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How Well Does Hitman: Codename 47 Hold Up? (Full Spoilers) | MNTM
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131,514 Views β€’ May 14, 2022 β€’ Click to toggle off description
One man's quest to find a working bathroom.

My book review channel: Β Β Β /Β @monotomreads6304Β Β 
Send me memes on twitter: twitter.com/actuallymonotom

Chapters:
00:00 – 00: Introduction
01:01 – 01: The Tutorial
02:31 – 02: Kowloon Triads in Gang War
03:10 – 03: Ambush at the Wang Fou Restaurant
04:15 – 04: Massacre at Cheung Chau Fish Restaurant
05:50 – 05: The Lee Hong Assassination
09:13 – 06: Find the U’wa Tribe
11:26 – 07: The Jungle God
11:36 – 08: Say Hello to my Little Friend
15:53 – 09: Traditions of the Trade
18:27 – 10: Gunrunner’s Paradise
20:23 – 11: Plutonium Runs Loose
27:11 – 12: The Setup
28:42 – 13: Meet Your Brother
30:17 – 14: Let’s Actually Talk About the Game
32:20 – 15: Story & Presentation
34:12 – 16: Sound & Dialogue
37:42 – 17: Representation
39:07 – 18: Let’s Actually Actually Talk About the Game
39:19 – 19: The Most Important Part of a Stealth Game
41:20 – 20: The Health System
42:58 – 21: The Boss Fights
45:17 – 22: Combat Conclusions
45:53 – 23: Stealth, allegedly
50:19 – 24: Level Design
54:06 – 25: The Save System, or lack thereof
55:30 – 26: Replay Value, or lack thereof
59:47 – 27: Codename 47’s Greatest Sin
1:01:18 – 28: Does Hitman Codename 47 Hold Up?
1:02:47 – I Am the Best Hitman

#Hitman
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Views : 131,514
Genre: Gaming
Date of upload: May 14, 2022 ^^


Rating : 4.721 (373/4,973 LTDR)
RYD date created : 2024-05-13T01:55:05.985668Z
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YouTube Comments - 690 Comments

Top Comments of this video!! :3

@gogolplex74

1 year ago

I like the fact that the game originally had mid mission saves but the developers removed them because then the play testers could complete the game in 4 hours.

518 |

@info_dash313

1 year ago

I always wondered why I could barely remember any of the levels in this game. Then I realised after watching you play through the jungle missions why that was. My brain had simply blocked out all the PTSD inducing memories of frustration that would otherwise result in a stunted adulthood.

275 |

@100billiongaming

11 months ago

The way you put the bathrom line to start each segment of a stage that has dialogues is perfect, makes it look like 47 just wants to find a damn bathroom but keeps having to kill people

82 |

@wrmusic8736

11 months ago

16:35 "why does a florist have a shotgun in the hotel". Terminator 2 reference had to be in.

25 |

@WayneBristol

1 year ago

I played the demo, which I think was just the one mission at the fish restaurant, over and over. I eventually got into that weird territory where you have memorized every single thing in the level and can just grief the NPCs in hilarious ways, or start experimenting with the game's logic and physics. I also started modifying game files to change gravity, slow mo, etc. That is ultimately what I ended up doing when the full game came out. I loved it back then, but it's extremely hard to go back to now. This was a joy to watch.

259 |

@Technobabylon

1 year ago

When this first came out, the ragdoll bodies were mind blowing

62 |

@AncientIdol

1 year ago

There's something about small accounts like this one producing such magnificent masterpieces that never ceases to amuse me. Excellent job on this video, it is simply remarkable. I have watched it twice due to how stellar your editing is, your interesting commentary, and your insightful analysis. This is officially one of my favorite videos on YT ever.

46 |

@QueenAleenaFan

1 year ago

I want to say that the bathroom this sort of a reference to the godfather which a lot of modern players might not have seen the movie. They leave him a gun in the bathroom

26 |

@WampiroTerminator

1 year ago

The reason in 14:55 why they sometimes attack you and sometimes they don't because it depends from your disguise. Clothes of soldier with big hat, or simple green, brown unifrom is not allowed. But if you are wearing brown uniform with these two tinies yellow strips on your shoulder then you're allowed (it turns out that these are high command soldiers I guess). How player is supposed to figure it out? I don't know (I noticed it after years). Same problem I had with Prince of Persia: Sound of Time where you have one puzzle which require you to hear pretty unnoticable at first sound, if you never stop character to hear this sound then you have problem. I always played first hitman as a kid with solution so I am more forgiving. I love atmosphere, music and game has it charm. Of course next installments are highly more playable. I think with today's perspective that it''s worth for player to play first hitman one time, but I get how it get on people's nerve. Pretty good analysis. I wish you the best and hope to see more of your content in future.

77 |

@FlymanMS

1 year ago

CN47 was the first Hitman game I played and I still love it for all the fun cheesy awesome jank it is. Great video, deserves way more recognition.

101 |

@MatadorShifter

1 year ago

If you forget the gameplay and the voicing, the plot, the mood and the insanity of prof. Ort-Meyer are still top notch. It was good enough to grow into a monster of a franchise.

39 |

@Lagbeard

1 year ago

My biggest issue with Hitman: Codename 47 (and Silent Assassin), is there is usually a singular intended way to do the missions, but the game doesn't always point you in the right direction. When I did play through the game, I did end up using a walkthrough, and when that wasn't enough (on like 2 levels, Say Hello to my Little Friend and the last third of Plutonium Runs Loose) I just turned on God mode because the game is too jank.

25 |

@bolts3848

1 year ago

Man I really thought this was a big channel the edit the video I can see the care and love put into this please do more hitman videos like this

29 |

@robertbismark347

1 year ago

Play this game in his release days was like playing an unreal 5 game the first time at our time. Can you imagine what an awesome game this was...the graphics, the shooting...

23 |

@Chonkems

1 year ago

Honestly, the best way to experience Codename 47's best missions is just through Contracts.

20 |

@irritablerodent

1 year ago

I always wondered if the devs did originally intend to ship the game with a save system, it seems bonkers to have mission design like this without saves or at least checkpoints. Even play-testing this must have been a nightmare. Edit: Didn't realise there was some rumour that the devs removed saves. It's hard to believe they did it to extend playtime, it may have been for technical reasons.

23 |

@virtuouspyromaniac4467

1 year ago

First time I played Hitman codename 47 was in 2001. At that time it was like no other game in terms of open level exploration and environment interactions, there weren't many games like that maybe Thief II but wasn't at the level of Hitman. I understand that the all the next sequels were introduced on consoles, so many people have played Silent Assassin or the other sequels before Codename 47 since it was not that popular, so when they say it sucks, sure it sucks compared to the sequels because of it's old graphics, mechanics and gameplay limitations, but at it's time it was an a truly epic game with novelty and uniqueness compared to what was there at that time.

18 |

@ministerofpropaganda9536

1 year ago

Very great video, agree with most of your points. Just beat the game myself today, and yeah it was rough, but I oddly feel motivated to go back and play a few missions like lee hong assassination or the hotel one

37 |

@VergilHiltsLT

7 months ago

I played this particular Hitman with my dad since 2000, we were blown away by the size of the levels and the realism. My four-year-old eyes couldn't believe what I was seeing. It was a magical time... Then in 2002, I got Hitman 2: Silent Assassin. But Codename 47 will always be the special game that sucked me into the series. Up until Blood Money which is fantastic.

8 |

@bcordone

1 year ago

Very nice. I'd love to see you do videos on Hitman 2: Silent Assassin and Hitman Contracts.

13 |

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