Views : 16,954
Genre: Gaming
Date of upload: Sep 15, 2022 ^^
Rating : 4.951 (7/561 LTDR)
RYD date created : 2024-01-26T14:19:10.434884Z
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Top Comments of this video!! :3
I wish more people used cinematic shots like you do,
it's a shame because AoE4 can really look beautiful.
Also if we're continuing on the trend of wishes.
It would be nicer, if Mansa Quarry had the Pit Mine influence and give less gold initially,
that change would make this landmark just a bit more interesting then a flat 75 gold/stone pm.
Same with the Grand Fulani Coral, maybe allow cattle production to be 50% cheaper there, or maybe 50% faster,
or maybe have it contain some cattle technologies?
Anything is better then just a flat economy buff.
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The regular quarry only gives 30 gpm, but with houses around it's more like 90. So I'm not sure if the mansa quarry is that much stronger, except for the fact that it doesn't need a gold vein and can switch to stone. If the mansa also benefits from houses around it though, it'd be much stronger.
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I feel like the farimba garrison might be a more niche pick then you would initially think.
Sure it produces units at a discount, but none of the units is actually likely to save more resources per minute then you would earn in passive income from the cattle. (With the cattle also allowing you to build a wider range of units with the resources, as you can spend the cattle on cavalry.)
Still good for timing pushes because it gives a lot of production space, but not a universal pick like people might anticipate.
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@AgeofNoob
1 year ago
That wraps up our coverage of all Ottoman & Malian units and landmarks in AoE4! Next up: We'll be covering the patch notes extensively alongside the upcoming new little features in October. As always, thanks for stopping by, and stay tuned for more AoE!
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