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Dead Space 3 | A Complete History and Retrospective
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32,700 Views • Nov 6, 2022 • Click to toggle off description
Hey Dad,
Can Dead Space 3 live up to the other entries in the series, or will it be a failure? Join me today as I check out Dead Space 3 and see if it stands the test of time.


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CHAPTERS
Intro 0:00
Development 2:08
Dead Space 3 4:18
DLC 35:53
Final Thoughts 37:49
Metadata And Engagement

Views : 32,700
Genre: Gaming
Date of upload: Nov 6, 2022 ^^


Rating : 4.85 (51/1,305 LTDR)
RYD date created : 2024-04-22T13:03:24.002553Z
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YouTube Comments - 190 Comments

Top Comments of this video!! :3

@YourFavoriteSon1

1 year ago

How do you feel about Dead Space 3 Dad? 🚀

38 |

@leonarddillon256

1 year ago

How suitable is it to release the first two Dead Space games' retrospective in the Halloween season and release the third one's retrospective that became non-horror once Halloween is over.

105 |

@jeidc2162

1 year ago

Played the game from start to finish coop with a friend. Just having another person with you really dampens any horror you might feel. Never mind the ridiculous gun combinations we can make. In the end, we just ended up one upping each other with how crazy the guns we made. And then we hit the coop missions where one person sees the game differently from the other. Then I remembered "Oh, this is Dead Space, right."

11 |

@ripasstley8398

1 year ago

While this may not be my favorite Dead Space, the revelation about convergence, parts of the Awakened DLC, and the co-op campaign make this an entertaining but very flawed entry. This is a fantastic video, son. I’m proud of you.

30 |

@adambuskirk2222

1 year ago

I think Dead Space 3 is a decent game in its own right. The Co-Op wasn't forced so you are able to play by yourself if you wish. As far as the lack of horror or scares, I look at it from Isaac's Point of View. He's had to deal with Markers and a Necromorph outbreak on two different occasions already. So after that nothing much would scare him anymore. Also even though the weapon crafting was really only a way to introduce Micro Transactions, (i personally didn't buy any) was a good way to showcase Isaac's skills as an engineer. Really all around a solid game. The only thing I don't care for is the Awakened DLC. It was obvious like you said that DS3 was going to be the final game in the series, so it would make sense to go out with a bang perse and stop the Markers for good. That DLC just makes everything you just went through be all for nothing. That and I know there's "Video Game Logic" But there is no way in fuck all that after defeating the Brethren Moon, Isaac and Carver would survive free falling back down to an ice cold planet and survive not only the free fall, but also the ice cold temperatures...with broken rigs. Sorry but what?

10 |

@StarkeRealm

1 year ago

The sad truth with the ScavBot is that it was about monitization. Not sure if it's still there, but back when the game released, they sold random lootboxes of crafting materials and the Scavenger Bots were your, "free," lootbox payouts. Something that's easy to miss today was that Dead Space 3 had some really slimy microtransactions, even by 2022 standards. It was something that dinged their reviews, and contributed to a fair chunk of EA alienating contemporary players who didn't already enjoy the game. I'm honestly, pretty fond of DS3. I think it had a lot of really interesting ideas and then explored basically none of them. In particular, the idea of substituting whiteout conditions for darkness in a horror game, to restrict visibility, was a really neat concept... which the game did almost nothing with. The gear crafting system had a ton of potential. I still think, if it hadn't carried the Dead Space title (even as a spinoff to the series), DS3 could have been a pretty well respected title. The problem was, it got tied to a series where it didn't belong at all.

3 |

@ac-gf4zt

1 year ago

Found your channel like a month ago and I love it. I’m and artist and we tend to always be looking for long videos to play in the background while we draw, and yours are great for that. You seem like such a fun and nice guy. Thanks for all the high quality content you make man.

25 |

@SwagMan03

1 year ago

The co-op made this game very enjoyable, especially when Carver starts hallucinating. Dead Space 3 was a terrible DS game but I had an absolute blast playing with a friend and trying to see what wild weapon combos we could make. I put it in the same category as Resident Evil 5, where it was a bad RE game but a very fun co-op experience.

