Views : 6,082,401
Genre: Gaming
Date of upload: Dec 22, 2012 ^^
Rating : 4.103 (4,324/14,951 LTDR)
RYD date created : 2022-04-09T12:13:08.450227Z
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Top Comments of this video!! :3
There's a unique science behind this glitch. See, the game registers Mario's running speed, and it warps him to the bottom before he can reach the top. However, when he does what you see in the video, he builds up a lot of backwards velocity--so much, in fact, that the game can't handle it. Mario goes WAY too fast for the game to register it, and it fails to warp him down because he reaches the top too quickly. Pretty neat, huh?
1.7K |
I will forever love how this trick evolved. It started out on the endless stairs, which brought the minimum number of stars needed to beat the game down to 50. Then someone figured out they could do it on the stairs on the second floor, bringing the minimum amount of stars to 31. Then, the basement BLJ was discovered, (this is harder to do than the other BLJs I mentioned before though) which brought the minimum amount of stars needed to 9, I think, the 8 to unlock Bowser 1, then the 1 star needed in Dire Dire Docks to unlock Bowser 2. Then once the lobby BLJ was found, understood and perfected, the first 1-star run was born. Then someone did the basement BLJ with enough speed on it to completely pass through the Dire Dire Docks loading zone, and THEN, the first 0-star run was born.
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@TaborlinThePleb
1 year ago
If they reference this in the Mario Movie I will scream in the theater
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