Views : 15,614
Genre: Gaming
Date of upload: Apr 18, 2024 ^^
Rating : 4.969 (8/1,028 LTDR)
RYD date created : 2024-05-11T16:56:07.435807Z
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Top Comments of this video!! :3
Im calling BS on the statement that people will see a lower pricetag as lower quality. Show us some gameplay, let people a demo or something. If the game is good it will hold its own, even at the 70$price. But lets be hones, if a game is really really good. It will sell more at a lower pricetag. People want games that are games, an addicting gameplay loop. Do that and your game will do well. The suits are just looking for reasons to make it more profitable for them.
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The AAA industry has abandoned the gamers. They even despise gamers. They think we just have to consume their games even though their games are simply not fun and a cashgrab.
Luckily there are still people with real talent that is not part of that industry, and those people really make video games with passion and dedication. Those are the developers we have to support.
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These $40 games and under have got us eating good. The sudden rise of indie games being mainstream over their AAA counterparts is something truly beautiful to see. I have had more fun in helldivers and palworld then I have in any other game in recent memory for at least the last 5 if not 10 years aside from elden Ring.
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6:27 this part.
I’m coming to realize I can’t/shouldn’t be spending money on games like I used too. Inflation is so bad right now that I genuinely can only buy one full priced title once a year.
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There's a reason why indie and AA games are thriving right now; lower purchase entry, less publisher pressure, less complications with development (graphics and mechanics mostly), and little to no MTX / Season Pass BS (plus more freedom with actual passion behind the game).
Baldur's Gate 3 is a rare example of Triple-A development also falling into this category despite the $70 tag, because it actually meets the standard quality to match (for the most part, no game releases in a finished state anymore). It's not a live-service either.
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I've had a renaissance game year as well. It started with getting a Steam Deck for Christmas, playing Valheim with my friends, then going crazy when Palworld and Last Epoch dropped. Now I'm looking at the new V Rising and Grim Dawn expansions, No Rest for the Wicked, Torchlight, Enshrouded, and many more coming this year. Previously I only had a Switch, and Tears of the Kingdom was a great game, but I'm glad to be out under the gigantic paw of "BIG N", and into the cozy lap of Indies.
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This coincides with what I watched with FF7 Rebirth...
Had a streamer beat that in 107 hours and once he got to the ending, he deleted the game and Remake off his hard drive.
The game (and I watched) had great highs and disappointing lows and a lot of bloat. Great music and combat but frustrating quests.
Overall, the question I asked was why did Square make this over a smaller game that could do everything better? The response that we came to is that they banked on the Square name over making something new that involved risk or remaking games that were less known.
It's a shame.
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@George_M_
3 weeks ago
The publicly traded, investor enslaved industry has completely failed to innovate for so long, due to players not being their customers. Their customers are shareholders and their product is the promise of exponential growth. Advances in tech have reduced non-AAA development and publishing costs to the point that an indie or indie-esque studio can legitimately compete. This isn't a collapse, this is a new Golden Age. Also, cost is being inflated by being cheap. Rushing AAA games out to save money on QA and impress shareholders means paying tons of OT for crunch then lowers quality to the point that it doesnt sale. Investor pleasing CEOs are letting down everyone, including the investors.
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