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Perverted Sentimentality: An Analysis of UNDERTALE
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721,293 Views • Aug 30, 2016 • Click to toggle off description
A short film about Undertale's themes and message.

I forgot to put arrows and circles in the thumbnail so no-one will see this, but it's too late to change it now.

My Twitter: twitter.com/hbomberguy
My Patreon: www.patreon.com/hbomb
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Views : 721,293
Genre: Gaming
Date of upload: Aug 30, 2016 ^^


Rating : 4.879 (1,029/33,061 LTDR)
RYD date created : 2022-04-09T06:51:25.239466Z
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YouTube Comments - 3,486 Comments

Top Comments of this video!! :3

@cuervus_

6 years ago

"...how the puzzles in Hotland are very obviously training simulators for killing a human..." wh-wha... what....

574 |

@HiddenLunarWings

5 years ago

Ironic how Undertale's underlining theme is that loving something too much can be harmful, yet the majority of the fanbase are die hard, obsessive fans.

578 |

@BicycleSeatbelt

4 years ago

The first time I played Undertale, I killed Toriel because I didn't know what else to do. I got real sad about it and wanted to restart to see if there was another way to do it. Then Flowey immediately comes on and is like "I KNOW WHAT YOU DID" and I legit had to stop playing for like a week because it rattled me so much.

665 |

@milesbrown2261

6 years ago

I thought this was going to be a criticism of Undertale's fandom. I'm glad you didn't grab THOSE low hanging fruits.

1.3K |

@WritingOnGames

7 years ago

'meaningless trash that won't fill the hole inherent to the self' is my rap name

430 |

@aster8537

4 years ago

"The ability to care is inherently good." This line hit me almost as hard as "Despite everything, it's still you."

349 |

@skys0uls

4 years ago

It's been a hot minute since I watched this video, and I've changed a lot since I last watched it. One part that stuck out to me is near the very end, when you mention what happens when you part ways with Toriel. Its anticlimactic, like life. I dont think I really understood it then but I do now. I remember the last night of my acting class, Acting 4 to be specific, meaning I'd done 4 semesters of it. The number of people in class had dropped significantly, but there were a few people from my first class still around. It was the end of spring semester, at the end of summer I'd be going off to a four year college, since this was a community college I was attending through high school. I was 17, and I'd been going to school with the same people my whole life, and this was the first time that I'd be leaving behind a group of people I'd known for a significant period of my life. I'd still talk to my high school friends, sure, but a lot of my classmates were older than me, not just college age, mainly adults going back to college in their later years. One of my classmates, Patrice, was actually auditing the class as a senior citizen. She was much older than me but we got along great, and the night we went out to dinner as a class we were sitting at a table together talking. There was a lull in the conversation where I looked around at all my classmates, adults who had lived much more of their lives then I had but had treated me as a friend, as a person on their level of maturity and conversation despite the age gap. It broke down a lot of barriers of what I see friendship as now. But the main point I'm getting to is, when i looked around, i realized I'd probably never see most of these people again. People who i had grown close to, formed friendships with, had inside jokes with, they were just a chapter in my life. And i turned to Patrice and i asked her, basically, "is that how life is? You meet people and become close and then you just move on?" And she just smiled and said "yes". It was such a simple fact to her but it changed me. I thought friendships ended with some big... thing, a last hurrah or a parting of ways, when it's not just a result of drifting apart. But these were people who I was choosing to leave, and we were all acting like we'd see eachother tomorrow, as if nothing happened. I dont know why I rambled about this here, I just thought about it and I doubt anyone has read this far. I guess I'm just sentimental, because I ended a long friendship for the first time a couple days ago, and it's a lot of feelings. But that's life, people come and go and you cant cling to them forever. Sometimes you need to learn to let go

323 |

@Scroogs

6 years ago

I want to see a video where hbomberguy properly roasts Game Theory

1.6K |

@Solarn40

7 years ago

While I understand what you're saying, I think this obsession in modern American-influenced culture with "moving on", always moving forward, never looking back, never lingering, never settling down, never caring, is just as sick when taken to the extreme as the opposite. The ending with Toriel is a prime example. The character, Frisk, has finally done what they set out to do, they escaped from the Underground with their friends, why shouldn't they go and finally stay with goatmum, now that doing so isn't hindering them? Because in American culture, children are supposed to leave the parental home the moment they get any small measure of independence. In fact, parents often charge rent for their adult children continuing to live with them. Because family doesn't matter, basic fucking empathy doesn't matter, all that matters is moving forever on and leaving the past behind as if it had never existed. The same exists in corporate culture. Finding a job you're good at and just doing it is looked down upon. You're supposed to always be trying to advance, to grind out a better position even if you hate it, to chase a dream of financial security justifying all the exhaustion that will never come. Because if you do otherwise, you're lazy, a layabout, unmotivated, an underachiever. Well, fuck that. I'm staying with Toriel because I earned my fucking family.

