Views : 253,011
Genre: Gaming
Date of upload: Jan 16, 2024 ^^
Rating : 4.97 (59/7,810 LTDR)
RYD date created : 2024-05-19T08:58:40.785573Z
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Top Comments of this video!! :3
One of the many reasons why I prefer your guides over some of the other HSR creators' is that you include an auto battle behavior section, which really helps for players like me who spend 95% of this game auto battling. As the game grows more mature, a lot of veteran players are mostly focused on min-maxing time efficiency while playing the game and so auto battle gameplay efficiency is a really important aspect of a character's design that is often overlooked.
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Just a quick note regarding Topaz's lightcone. You can have 2 Tame states applied to the same enemy. If (like me) you were lucky enough to snag 2 copies of it, using one on Ratio and one on Topaz actually creates 2 separate debuffs and it applies the extra crit damage received by enemies for both.
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My first Sevy video after trawling reddit for recommended Honkai Star Rail CCs, and an uninitiated af, first time HSR player here doing their due diligence. First few seconds of playback and I thought, "Pilipino siguro si Sevy," and true enough, you are! Great to see a countrywoman be highly regarded and recommended in the HSR threads of wild reddit and, I'm sure, YouTube (my bad though thinking you had the Y chromosome; a thousand apologies XD).
Here's hoping your channel hits 500k subs soon, and grows beyond that! (Yep, did my part to contribute đ). I realized though this isn't a video for beginners, so I'll just show my noob behind out...and comb through your other tutorials, of course! lol Best wishes!
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@SevyPlays
4 months ago
UPDATE: Regarding his E2, the additional damage instances do NOT count in the 4pc Grand Duke and Swordplay stacks. Basically, Grand Duke is just really limited and Swordplay will ramp up slowly either way. Thanks to those who gave their insights as to why, and @ratioeducation69 was extremely helpful in providing footage on his channel which you can check out! That's really unfortunate and I wish the game made it much clearer when a separate damage number does not count as an actual hit. But for now, that's how it is.
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