Views : 60,538
Genre: Science & Technology
Date of upload: Feb 6, 2024 ^^
Rating : 4.985 (8/2,077 LTDR)
RYD date created : 2024-05-17T14:33:38.119836Z
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Top Comments of this video!! :3
Same maybe helpful timestamps:
[00:00:00]
- Introduction and overview of the monitor
- First OLED monitor to support BFI
- 3440 x 1440 resolution, 21:9 aspect ratio, 800R curvature
- BFI only available with 120 FPS SDR video source
[00:01:36]
- BFI performance and limitations
- Increases motion clarity significantly
- Darkens the picture but can be compensated by OLED light
- Disables VRR, HDR, and aspect control
[00:03:35]
- Input lag and refresh rate
- Lowest input lag at 240 FPS and 240Hz
- BFI increases input lag to 10 milliseconds
- HDMI 2.1 output limited to 180Hz, DisplayPort supports 240Hz
[00:04:09]
- Suitability for PC gaming
- Supports HDR, VRR, and all three major VR formats
- Minimal VR flicker and 4:4:4 chroma
- 21:9 aspect ratio and RWB subpixel layout not ideal for console gaming or productivity
[00:07:05]
- Brightness, uniformity, and color accuracy
- Very good bright uniformity, some color tinting along the sides
- sRGB color mode recommended for SDR content
- HDR peak brightness of 700 nits, supports HGIG
[00:08:28]
- Gradiation, tone mapping, and anti-CSB measures
- Very good native 10-bit gradiation
- Cinema HDR mode adapts to MaxCLL metadata
- Screen saver, pixel cleaning, pixel shifting, and logo luminance adjustment to prevent burn-in
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Thanks for all the detailed information. Its good that companies now coming back giving us options to reduce motion blur.
But for PG34WCDM running BFI at 240Hz will still result in 4.1ms frame visibility time which will be too much motion blur for most gamers at this screen.
Remember this is a high-resolution screen (3440 pixels in width!) leading to very large pixel/seconds change for fast mouse movement.
Even the first ULMB LCD monitors offered persistence of around 2ms by hardware strobing (which in a way corresponds to BFI technique on OLED) and as @plasmatvforgaming9648 mentioned even older LG C1 offered 3ms.
What I would like to see is BFI at 240Hz with adjustable FBI frame time length (BFI frame time > game frame time) to land at 2-3ms frame/pixel visibility. But this would require higher brightness.
That is why as many other here I will wait for a (probably very expensive) G-Sync Pulsar LCD.
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@Jeppelelle
3 months ago
13:37, classic ;)
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