3 |

@clearmountain28

1 year ago

I heard that Norton was originally a survivor from the military ship that crashed into the Ishimura in the first game, which would have helped to explain his obvious emotional instability and layered his character a bit. I don't know if that is true though, might just be an internet rumor.

9 |

@OKMBVideos

1 year ago

18:30 Okay, this is where the game takes an absolute nose-dive in terms of writing. Isaac already knows that the Marker shows you idealized versions of what you want to see, or at least manipulates people into doing what it wants, through the individual's desires. This is literally what happens during the FINAL arc of Dead Space 2, with "Nicole" lying to Isaac that he would be able to destroy the Marker and that she literally guides him TO the Marker. At some point, Isaac likely would have told Ellie what happened. At no point during Dead Space 3, does Isaac hallucinate. In fact, he remains level-headed and calm during the entire thing, probably because he killed "Nicole" at the end of the last game and the whole kill you with Dementia thing is dealt with. So why does he suddenly think that turning OFF the Machine would in turn off the Marker signals? These instructions are written in the language of the Markers that he has SEEN before, Markers which have displayed active malevolent intent towards Isaac twice already, both times using visions of his dead girlfriend. Even worse than any of this, it becomes RAPDILY apparent through text logs that everyone on Tau Volantis was experiencing wide-spread dementia. This plot-line could and would only ever make sense if Isaac was NOT Isaac Clarke, and he was a totally new character who got this whole thing wrong.

3 |

@l0st5oul45

1 year ago

Fans of the series asked for co-op? All I remember when they announced DS3 was going to have co-op was people complaining

5 |

@uriahvoltairealt

1 year ago

The asymmetrical coop was one of the greatest things I had ever seen in a video game. For all this games faults I think that alone makes it great.

6 |

@Icepick614

1 year ago

I really like Dead Space 3s beginning. Flying between derelict ships to fix things felt like a really cool throw back to Dead Space 1 in the Ishimura

1 |

@GameShowFTW

1 year ago

They throw more enemies at you because they only programmed enemy encounters for Co-Op, so when you're playing solo, you're fighting waves of enemies which are based on how much you'll need to kill if you're playing Co-Op.

12 |

@Sabindurain

1 year ago

I enjoyed Dead Space 3, played it with my best friend from start to finish and we found it scary and hilarious with how in the side missions we saw different things

13 |

@FPoP1911

1 year ago

Oh wow, what a nice sonrise! ps. Son, for your one off series, I present Binary Domain for your consideration as it ties to Yakuza's studio. Criminally underrated game.

7 |

@Relax-wt7ip

1 year ago

I agree with the complaints of EA but to me, the flow of the Dead Space series from horror to action feels organic. When you contextualize this change through the lens of Issac's feelings towards the Markers it makes a lot more sense. He's horrified in 1, dealing with his trauma in 2, and pissed as hell in 3. To me, in the beginning of Dead Space 3 Issac doesn't throw everything off his table because he has to move on from a relationship. No, Issac is finally done with the Necromorphs. The gameplay here doesn't feel bland because its just another cookie cutter action game, it's because f$ck the Necromorphs. This time we're trying to end things once and for all. I feel a lot of parallels with the 3rd entry to the Max Payne series too.

2 |

@purpleponteran2805

1 year ago

Just when I’m going on an hour long car ride & have some time to kill, my boy comes in clutch with a new retrospective. Thank you son, I knew you were my favourite for a reason

4 |

@highroller6244

1 year ago

I bought the Game at Release. Back than there was the option to buy ressources for Real cash. The scavange bots were just in the Game so EA could say: See? You can get all the ressources you need without spending a dime. It just takes way longer.

2 |

@SammyRenard

1 year ago

Just a reminder that originally Dead Space and Mirror's Edge were EA's apology and their "we're gonna do better, promise!" and that's why it hurt so much when they were devolved into what their sequels became

1 |

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