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3,048,838 Views • Jun 24, 2023 • Click to toggle off description
The Best Psychological Horror Game Ever Made

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Silent Hill 2, widely considered one of, if not the best Psychological horror game ever made, released back in 2001, Silent Hill 2 is still a masterpiece, and in this video, I'm going to break down the entire game from start to finish and try to understand exactly why, enjoy.

This is full analysis/Video essay of Silent Hill 2 by TotallyPointlessTV

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Views : 3,048,838
Genre: Gaming
Date of upload: Jun 24, 2023 ^^


Rating : 4.949 (1,175/90,457 LTDR)
RYD date created : 2024-05-09T02:34:27.586358Z
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YouTube Comments - 3,802 Comments

Top Comments of this video!! :3

@PopTartNeko

9 months ago

my man James really manifested an entire town full of BDSM monsters from the darkest depths of hell instead of going to therapy

7.5K |

@unadulterated

9 months ago

fun fact about the Very Long Staircase: it's not a trick like the one in Mario 64 where a section repeats over and over, they really did model an enormous staircase

5.5K |

@Zinga2210

8 months ago

I think Angela's response to James reaching for the knife is another sign of her history of abuse. The second someone makes an advance towards her in any way she immediately begins to cower and apologize for something she didn't even do.

1.6K |

@skitskit333

9 months ago

Marys VA reading that last letter almost had me in tears. She conveyed that sorrow and pain in such a heart wrenching way.

3.2K |

@shortking-vp9vv

10 months ago

I think the mental struggle between “I did it because I love you” and “I did it because I wanted to be rid of you” makes perfect sense if you’ve been in a long-term relationship or marriage with an ill partner. Both, in a way, can be true. Illness changes the sufferer and the caregiver, and sometimes not in pretty ways. There’s love of course, but sorrow that your partner is suffering and your lives turned out this way, fear of the future and having to confront a future without your partner which might have you guiltily daydreaming of a less arduous relationship, and resentment borne from frustration that you’re expected to give without your own needs being able to be met, even if you in your heart of hearts know there’s nothing your partner can do about it. On the illness-sufferer’s side, Mary explains it well. You feel trapped, like a burden. You think your partner is only sticking around out of pity. You may see the frustration building in them and blame yourself. Self-sabotage happens in the form of lashing out at the one person who cares for you most, thinking that if you chase them away, you won’t have to disappoint them any longer. And exerting the last bit of control you have over your existence. I think James truly loved Mary. I just think he couldn’t take it anymore. Both for her, and for him. It wasn’t solely an altruistic move, but nothing ever is, and I think Silent Hill 2 did a fantastic job at picking apart the human psyche and exposing the selfish, contradictory, unfair, and cruel parts that exist in all of us.

6K |

@annieholland3300

10 months ago

angela's story makes me so sad. not only is abstract daddy (aka the ideal father) horrific, but what we see is just what james sees; his own conceptualization of her terror and his grief. according to the creators, angela sees abstract daddy as something completely different than what we/james sees. so i started thinking. what would be scarier than a writhing, fleshy monster coming to hurt you? nothing. angela just sees her father. and that's the single most horrific monster she could ever come face to face with.

4K |

@ethanmasters6145

7 months ago

I think that “talk show” elevator part was what James and Mary watched while in the hospital on the TV. Maybe Mary really liked a certain show or James had a hatred for the show but watched it anyway because Mary was enjoying herself. Either way, it’s probably just another case of twisting something you remember into a horrifying struggle.

1K |

@BelmontCruz

8 months ago

That survival ring with Pyramid Head holds wierdly wholesome memories with my family from when I was a kid. We used to try bashing him in the butt and count how many times each of us could successfully butt-smack him before time ran out. Turned the whole thing into a joke every time I revisit this game now.

699 |

@liveac3694

10 months ago

I kinda like the idea that each ending represents the different stages of grief. "Maria" represents denial. "In water" represents depression. "Rebirth" represents bargaining. "Leave" represents acceptance.

