Views : 118,721
Genre: Education
Date of upload: Oct 31, 2021 ^^
Rating : 4.977 (48/8,133 LTDR)
RYD date created : 2022-04-07T15:18:55.865592Z
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Top Comments of this video!! :3
1:32 THAT'S ABSOLUTELY GENIUS!
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I was definitely expecting some more synth design type of stuff, but that tip at 4:00 was definitely worth the watch
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I've spent the last year making audio for Noir Nocturne, a VRchat Spookality world. It's got about an hour playtime so far and I've produced probably 90% of the world audio and music. I used every method in this video. For stretching the audio, I some times used Logic's "Flex time Telephone FX" on short transients like drums, clicks or pops. By stretching this short audio into maybe 10 sec I got this metallic, robotic kind of growl. Add some reverb and BOOM I had a sound for one of the enemies.
The one thing I would add to your list of tricks is about EQ. In a lot of my environmental ambience I added a low frequency rumble with maybe some slow stereo modulation, something almost below human hearing. This could be white noise or a sine wave. Really anything with low end information. Then I really boosted the lows on my EQ for an in your head binaural kind of feeling. Because this is a VR experience I knew everyone playing it would be wearing headphones so I could get away with some more radical stereo widths. This trick works better for games or film as having a low rumble through your whole song would just muddy everything up.
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@ProgEnjoyer397
2 years ago
potato chip
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