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GetIntoGameDev @UCMwKAqQBd4vBTkoR2UwHtVw@youtube.com

13K subscribers - no pronouns :c

Hi, my name's Andrew and I'm learning to make games. Join me


Welcoem to posts!!

in the future - u will be able to do some more stuff here,,,!! like pat catgirl- i mean um yeah... for now u can only see others's posts :c

GetIntoGameDev
Posted 5 days ago

Will be looking more into this soon but if the promises are to be believed, this is a game changer for high performance Python. it's an ahead of time compiler which consumes regular python code and seems to handle most libraries.
github.com/exaloop/codon

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GetIntoGameDev
Posted 1 month ago

Happy New Year everyone! It’s been a big year for me personally with a daunting future. But just like I never thought I’d get to here, I’ll address the challenges of next year and beyond the same way I make tutorials: breaking the problem down into manageable steps, and then explaining myself to no one.

I'd like to give a big thankyou to all of you for sticking around, even when I go off the deep end on niche topics and rabbitholes. A big thankyou to anyone who's ever supported this channel, even a comment or a like is support. Without you I'd not have stuck at this so long!

All the best, keep coding, stay hungry for knowledge. More is coming soon, always.
Andrew

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GetIntoGameDev
Posted 6 months ago

Bit of a strange post but if, like me, you're a Doom and American McGee's Alice fan, this GZDoom wad may be interesting.
github.com/jekyllgrim/Alice-Toys-of-Madness/releas…

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GetIntoGameDev
Posted 7 months ago

Had a blast in Thailand, but coming back soon. Vulkan content will recommence as of next week (approximately)! A big thankyou again to all viewers, I hope your projects are coming along well, whatever it is you're working on, and that you're enjoying the process.

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GetIntoGameDev
Posted 9 months ago

Furthermore, would you prefer vulkan.h or vulkan.hpp? Personally prefer hpp but can go either way.

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GetIntoGameDev
Posted 9 months ago

For the new Vulkan series, would you prefer Glfw or SDL3 as the windowing library?

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GetIntoGameDev
Posted 1 year ago

Two videos left in the C++/OpenGL series, then in December I'm going to be starting a new Vulkan series. In the intermediate time, what sorts of videos would you like to see? I'm open to suggestions!

Edit: If you see a suggestion here that you like, upvote it! I'm counting votes for the next week or so.

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