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FlyAndWire @UCWX8_Yj7WeKitwRLw6w2V_A@youtube.com

3.1K subscribers - no pronouns :c

Military flight sims, DIY hardware, and more. Presented focu


12:07
Thrust-to-Weight ratio, Fuel & Performance Study: F-14 Tomcat
09:23
Active Radar Homing Missiles II: Performance Comparison - DCS
34:29
Armored Brigade II - "Twin Valleys" mission P3 - Hold the line
29:47
Armored Brigade II - "Twin Valleys" mission P2 - Northern push
24:00
Armored Brigade II - "Twin Valleys" mission P1 - Planning
18:56
Active Radar Homing Missiles I: First Launch Opportunity & Ranges - DCS
06:37
DCS JF-17: Air-to-Air Targeting & Tracking Modes (+ Performance test!) - A/A Radar II
08:21
DCS JF-17: KLJ-7 Air-to-Air Search Modes - A/A Radar I
04:52
DCS JF-17: More Looks, More Issues - UPDATED
10:01
DCS JF-17: KLJ-7 Radar Overview
04:46
DCS JF-17: First Look, First Issues
08:10
DCS F-4E Air-to-Air VII: "40° Cold of CATA" Intercept Technique
08:20
DCS F-4E Air-to-Air VI: Assess Collision ATA & Bandit Heading [Essential]
15:31
Four Ship: Mission Planning - US AF 1986 Article
03:19
MiG-29 "Fulcrum": SYNC-Z-TURN Demo
03:09
NEW Patch: AI Group Improvements - DCS 2.9.7.58923 - 09/08/2024
02:41
MiG-21bis "Fishbed": SYNC-Z-TURN Demo
03:20
F-5E-3 Tiger II: SYNC-Z-TURN Demo
04:08
F-14 Tomcat: SYNC-Z-TURN Demo
03:14
Mirage F1: SYNC-Z-TURN Demo
15:21
DCS F-4E Air-to-Air V: Sync-Z-Turn [Essential]
07:25
"A Pyrrhic Victory? Or, How Many Missiles Do I Shoot?” - US AF 1986 Article
01:27
Direction of Passage - Air Combat Bite-sized
01:43
HCA, Cut and Lateral Separation - Air Combat Bite-sized
01:39
Antenna Train Angle - Air Combat Bite-sized
01:04
Closure rate (Vc) - Air Combat Bite-sized
03:22
Aspect Angle - Air Combat Bite-sized
04:13
Drift and Hot/Cold side of the radar scope - Air Combat Bite-sized
01:59
DCS AI HUGE ISSUE in a single image *UPDATED*
08:01
NaviGIB - A 1970 USAF Article
03:44
Simple GCI / No-Lockon Training Scenario
17:38
F-4E: Stop struggling in Air-to-Air
09:25
DCS F-4E - Manual Tracking and AIM-7
08:59
DCS F-4E - Boresight Mode, AIM-7 & Speedgates [Essential]
04:35
DCS F-4E Air-to-Air III: VISIDENT
05:51
DCS F-4E APQ-120 - Chaff effects
05:34
DCS F-4E Air-to-Air II: Aim Dot Intercept
05:49
DCS F-4E APQ-120 - Jamming effects
08:05
DCS F-4E APQ-120 - Radar Cross-Section and Detection range
09:05
DCS F-4E Air-to-Air I: First Steps
05:28
DCS F-4E APQ-120 - Elevation, Range, Azimuth
03:56
DCS F-4E - Something Spooky this way comes
00:32
DCS F-4E Phantom II - 21/05/2024 [UPDATE: Delayed until the 22nd...]
10:57
DCS Cold War biggest issue - Tests
04:43
DCS Cold War biggest issue - Discussion
15:01
Bullseye in any module - A simple Spider Card
08:19
War Thunder - Beers&Fun in Ground RB
03:37
DCS F-4E Phantom II - Kneeboard Pack
14:20
DCS 2024: State of the Game [Thoughts]
39:02
Star Citizen - Pyro (Tech-preview server) - RAW no commentary
20:15
F-4E Air-to-Air Intercepts: Practice - Phantom Phamiliarisation VII
13:14
F-4E Air-to-Air Intercepts: Theory - Phantom Phamiliarisation VI
03:36
Back to Basics - Radar Displays: B-Scope vs PPI [AI TTS]
04:24
Phoenix Come Home. The Tale of the AIM-54 Phoenix that wanted to fly back (literally).
11:30
Radar Quirks & Features – Phantom Phamiliarisation V [AI TTS]
02:53
AIM-54 Phoenix Post 2.8.7.42718 (28/07/2023) [AI TTS]
13:51
Radar Basics & Controls – Phantom Phamiliarisation IV [AI TTS]
10:51
RIAT23 - Royal International Air Tattoo 2023
10:06
Air-to-Air Weapons Employment - Phantom Phamiliarisation III [AI TTS]
08:09
Guns and Slats: F-4E Peculiarities - Phantom Phamiliarisation II [AI TTS TEST]