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20 Minutes of Classic Halo Glitches (Halo 1 and 2)
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69,153 Views • May 8, 2023 • Click to toggle off description
Here are 20 minutes of classic Halo CE glitches and Halo 2 glitches from back in the day to fill your nostalgic Halo 2 and Halo 1 needs.

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Views : 69,153
Genre: Gaming
Date of upload: May 8, 2023 ^^


Rating : 4.938 (34/2,145 LTDR)
RYD date created : 2024-05-13T03:05:33.944652Z
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YouTube Comments - 140 Comments

Top Comments of this video!! :3

@musishoon7950

1 year ago

The plasma pistol sniper jackal is a feature actually, when sniper jackals are frightened they drop their bean rifle and use a plasma pistol

77 |

@NateRiversforRever

1 year ago

General Heed had also covered that last glitch with the elite and he goes into detail as to why that's the case.

7 |

@chasehill7271

1 year ago

8:42 another thing that's really cool that has the same effect, if you start spamming your button to throw grenades during the end of the cutscene and you keep throwing all of your grenades, Chief will just stay in the pelican and not hop out. The pelican will still fly away and "crash" like normal but you stay in the seat the entire time. Then just press X or E to get out like you would any other vehicle!

39 |

@spellxthief

1 year ago

i spent so much time in H2 glitching. my favorites were getting out of bounds of every multiplayer map. the map packs were so exciting to have new material to try and glitch around

45 |

@MetalGuitarGuy

1 year ago

Love the channel, keep up the good work! love all the random halo info.

4 |

@Diorden119

1 year ago

11:30 I'm pretty certain that has always been there, I remember jumping back into the cryo tube before it closes would cause the body to appear. Also on 343 Guilty Spark you can throw a frag grenade before leaving the pelican and it won't eject you. Both glitches I discovered myself long ago.

18 |

@muji5875

1 year ago

Some thoughts from a speedrunner: 5:30 you don't need to melee or anything to ghost. Your hitbox is displaced by just crashing into an object with the right orientation and enough speed. On classic H2 you can get enough speed just by running. On anniversary or vista the physics tick rate is twice as fast and you really can't get enough speed to do it in normal conditions. You need to get several bumps without your hitbox resetting in order to ghost through a wall or door on Cairo. 12:15 They can't see you or shoot you at all. The only risk is that there are some invisible surfaces that will detonate rockets, so it is possible to blow yourself up while doing this. You also need to go into the lower level of the Scarab to get the pilots to load. 12:30 Busted animation priority leads to almost all the fun glitches in H2. Cancels, Swordflies, Butterflies, everything would be impossible without animations working this way. 13:30 Swordflies are a tick-perfect trick where you change weapons, then cancel the animation, then you can get one frame where the sword reticle is red/not red based on the range of the first weapon, not the sword. If you then lunge with the sword reticle red, you lunge without regard to how far away the enemy is. Physics works fundamentally differently during lunging so there are a bunch of other things you can do to modify this, like midair stops, jumping while not touching the ground, redirecting midair, and so on. It is also possible to start a swordfly WHILE swordflying. Your inputs need to be accurate to within a 30th of a second on classic and a 60th of a second on anniversary. It is impossible to time it consciously, but you can learn to do it through muscle memory. 14:50 We didn't actually know this was possible until only a couple years ago. Butterflying used to be a multiplayer thing but it turned out to be possible with the player and an enemy. You need a combination of crouching, melee cancelling and midair stops. The same principle made prison skip possible on Gravemind. Technically that is a butterfly too, though you don't have to control any of your movement so it is much much much easier. We have a very similar skip on Uprising using a brute, though it is much harder to pull off, and parts of Regret can be skipped using drones. 18:50 Pelibumps don't save you a tonne of time. They save like 5 seconds in a 4 minute level. I have an Anniversary Easy Pelibump time that is slow enough that it is beaten by several non bump times. When you grind attempts out as fast as you can you'll get maybe 2 good bumps per hour. You then need to hit some super precise cancels and survive RNG hell sniper jackals after. I never wanna see that pelican again. Only the top few IL times use Pelibumps since they're just hell to go for. There's a similar bump on Metro using a Spectre. 19:00 This can be used to bring any vehicle in. However only one specific spectre works for the Johnson dupe. We don't fully understand it but it seems to have a flag that overwrites some AI conditions so that the elite will drive it up to you at the start of the level. Any other spectre will not work, no more Johnsons will spawn and if you take one down to Tartarus, he will disappear. You can still bring them in - just no Johnson dupe. 20:00 He's simultaneously modelled as a councilor and flagged as an honor guard so his armor is screwy. Nobody quite gets what is going on with him, it is probably just an oversight giving him both flags. He is also the final boss of Gravemind so maybe they wanted to make him unique and this was a way to do that.

4 |

@Rickyog2009

1 year ago

So regarding the halo ce level 6 mission(or at 8:55 in), instead of trying to jump onto the pelican, just as the cutscene ends, if you throw a plasma grenade, you wont exit the pelican and itll take you all the way to that map edge where you can see the pelican is like crashed and resume as normal. Its way easier and safer as you dont have to worry about falling to your death

3 |

@ABaumstumpf

1 year ago

Sword-flying - used to play Halo 1+2 a lot with a friend and initially he always mocked me for randomly dying... i was testing out everything i could think of and learned how to sword-fly to leave him behind :P (And of course massive ghost-fan. I took it with me everywhere)

10 |

@ezrahdavies8598

1 year ago

Yes! I have been waiting soo long for something like this. Such a throwback for us millenials

8 |

@vashdesperado1232

9 months ago

Not only were the in-game glitches fun to play with, but the exploits were so fun too. I loved the action replay exploit that allowed you to basically mod the game any way you wanted. Even for live games. You could invite vanilla players to your custom game and have them experience some crazy stuff. Obviously if you did this in a real match you'd get instantly banned, but Microsoft was cool enough not to ban my live account for keeping it private.

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@AusPhee

1 year ago

10:32 i remember seeing a video of how to do it years ago before halo 3 came out, i always used it to get the banshees on it

1 |

@inductivegrunt94

1 year ago

Great video! Nothing like showing off all the amazing glitches in Halo CE and Halo 2.

4 |

@lazzerchicken

1 year ago

Cool video my dudes

9 |

@eye_balling

1 year ago

the Great Journey Spectre glitch is great, when i was a little kid I accidentally figured out the skip itself while flying the banshee and would always use it to avoid the entrance section because i hated fighting brutes. good memories

2 |

@boubayaga_

1 year ago

I'm almost certain the Master Chief headless body was always in the tube at the start of Halo CE

4 |

@iamgooii

1 year ago

I remember playing CE on PC back in 2004-2005 and we would go to Death Island, drive all the way out to the invisible wall in the water and ram one another with a Warthog pushing us beyond the barrier. After a maybe 10 minute walk you’ll reach the edge. I remember putting screenshots on xFire, but we all know how that ended.

21 |

@dunngunkadoid

1 year ago

11:34 That's not something Combat Evolved got when MCC came out. I still have the original Gearbox PC disk of CE and you could def see Chief in the tube, although you had to stand in a few specific places in order to see the model through the glass.

3 |

@recklessgamer8970

1 year ago

Glad you make more videos on the halo lore ❤️‍🔥

1 |

@warbrand2

1 year ago

8:50 you don't need to jump on it if you are fast enough with a grenade throw you can animation cancel and remain in the seat and get up there that way. also works on assault on the control room and any mission you start in a pelican timing is a pain though.

7 |

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