366 |

@sambeckettcat

3 years ago

Rewatching this, I have to say, I’d watch an Hbomb video about why he doesn’t like the idealogical implications of theory videos.

266 |

@jmn327

4 years ago

Can't believe I missed this video two years ago, but it's a very good analysis. Feels like Toby Fox offering commentary to a generation of young people that includes those who base a lot of their identity around the media/franchises they love, often to the point of minimizing real life relationships. Fox doesn't want to shame you for liking what you like, but he wants you to consider what you lose when you seek to wring every single drop of content out of it: how we fight if someone disagrees about liking a certain show, how people hound and harass creators and performers for "not doing it right", how we attach so much of ourselves to the media we consume that any attack on them or decrease in quality somehow reflects on us as people. In short: toxic fandom. Consider one of the earliest TV-era mega-fandoms, Star Trek. Roddenberry's message is aspirational as all get out, and fandom of a show that preaches the virtues and possibilities of science, humanity, multiculturalism, understanding, and providing for all people feels like the most natural thing. If we all lived according to the tenets of Star Trek, it'd likely do a lot of good in the world. Yet since the dawn of the show's run, there are those who instead focus on being "better fans" than others because they can recite facts, figures, dialog, etc., digging so deeply, so obsessively, that it gave rise to the stereotype of the "trekkie" fan, which shuns inclusion and understanding in favor of gatekeeping and elitism. The toxic fandom perverts the original purpose.

100 |

@s0upkitten

5 years ago

this is a really interesting hypothesis on the core message of the game. unfortunately, im gay and emotional and sentimental so i played the pacifist route and closed the game and never went back because i cried three times, so i took away something different. i know i sound like every high school freshman who ever centred their life around a piece of media, but undertale really did change my life, or at least my perspective on it. i learned to genuinely love and care for each of these characters because they're reflections of real people i know, as well as facets of myself that i might have loved or hated. because of that, i genuinely cared when they were hurt, and genuinely cared about doing the right thing and giving them a good ending. and in that game, the only way to give them their good ending is to commit yourself to mercy and kindness. if you choose hate, if you get fooled into it, you're fucking yourself over as well as the world around you. it shows that it's not irresponsible or weak to choose kindness; in fact, you arguably defeat the strongest and most frightening evils in the game through mercy. in the real world, maybe it's not going to be mercy for the antagonists, because the real world is more complex, but maybe it's mercy for the people you love. and the more people you genuinely care for, the more powerful that makes you, and the more capable you are of genuinely, actually saving the world. and you will always have the choice to choose kindness, even if nobody wants you to think it.

115 |

@theneonpogodancer608

7 years ago

the Game Theory bit actually fucking murdered me

118 |

@TheBornageFobbie

7 years ago

By far the line that hit me hardest in the game was "You can so you have to." It was the first in a long tike I've felt a game being 100%, undoctored honest about myself. I didn't like doing the genocide run. I loved the characters of the world. I didn't WANT to kill them. But I had to, because I could.

31 |

@thegamesthief

3 years ago

So, it's worth mentioning that Alphys isn't JUST shy and self-loathing about her hobbies, she's convinced no one will love her because she ran a laboratory where she was forced to take kidnapped, dying monsters, and try to form a human soul out of them. She's convinced she can't help people and SHOULDN'T help people because when she TRIED to save those monsters' lives, she inadvertently created the most terrifying things in the game, making those monsters suffer fates worse than death in the process. The biggest complaint I have in this game is that EVERY other character that tries to kill the character ASKS for forgiveness after doing so, and you have the CHOICE to forgive them, but Alphys is just GIVEN forgiveness for what is literally the MOST fucked up thing in that universe. I agree that she shouldn't be punished, and I would likely have forgiven her of my own volition, but it bothered me SO much that I wasn't given the choice to make that decision for my character.

153 |

@exeriot4802

7 months ago

You forgot to put arrows and circles in the thumbnail so I didn't see this for 7 years.

50 |

@bucktootha

4 years ago

'Game Theory: A Measured Response' when

89 |

@nowheredan27

4 years ago

The true true TRUE ending of Undertale happens when you get the good ending, quit the game, uninstall it and never EVER play it again.

171 |

@olledahlstedt4897

4 years ago

Maybe the real Undertale was the game we played along the way...

112 |

@CBusschaert

2 years ago

lack of arrows and circles on the thumbnail made me miss this continuously for 5 years.

82 |

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