Views : 4,708,513
Genre: Gaming
Date of upload: Premiered Sep 1, 2021 ^^
Rating : 4.88 (2,093/67,645 LTDR)
RYD date created : 2022-04-09T21:45:39.903147Z
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Top Comments of this video!! :3
They had the perfect excuse to get rid of Levitation and Teleportation and they chose not to use it; just say that it was in some way tied to the Heart of Lorkhan. That the heart's destruction sent magical shockwaves through the world that altered the way that certain magic worked, making some spells no longer possible. You can even say the change was gradual so it makes sense you could still use them in the Morrowind post game. It might sound flimsy, but it is ten thousand times more believable than "everyone collectively pinky promised not to use two of the coolest and most useful magical powers that any being can possess."
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I actually like the potato quests. The reason is partially what you say, but also for the realistic yet mundane beauty of it. Sometimes I want to be a hero, other times, I just want to be a wandering traveler passing through at the right time, and I might not solve some confound dilema, but just doing normal people things for normal people. Maybe if I stick around someone will have a bigger quest, or maybe I’ll move on to the next town and just be remembered as the girl who got the potato’s back, and I genuinely like that
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9:15:59 the player just standing there while matthieu bellamont's master plan of...... trying to stab a ghost(?) just happens in front of you always drove me insane
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Oblivion was my first Bethesda game and I managed to accidently become a vampire without realizing it and kept vaguely wondering why I kept getting hurt when I went outside and why all the NPCs were constantly telling me how awful I looked. And then I tried to pickpocket someone who was asleep and saw the "feed" button and was like "I can... feed them??" So I clicked it and my character started feeding ON them and that was when it all finally clicked.
10/10, excellent roleplaying experience.
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6:36:52
"That UI is for another day."
24 hour Skyrim analysis video confirmed!
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@Patrician
2 years ago
Thanks to everyone who supported me the past 10 months. Read this comment before you respond: NIRNROOT: Yes I said it weird. You can apparently drop Nirnroot on at least the Steam version of Oblivion. It's weird because I've had conversations IRL about not being able to drop Nirnroot, and it's one of the chief complaints of the Nirnroot quest I've heard (being that you have to collect ~100 of them just to be able to finally stop carrying them around). Those memories came from the physical PC copy as well as the 360 copy, in case anyone wants to look into it. HACKDIRT: Yes, I'm aware that Hackdirt is a Lovecraft reference. I figured a fake out referencing an obscure film from the 60s was an obvious enough joke. Do you actually think I knew what "Shadow over Elveron" was prior to writing this script? It was a made for TV film from the late 60s, it's so obscure the novel it was based on doesn't even have a wikipedia page. "Shadow over Innsmouth" is, however, not an obscure reference. The joke is predicated on you thinking I'm about to say "Shadow over Innsmouth" and then faking you out at the last second. Thanks for playing along, you can stop telling me now. MOUNT AND BLADE: I did not say that Mount and Blade came after Mordhau. That paragraph is just structured badly, also I was lazy and used the Bannerlord footage I already had rather than getting new Warband footage. I mention Morrowind first, then clarify that Mordhau has directional attacks, and then say that Mount and Blade also used directional attacks, which was supposed to be relative to the first subject, not the second. The idea was to progress the idea backwards, and then show that Elder Scrolls pre-dated it all.
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