Views : 169,789
Genre: Gaming
Date of upload: Apr 16, 2024 ^^
Rating : 4.919 (149/7,254 LTDR)
RYD date created : 2024-05-16T15:58:13.651783Z
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Top Comments of this video!! :3
The Clouds in Avatar are not a problem with DLSS itself, but with the Implementation. PureDark's DLSS 3 mod for Avatar fixes that issue completely. If I remember correctly, the developers have not passed the depth buffer correctly to DLSS and that was a relatively easy fix from PureDark's side.
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As a PC user I'm happy all fronts of upscalling are getting better and excited to see FSR 3.1 even if I'm mostly a DLSS user, and as an console user I'm praying that FSR 3.1 drops soon and that studios update their FSR2 games to FSR3 please (maybe PSSR and the probable Sony upscalling API helps with this?).
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I'd love for more of a focus on the anti aliasing modes, and with the popularity of resolution sliders that go above 100%, supersampling modes would be awesome too.
This push for upscalers has finally brought improvements to terrible TAA technology. It's just a shame it's rarely given a high quality input.
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@QuiteLunacy
1 month ago
Pretty impressed with XeSS. It has come along way in a short amount of time. Hope FSR 3.1 is good as well.
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