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29,699 Views • Oct 2, 2023 • Click to toggle off description
► Get 50% off Full Time Game Dev: www.fulltimegamedev.com/
► What I believe:    • What I Believe  
► Join YouTube Game Dev (10 days left): full-time-game-dev.teachable.com/p/youtube-gamedev
► Wishlist "Twisted Tower": store.steampowered.com/app/1575990/Twisted_Tower/
► Enroll in my FREE 3D course! www.fulltimegamedev.com/sign-up-easy3d
► Get my 2D Game Kit Free: www.fulltimegamedev.com/free-game-kit
► Learn my secrets to $100,000 as a game dev: www.fulltimegamedev.com/join-webinar-live-stream
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► Edited by:    / @atymtima  
► Follow Thomas on Instagram: www.instagram.com/thomasbrushdev/
► Follow our 3D artist, Felipe: youtube.com/user/Felipecaravelli/videos
► Follow our sound designer, Hector!    / @sailawayent  
► Play Neversong: store.steampowered.com/app/733210/Neversong_former…
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Views : 29,699
Genre: Gaming
Date of upload: Oct 2, 2023 ^^


Rating : 4.872 (53/1,604 LTDR)
RYD date created : 2024-04-29T18:52:42.435383Z
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YouTube Comments - 145 Comments

Top Comments of this video!! :3

@thomasbrush

7 months ago

Thanks for watching guys. Also, be sure to wishlist Twisted Tower: store.steampowered.com/app/1575990/Twisted_Tower/ ► Get 50% off Full Time Game Dev: www.fulltimegamedev.com/ ► Enroll in my FREE 3D course! www.fulltimegamedev.com/sign-up-easy3d ► Get my 2D Game Kit Free: www.fulltimegamedev.com/free-game-kit ► Learn Game Dev (Get 25% off with code LETSGO): www.fulltimegamedev.com/

5 |

@UNKNWN96

7 months ago

Really love your transparency in this video, do what is best for you and the direction that you are going and we'll continue to support you!

46 |

@ch757dev

7 months ago

I personally do not think it matters to your audience whether you have successful games or not. You can clearly tell that you have a professional mindset, and a very unique way of teaching and creating art, that will definitely lead your students to success. You already have a few people who have been making 6 figures based on your help, and your vision. Your games success does not dictate your teaching anymore because your teaching is high tier.

73 |

@SeedlingsGame

7 months ago

I released my first game, self published a week ago on Steam. In the last few days though, several publishers have contacted me about releasing a Switch version. Since my game is made in Godot, I can't self publish on Consoles. It feels overwhelming and its hard to know which one would be best(and not scam me). Hearing you talk about the positives of working with publishers makes me feel more at ease. I know I should just email them all back and ask what their terms are and compare. I guess I'm just procrastinating.

46 |

@cookieboy2335

7 months ago

Bro, I can't wait for the game to come out. Keep going ❤

11 |

@KBx53

7 months ago

I want more of the story in the final pre release trailer man, really excited for this game, keep it up

5 |

@KrysPolezoes

7 months ago

So happy to see how far the project has come since I reached out to you way back in 2021!

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@cursed24h

7 months ago

thomas you don't have to be so strict with yourself, your courses exist because you are a capable person and able to do them. Your skills go beyond how many games you publish and how quickly you do so.I wish you success in this beautiful game too

4 |

@yojanselcuevas9829

7 months ago

I wish you lots of success with that masterpiece, Thomas. I'm gonna put it in my wishlist

1 |

@e9studios856

7 months ago

Congrats on the success so far man! I just got myself ftgd and it is the best purchase i have made for sure!! Can’t wait for this game :D

6 |

@MichoSchmidt

7 months ago

I'm glad you got 3drealms as publisher! You have been worked hard, this was something you needed! Awesome Thomas!

3 |

@hamzahgamedev

7 months ago

So Happy for you Thomas. I wish something similar for my indie game too. :)

4 |

@muddasheep

7 months ago

Congratulations on getting that awesome deal! Looking forward to the finished game

1 |

@FreddieM213

7 months ago

It sounds like you have your priorities in a good spot. I got very overwhelmed with my music production with just socials, practice, editing, mixing, mastering, and the list goes on. Building a foundation for any business is not easy and I believe in time, you are going to grow a great business and it’s going to become massive.

1 |

@christoffer_schindel

7 months ago

Great work on TT, it has been interesting to follow its development :) Congrats on signing. - Regards from a colleague @ 3D Realms

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@sebay4654

7 months ago

I am also aiming to become an indie developer (though i dont have any major reasons to not want a publisher i do have a few things holding me back from wanting to get one. 1. IP control, due to the scope of the game and the nature of its story i cant just willingly give up any form of IP control 2. My own innate struggles aa being someone on the spectrum make it incredibly difficult for me to properly communicate with others, along with a traumatic past make me very hesitant to trust others or accept help 3. The subject matter of the games i wish to make often cover said subhect matter of traumatic experiences and the Effects of trauama and i highly doubt any major publisher would take a risk with such a game 4. Creative control, i am unwilling (and i acknowledge that this is a problem trait) to give up creative control and influence over my work because i am a firm believer in that the subject matters my Narratives cover need to be given depth and care to avoid making an empty product

12 |

@Zizaco

7 months ago

It putting in practice what I've learned from you (including the YouTube course). Thanks Thomas! I'm sure your new game will do well! 😁

1 |

@jamesjohnson7944

7 months ago

Thomas, you are such an inspiration to creatives in all different fields. Your ability to show how success is directly affected by drive is awesome. Keep teaching us!

1 |

@Max2307wiificool

7 months ago

Can't wait for this game to come out. I loved Neversong and Pinstripe and Twisted Tower looks even more amazing

2 |

@rexxtheawsome

7 months ago

i remember watching you live stream Father back when it was just a low poly shooter and you were streaming while fixing the bullet impact normals. ive seen you change the concept, grow the team and grow as a developer. not youtuber or business man but dev as well. I feel like your pivot was in response to other games like choo choo Charles, the marketplace, and a lot of other things and you found a way to make your game adapt to these influences instead of just hoping for the best. I feel like i get more out of watching what you do then what you say. you are truly an inspiration

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