2.4K |

@lexinim1133

10 months ago

Man Maria’s voice acting to this day still breaks my heart. That part where she wants to die but than changes her mind and wants to live, and the part where she reads the letter at the end still makes me tear up.

2.1K |

@FirstLast-cg2nk

7 months ago

Another aspect of "Holes" that I think is important to note is that they're simultaneously both "Something" and "Nothing". A hole isn't a presence or existence, but a visible emptiness, a noticeable absence. Like James, a person who is present but is empty inside at the start of the game. Depending on how the player handles the game, you are filling that hole, that absence inside of James. However, depending on what you choose to do, that may not be a good thing.

497 |

@ofmachines3

7 months ago

The first monster may be about her yes, but it also looks like that because of James feeling suffocated by being her caretaker, his life having everything to do with her and her well-being, and feeling powerless to help her. Also the legs monster has to do with his shame, for checking out the nurses whenever he visited the hospital similar to the actual nurse monsters, an actualization of his shame after having lustful thoughts. As you said, silent hill two is about James’ psyche not his wife’s. The monsters are about his guilt and shame, the things that he hasn’t faced that sit in the back of his mind, torturing him.

312 |

@gabby3036

10 months ago

Bruh, the facial animation - especially for Maria - is god-tier. And the story behind poor (Takayoshi) Sato-san sleeping under his desk to complete all the cut-scenes because he wanted to be credited (otherwise he would've worked under a supervisor who would then be credited instead) and Konami told him "Okay, but then you're gonna do ALL OF IT." I imagine he was thinking "Yeah, you were gonna make me do all of it anyway. At least this way, I'm credited." What an absolute king. I've never even played the game and yet numerous cut-scenes are seared into my brain from watching videos like this. The most minute facial details that really sell you on the character's emotions and give off such personality. It's no wonder I'm writing this with the video paused at 31:45.

1.6K |

@theheromans

10 months ago

Interesting fact: The Great Knife that you pick up can scare away enemies if you equip it, turn off your flashlight and radio, and walk forward near enemies.

2.7K |

@Spacecorgi

7 months ago

I now fervently believe that the Dog ending is actually the town conspiring with a brilliant Shiba Inu to take vengeance on Eddie for murdering an innocent dog, using James as their unwitting pawn to do so.

195 |

@gishigoshi

7 months ago

I never even considered that the leg monsters could be a mocking of her bedridden condition I always just assumed it was because he only thought of her as a sex object so the demons are only the crotch area. Maybe both are right and it’s more genius than I even considered

238 |

@dannimalcrossing

10 months ago

This game really hit home for me. When I played it my mom’s MS had gotten to the point where she needed 24/7 care and she was angry and lashing out one minute and then apologetic and crying the next. A lot of James and Mary’s lines were similar to what I heard or thought about. It was very therapeutic and probably another reason why this is such a great game to me.

1.2K |

@sullywully95

4 months ago

Its quite clever how maria mentions not going in to the bowling alley, because either she is aware that the jig will be up as the people in the alley will not see her the way james does. “Hey guys this is Maria”james “Who…i don’t see a maria” one of the two characters

104 |

@SickTwistedQueen

3 months ago

The voice acting in the original SH2 is actually incredible. The characters, particularly Angela, are so trapped in their own trauma that they're not fully "there." Sure, it's easy to make fun of the voice acting at times, but once we think about it, it's actually quite genius, even though it's depressing as hell. The whole idea of the town of Silent Hill is that it designs itself around people's trauma and suffering, so with that, it makes even more sense that the characters act and speak strangely. These characters are definitely not doing well mentally or emotionally, and that comes through beautifully in the dissociative voice acting.

59 |

@simonmalmstrom9593

10 months ago

I feel like the “bad” voice acting really adds to the game whether intentional or not. It gives the characters a almost creepy uncanny feeling that things aren’t right here, it’s not so bad/weird that it ruins the game but you can’t call it perfect either it’s right on that edge that gives a uncanny and detached feeling which adds to the whole feeling of James loosing touch with reality that’s set up in the beginning.

614 |

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