Views : 1,282,091
Genre: Gaming
Date of upload: Feb 11, 2021 ^^
Rating : 4.842 (875/21,321 LTDR)
RYD date created : 2022-04-09T13:59:11.594987Z
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Top Comments of this video!! :3
Fun fact, here's what the manga authors have to say about the majoras mask side story
"The series launched at almost the same time as the game release, so that meant at the start we couldn't reference the actual game play, we had seen the opening demo and the intro images, but that wasn't enough to fill up all the pages. After pondering the problem for a while, we decided to write an original story... something symbolic, like a myth, which would fit in well but didn't need to match the game's specific details. So we took the overall impressions we got from majoras mask and put them into story form in a grand way. The story is entirely separate from the main one, but we hope you enjoy it just as much!" - Akira Himekawa 2001
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I've heard 2 theories on the fierce deity:
1) it's been long assumed that termina is a parallel universe of Hyrule. It having an exact counterpart of each person.
With that being said, the theory goes that the fierce deity is the Link of termina who died before the events of Majora's mask.
2) (my favorite one) The fierce deity is actually the 4th god or goddess of the triforce who symbolizes justice, punishment, wrath, or order and is the upsidedown triangle in the center of the triforce.
This being is incredibly powerful (ie. Has there own special divine sword).
Being the center upsidedown triangle symbolizes that there actions is solely dependent on the will of the 3 goddesses who call upon them when desperate action is required.
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Totally agree with you about the lack of information making games more magical. I've got an 8-year-old cousin that I like to share these old games with. She particularly likes Pokemon and Zelda, but whenever she's curious about something she just...looks it up online. Like she said that she used a walkthrough for most of OOT, which made me die a little inside. Figuring out how to beat OOT with my neighbor and brothers was a highlight of my childhood, and I think she inadvertently cheated herself out of something special. I didn't say anything because she's 8 and I didn't want to upset her, but it did give me a little perspective on what we've lost in this age of information. Occasionally she'll tell me things like "My friend said you can get a shiny if you do this" or "I heard there's a way to get the Master Sword early," things like that. The playground rumor is still alive, but it's not near what it was when I was a kid
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Interesting note. After Link returned to his childhood he warned Zelda what Ganondorf was planning and what was going to happen. Ganondorf would be caught and charged by the Royal Family to be executed which we see the attempt in Twilight Princess. The Gerudo hearing that their king is about to be executed started a war in which they lost. Sending them to exile. In Four Swords Adventures which is after Twilight Princess and Ganondorf's death the Gerudo are back however as the curse continues a new male gerudo was born and he became Ganon by stealing the trident.
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I think Goose Boose said it best regarding Nintendo's stance on Redeads: if the game is darker in tone (Majora's Mask and Twilight Princess) the Redeads are reanimated corpses, while the more light-hearted entries explain that the Redeads are manifestations of Ganon's dark magic. It was even stated that the townspeople fled when Ganon stormed the castle town with his minions in Ocarina of Time.
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I believe the explanation for how Link doesn't get lost in the Lost woods permanently is Navi. He has a fairy from the forest helping him, so if he takes a wrong turn, he simply ends up where he started instead of eternally lost. Then, the theory follows, when he goes searching for Navi after the events of OoT, he DOES end up lost in the Lost woods, which causes him to become the Stalfos as seen in Twilight Princess.
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"They're all just individual stories unless stated otherwise"
My brother in Hylia, that is all of them.
Even before Hyrule Historia there was very clear connective tissue across a number of the games.
As you stated, OoT and MM are directly linked to each other. So are Zelda 1 and 2. As for A Link to the Past, well its in the name.
Wind Waker's intro shows what happened after Zelda sent Adult Link back and caused him to dissappear from thar timeline. After defeating Puppet Ganon, the real Ganondorf remarks "You are indeed the Hero of Time reborn."
Twilight Princess has the Hero’s spirit who, even without the direct confirmation from HH, is still strongly implied to be the same Link from OoT and MM, given he knows the Song of Healing and was a previous weilder of the Master Sword.
BotW has a cutscene where Zelda, when giving Link the Master Sword, directly mentions every past weilder in the timeline.
Skyward Sword was always established as the furthest back in the timeline before HH's release, and the ending of that game sets up future events.
We can split hairs and nitpick about the finer details and the placement of other games all day, but there is definitely evidence of a timeline behind the scenes or at least a basic framework there.
There's a downfall timeline because one, it's the game that splits the timeline in the first place and the other Links aren't creating other timelines, and two, because the Hero’s defeat leads directly into an event known as the Imprisoning War which sets up the events of the classic games.
The placement of the games taking place after Link dying somehow making them less canon or less significant is definitely a weird take. I really don't think Nintendo views it this way, especially with Link Between Worlds being such a massive love letter to this specific era of Zelda games.
I've always found the myth that Nintendo released an official timeline specifically to get fans to stop arguing as very silly, especially with how notorious the company is for not caring about fan debates or requests.
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Just a very slight correction for around the 25:30 mark, the Kakariko/Romani Ranch sign isn't in Japanese, it's in Hylian. A Japanese player who could read or just wanted to decode the signs into Japanese would see the mistake, but most Japanese players either wouldn't have noticed or just assumed it was a reused texture if they did notice. For comparison, Kakariko Village in Japanese is written as カカリコ村 .
Edit: I'm so glad that guard who dies in the marketplace is on here because that cutscene deeply affected me as a kid
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A little personalization story I had with my brother is that when we first played oot when we were kids we named link zelda because that's what we thought his name is because of the title of the game. Anyway when we first met zelda and she asked us for links name, link of course responded with Zelda. Zelda responded with "Really? That's my name too!" I remember it so vividly but I've never seen anyone else have this little message and only my brother and I remember it. I kept trying over and over again but everytime I tried it zelda would respond with the usual "hmmm, sounds familiar" line. Just thought I'd share and if anyone else remembers something like this please respond
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@SarahLynnHenry
2 years ago
"No strategy guides, no internet to show me where to go next, just my friends at school lying to me about unlocking sheik as a playable character" I was laughing for a good minute. I remember those times.
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