Views : 289,198
Genre: Entertainment
Date of upload: Mar 15, 2024 ^^
Rating : 4.851 (588/15,183 LTDR)
RYD date created : 2024-05-08T23:55:30.250891Z
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Top Comments of this video!! :3
The reason the $48,000 pack exists is because a long time ago, the super whales of Star Citizen told Chris Roberts at an event that they would like a pack that has every ship in game be available. CIG updates the pack every year with whatever was added during the year. This is why you can't see the pack unless you are $10,000 deep.
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From someone who was inside the cult at the beginning, that kind of money doesn't get spent all at once. It insidiously builds over time as you swap, upgrade, and get more to accomodate your sense of spaceship collecting. It's evil in its dopamine-releasing design. You never really play a gameplay loop; shoot some things, walk around your ship, deliver something. It's never enough so you sit with your imagination until you're curious enough to buy another ship and try it to feel some kind of reward. They had this money plan in place long time. It was always the true goal.
Happy to be out of the cult. At least I found my wife there and we both escaped with a lot less financial damage than many others, thank god.
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I like the "anti-FOMO" approach Ghost Ship Games took with Deep Rock Galactic - any seasonal cosmetics from an event that has passed are added to the random cosmetic loot pool. This has interesting effects on player mentality: I do feel intrigued and motivated to get the current seasonal cosmetics sometimes, but I don't feel pressured into getting them, knowing that I would be able to get them anyway provided I spent a large enough amount of time playing the game.
The cosmetics you can buy for real money are mostly worth their price, but don't necessarily look better than the ones gained by effort put into the game.
Another cool thing I just really love about... this studio I guess? is the fact that they decided to do seasons just like many modern games do ... except these are free ... and are actually fun to complete.
I feel all these things do the exact opposite of what you describe with Star Citizen - I feel welcomed and cared for playing Deep Rock, I don't know if that makes sense but the feeling is close to the feeling of "home" - a place where I can relax, let my guard down and just have fun.
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@ClipsThatHitDifferent
1 month ago
Some more context for people coming across this video, Star Citizen has raised to date over $644 Million as of 2023. gamerant.com/star-citizen-24-hour-fundraising-recoā¦ I do hope they're able to get the game finished, and keep their promises and projections for what they're trying to create. Looks like there are monthly patches and updates which is good. I just hope they don't get stagnant with updates, and provide value to the people who have backed and supported the game thus far. Personally I'm not a fan of an unfinished game with this much funding turning into is what in essence a unfinished Sandbox marketplace. That being said, I don't care what you do or don't spend your money on, just be responsible, and don't harass others over spending money, or not spending money. Always remember, there can be constructive criticism, and civil discussion about the game from both perspectives. People can like or dislike different things, and that's okay.
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