Views : 198,982
Genre: Gaming
Date of upload: Oct 8, 2021 ^^
Rating : 4.732 (496/6,915 LTDR)
RYD date created : 2022-04-09T19:38:59.205495Z
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Top Comments of this video!! :3
ok, at first i was pretty shocked by that ending and upset with the lack of choice that has been a mainstay in most farcry endings (ie: FC3, FC4, FC: ND) but after watching your video a couple times and seeing all those important cutscenes again, it's clear now that Diego did give his father a definitive answer during the dinner table Truth or lies scene before claras murder. Anton created Diego for the sole purpose of continuing his vision after his death, when he asks Diego if he is going to fufill his duty - Diego responds with "Truth or Lies?" and Anton says "truth of course" but thats the moment when Anton finally gets a real answer from Diego. it means it's over. If Diego really was going to uphold his duty to Anton, He would have just said "yes sir" but he didn't. He looked his dad dead in the eye and said basically do you want me to lie to you or do you want me to tell you the truth that theres no way I'm continuing your dictatorship.
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"You want her to live, you will accept the rank of General in my army. You will be my hope, my legend, my Dani Rojas!"
I'm curious what people thought about this bit, it felt like it came a little out of nowhere. Though the imagery with Dani already being in an army uniform when she is given this "offer" is cool, but the whole idea is discarded moments later
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I love how the cutscenes are third person, it helps us relate and empathise with Dani more than if every cutscene had a disembodied voice. Third person cutscenes always tell me that the main character does matter in this story, to the player and to people around her. If we never saw Daniâs face it would be harder to empathise and care for her, first person cutscenes make me feel like the main character, which I really donât like. I donât want to see everything through the eyes of the protagonist, because itâs their story. We shouldnât always see what they see because weâre not the ones going through it, we arenât there being kidnapped by pirates and cultists
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This ending sadly felt empty af, Bembe never appeared again (despite his relation with Dani's escape from Yara), the game made me think Clara or Juan were building up to be antagonists but Clara became a Martir and Juan became something like Dani's bff even tho he got Clara killed, neither Alejo or Lita got a proper burial even after the main story, Mckay's death doesn't have any impact on the story, Espada's brother never appeared again, there were no further details about Jonron's brother and his relationship with Yelena, that Guerrilla Diego punches doesn't have any relevance. Man i could go on and on, the game was fun and the story was enjoyable, but the ending was just a bumer
A few days after finishing the game, I kinda made my peace with it, I just wished that Dani showed more emotion, it felt out of character for her just to accept Juan got Clara killed and didn't cared about Diego dying on Dani's arms, other than that, Dani walking away was a good move ("Yara is yours") but I wished we got to see her actually walking away from the revolution (All the characters she cared about died, she's seen enough or something like that) before saying something like "I got a few loose ends in Yara" so it leads to the player finishing the game and you know.
I would really love that Ubi stops making the MC gender a choice, it kinda ruins the way the rest of the characters percieve Dani, same happened with Eivor to me tbh
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I really didnt like that Diego never really made his choice. I was soooo curious. And also that the player couldn't choose. I think there could have been like choice to kill AntĂłn or not, and who to give yara to. So there could've been 4 ending + the secret. Beside that, i loved the AntĂłn's cutscenes, and it always felt like a reward for finishing a bigger mission.
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I played Far Cry 6 about a year ago now, due to it having free play days, and I have to admit, I was enjoying for the most part, until the end. When I first experienced it, I believed I had gotten the bad ending. Maybe it was because I had killed too many people or I had made a bad choice in the past, but I then learned that there were only two endings for the game, the secret ending and the ending we get where Anton kills Diego. Which I'll be honest left me quite unsatisfied, as I kind of felt like we'd been through so much struggle and death for this revolution only to have it end in even more death and the end of a bloodline, which is why I believed I had got the bad ending.
I will say that I did enjoy two of the territories. However, Talia and Poalo were the ones I didn't really enjoy, I understand that their missions were more about the propaganda part of the revolution, but I just didn't enjoy them. However, my favourite section was probably helping the Legends with El Tigre, I honestly think I had a smile on my face all the way through those missions.
Overall, Far Cry 6 isn't a terrible game, as many people have stated. But I also don't think it's the best either. Anton was a good villain, and Giancarlo Esposito did amazing work, also side note, I think he even stated interest in doing another game for Ubisoft as he enjoyed working on Far Cry 6, so I hope we see him return in a different game or something.
For me personally, I think Far Cry 6 is about.... 6 maybe 7/10.
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@toastedjambread
2 years ago
Anton Castillo's story was beyond phenomenal. Diego's conflict and relationship with his father was great. The protagonist was pretty good too. However, the actual Allied faction was formulaic and very uninteresting.
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