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How indie games like Balatro are taking over the industry
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15,614 Views • Apr 18, 2024 • Click to toggle off description
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Views : 15,614
Genre: Gaming
Date of upload: Apr 18, 2024 ^^


Rating : 4.969 (8/1,028 LTDR)
RYD date created : 2024-05-11T16:56:07.435807Z
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YouTube Comments - 209 Comments

Top Comments of this video!! :3

@George_M_

3 weeks ago

The publicly traded, investor enslaved industry has completely failed to innovate for so long, due to players not being their customers. Their customers are shareholders and their product is the promise of exponential growth. Advances in tech have reduced non-AAA development and publishing costs to the point that an indie or indie-esque studio can legitimately compete. This isn't a collapse, this is a new Golden Age. Also, cost is being inflated by being cheap. Rushing AAA games out to save money on QA and impress shareholders means paying tons of OT for crunch then lowers quality to the point that it doesnt sale. Investor pleasing CEOs are letting down everyone, including the investors.

91 |

@profesoreniram820

3 weeks ago

Im calling BS on the statement that people will see a lower pricetag as lower quality. Show us some gameplay, let people a demo or something. If the game is good it will hold its own, even at the 70$price. But lets be hones, if a game is really really good. It will sell more at a lower pricetag. People want games that are games, an addicting gameplay loop. Do that and your game will do well. The suits are just looking for reasons to make it more profitable for them.

82 |

@pilouuuu

3 weeks ago

The AAA industry has abandoned the gamers. They even despise gamers. They think we just have to consume their games even though their games are simply not fun and a cashgrab. Luckily there are still people with real talent that is not part of that industry, and those people really make video games with passion and dedication. Those are the developers we have to support.

7 |

@AgentZ1011

3 weeks ago

You mentioned Balatro in a video I watched last week. I checked it out and now I’m 50+ hours in and two copies purchased. Even used it to teach my fifth grade son some math concepts and now he gets up early before school to get a few antes in.

28 |

@Kazrel_VO

3 weeks ago

I'm not gonna lie boss man, if 343 made a ODST game that was like Helldivers 2 I'm fairly certain it would have been shit regardless, full of ridiculous micro transaction prices and probably not working for the first year of release.

25 |

@CodyCombat

3 weeks ago

These $40 games and under have got us eating good. The sudden rise of indie games being mainstream over their AAA counterparts is something truly beautiful to see. I have had more fun in helldivers and palworld then I have in any other game in recent memory for at least the last 5 if not 10 years aside from elden Ring.

30 |

@ZeroXSEED

3 weeks ago

AAAslop: "Cheaper games are worse" Indies: "Are you sure about that?"

8 |

@marvin8559

3 weeks ago

Wait for sale has been my motto for a long time now. Most big devs overinflated budgets and it doesn't reflect in quality. Devs making games like helldivers 2, Balatro and other smaller titles need to be prioritized. They won't learn unless we make them with our wallets

18 |

@Dubtoy94

3 weeks ago

6:27 this part. I’m coming to realize I can’t/shouldn’t be spending money on games like I used too. Inflation is so bad right now that I genuinely can only buy one full priced title once a year.

14 |

@MrStoltverd

3 weeks ago

The videogame industry is healthy. What is sick, is those "publicly traded" companies. The drive for infinite growth is what is killing STUDIOS and not gaming.

8 |

@Twentyand1

3 weeks ago

I personally LOVE that the mainstream game industry is getting a monthly wake up call at this point 😄

13 |

@nmairsoft12

3 weeks ago

S tier video. Thanks for talking about the real issues in the industry.

8 |

@elained.8240

3 weeks ago

Absolutely spitting facts about how the marketing is the headline that's being missed. Well put, LD!

9 |

@SamOrthodoxy

3 weeks ago

Excellent video man and I can see the effort.

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@Dubtoy94

3 weeks ago

Love these discussion video man keep it up

3 |

@TheTraveler980

3 weeks ago

There's a reason why indie and AA games are thriving right now; lower purchase entry, less publisher pressure, less complications with development (graphics and mechanics mostly), and little to no MTX / Season Pass BS (plus more freedom with actual passion behind the game). Baldur's Gate 3 is a rare example of Triple-A development also falling into this category despite the $70 tag, because it actually meets the standard quality to match (for the most part, no game releases in a finished state anymore). It's not a live-service either.

3 |

@endlessmatt

3 weeks ago

I've had a renaissance game year as well. It started with getting a Steam Deck for Christmas, playing Valheim with my friends, then going crazy when Palworld and Last Epoch dropped. Now I'm looking at the new V Rising and Grim Dawn expansions, No Rest for the Wicked, Torchlight, Enshrouded, and many more coming this year. Previously I only had a Switch, and Tears of the Kingdom was a great game, but I'm glad to be out under the gigantic paw of "BIG N", and into the cozy lap of Indies.

2 |

@mikerochburns4104

3 weeks ago

Hey AAA game companies, games don't have to all be open world, 3rd person shooters with survival and stealth elements. Heck, you can still call it a game even if it doesn't have guns in it.

3 |

@cheshiredragon7752

19 hours ago

Just listening to you video with on line repeating in the back of my head… “Wake up tenno”

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@rensten4893

3 weeks ago

This coincides with what I watched with FF7 Rebirth... Had a streamer beat that in 107 hours and once he got to the ending, he deleted the game and Remake off his hard drive. The game (and I watched) had great highs and disappointing lows and a lot of bloat. Great music and combat but frustrating quests. Overall, the question I asked was why did Square make this over a smaller game that could do everything better? The response that we came to is that they banked on the Square name over making something new that involved risk or remaking games that were less known. It's a shame.

2 |

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