sometimes
1:05:38 Cause #4 - Rest of the Examples
1:35:02 Cause #5
1:40:50 Cause #6 - Top Down View
1:44:51 Cause #6 - Side View
1:48:28 Cause #6 - Examples
2:21:45 Cause #7
2:31:56 Invisible Walls on Rotating Objects
2:44:54 Cause #8 - Floor Overshadowing Explanation
2:52:22 Cause #8 - Floor Overshadowing Examples
3:02:32 Cause #8 - Invisible Walls
3:12:52 Cause #8 - Invisible Walls on Objects
3:21:59 Getting Squished Explanation
3:25:22 Getting Squished Examples
3:30:42 Squish Cancel Explanation
3:33:15 Squish Cancel Examples
3:37:03 Outro
3:37:34 Member Events
3:41:25 Finale Introduction
3:42:02 Finale
Metadata And Engagement

Views : 2,746,726
Genre: Gaming
Date of upload: Premiered Apr 13, 2024 ^^


Rating : 4.954 (938/80,358 LTDR)
RYD date created : 2024-05-17T09:04:11.208284Z
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YouTube Comments - 9,473 Comments

Top Comments of this video!! :3

@popular_dollars

1 month ago

It's my sleepover and I get to pick the movie.

8K |

@TriforceWisdom64

1 month ago

Every frame: 1) Take Mario's hat 2) If he's out of bounds, kill him

12K |

@FishySmith37

2 weeks ago

27:32 "the term invisible wall has two parts to it , invisible and wall" insane

1.4K |

@Ambidextroid

3 weeks ago

I find it kind of creepy that if any piece of geometry in any level is just slightly misaligned then it can result in an infinitely tall invisible out of bounds "leakage". Like each level is just a flimsy cardboard diorama with this fatal invisible force trying to force its way through any gaps.

877 |

@jpegwarrior5431

4 weeks ago

Note to self: Be careful when rounding, otherwise someone will make a 4-hour-long video tearing apart every one of your mistakes 30 years later.

5.5K |

@OliBomby

4 weeks ago

Construction workers accidentally misaligned a floor tile in my bathroom by one unit so i stubbed my toe really bad

4.7K |

@summar-ice

3 weeks ago

The amount of trouble caused by the decision to make ceilings extend infinitely upwards is unbelievable

589 |

@m0untmichael

2 weeks ago

Pannen has somehow built a fanbase off of "Oh, you're curious about this one thing? Lemme tell you the entire theoretical origin, technical specification, use cases and family tree" and I couldn't be happier

280 |

@gold_hev_suit

1 month ago

the speedrunner clips feel like a nature documentary

3.5K |

@Yatsuzume

1 month ago

This is the kind of video that will irreparably alter the life trajectory of a 16 year old to become an incredible game developer

2.5K |

@tripprainey

3 weeks ago

This is, without a doubt, one of the best videos I've ever seen on YouTube. The editing alone is absolutely insane. I have no idea how you managed to edit/animate those graphics for a nearly 4 hour video. Incredible work.

318 |

@y2kafka472

2 weeks ago

"It's like Moses parting the Red Sea, but it's the clock hand parting the invisible wall." That is most certainly a... way... to look at it.

97 |

@FioreFire

1 month ago

Hate when my ceiling springs a leak, killing a bird that's trying to fly over my house

4.5K |

@HexFire03lmao

1 month ago

Streamer: "What just happened??" Pannen, 12 years later: "This is exactly what happened" Edit: just wanted to let you know pannen, I of course enjoyed the roller coaster where we talked and looked at invisible walls. Your an awesome teacher and a legend.

3.2K |

@TheSolitudeGuard

2 weeks ago

This man just changed the future of SM64 forever. Think about it. All speedrunners from now on will be armed with knowledge which was before an enigma. He just reduced the average time across all high level SM64 speedrunning forever by giving the SM64 community this insanely in depth information to use from now on. Incredible.

143 |

@NLoooo

2 weeks ago

1:29:48 My god its the fact that he was already mad before mario spontaneously dies that gets to me, and u just know its coming... (and it looks so spooky too lmao, like a demon possessed his cartridge), haven't laughed that hard in a while... thanks for putting this together!

120 |

@Minty_Meeo

1 month ago

I think the in-game visualization of every kind of invisible wall is even more impressive than the complete understanding of them.

1.9K |

@peppinoandweskerfriendsfor3450

4 weeks ago

It’s so funny how almost every single invisible wall in the game is so carefully accidentally placed in the most inconvenient spots

1.1K |

@Congele_

1 week ago

So we've got a 3h45 video essay with full commentary, real subtitles, chapters, and absolutely chock-full of detailed infographics and easy to understand graphs and visualisations, complete with examples in game? You're truly amazing, no wonder this took 10 months to make! I want you to know that this amount of dedication and attention to detail has not gone unnoticed, this is insane!

37 |

@willowpets

1 week ago

Pannenkoek’s commitment to making high quality diagrams and visualizations is insane actually

25 |

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