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YouTube Comments - 51 Comments

Top Comments of this video!! :3

@353darkesthour

3 months ago

I think I figured it out: Gigabuff Mauga to P2W tier Sell battlepasses (gibba clip style) Nuke him now that even casual players have completed their battlepass Buff Orisa just in time for everyone to show off their new mythic skin hoping to sell more battlepasses. This balance team isn’t balancing for gameplay. They’re balancing for revenue.

29 |

@OrionDawn15

3 months ago

Did anyone really expect better from them? They've done nothing but disappoint us again, and again and again. It's pointless to expect anything even remotely good to come from them.

27 |

@jadonsmine1877

3 months ago

I'm so glad I found someone who feels the same way about Lifeweaver. I wish they just removed his dash, reduced his healing and damage, and made his petal platform like a high cooldown sigma shield so he could actually give his team unique angles instead of just using it to run away. Would've made him actually choose between using it aggro or defensive and one decision could kill him, like with Ana nade.

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@sinistertoady6712

3 months ago

that sojourn buff has to be a bug right? Because it makes absolutely no sense on a game design level. it makes sense for a rogue like, but for a multiplayer fps?

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@doublechindoge7

3 months ago

12:11 dw, as a Lifeweaver enjoyer I am 100% behind you. Lifeweaver is my favourite addition to Overwatch 2, and I am mortified at what they've done with him. I actually maintained a positive winrate with launch Lifeweaver, and didn't have an issue staying alive with 200HP and only 10HP heal on Dash. I was excited to see what buffed Lifeweaver would be like, but unfortunately the buffs actually killed my love for him. Launch Lifeweaver did need buffs, but the problem is because the base value you got for holding down left click wasn't enough to win with Launch Lifeweaver, you actually NEEDED to use his kit to either correct positioning mistakes or at the very least keep your death count particularly low to have been a worthwhile teammate by the end of the game. Post-Buffs Lifeweaver has 2 huge problems: 1. The buffs to his heal output and already fast-charging ult means brainlessly healbotting actually is worthwhile, when it should NOT be. 2. The buffs to his Effective HP (225, 275 with dash, 675 with petal even if you don't have any high ground to escape to) mean it no longer takes any thought to live on Lifeweaver. I personally never agreed with the notion back in S4 that Launch Lifeweaver died too easy to dive. I think he died too easy to Pharah and Echo specifically for obvious reasons, but for everyone else who would have to burn cooldowns to chase you to high-ground, I do think that was unironically a skill issue. (I know Echo technically needs to burn CDs r to fly, but obviously since she can float the uptime on her flight is near 100%) Lifeweaver's only mistake in design pre-buffs is the fact they gave a Support who has to play far back and safe a projectile primary fire that works best at point-blank range - like... what? Why did they give a Support like that a weapon that feels like it belongs on a Tank? He needs a way to provide consistent proactive (NOT reactive like everything else in his kit) value to the team from the safe distances he's intended to be played from. Oh also, he should have WAYYYY less ammo, but better heals per shot (to clarify, I want the total healing to go down, but lemme explain). Imagine a version of Lifeweaver which has only like 5 or 6 ammo, and a 2-second reload BUT could charge his heal up to 100HP. I think Lifeweaver should be a character which punishes you for only playing in the moment and reacting to things as they happen. He should be a character that rewards you at every step only if you demonstrated you already knew how things were likely to play out a second or two before it even happened - y'know, reward gamesense? I'd certainly hope they haven't forgotten that would have to be the goal of Lifeweaver's design, considering he isn't particularly mechanically testing. As-is now, the charge feels almost inconsequential. I want to actually feel rewarded for pre-charging a heal because I predicted one of my teammates was about to retreat around the corner before it happened. And I know some people say that charge heal doesn't work in Overwatch because it's too fast-paced, but not only do I think that's also partially a skill issue - but on top of that, I don't even want to kill Lifeweaver's instant heal potential, I just want to have something that punishes you for relying on it. I'd actually like to see them increase the minimum heal so spam-clicking actually heals faster than charging, but you'll still use charge usually because you only have 6 ammo now and a long reload so spamming means you'll be stuck reloading all the time if you rely on it too much. That way you can still instant heal with spam, but you'll get caught reloading and leaving other teammates to die too often if you rely on it as a crutch rather than doing it only when necessary.

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@Darknessfall4ever

3 months ago

I Quit the game since season 4 i try every patch for couple of hrs= to see if the game feels any good then i never opened it again this season i didn't even get mauga in my account yet .

6 |

@15ag34

3 months ago

Watching all the blizzard people freak out when blizzard continues to beat their dead game for money. Welcome to the pain of us Diablo boys

4 |

@Taipan_3175

3 months ago

Widowmaker: "Can I have my range nerf reverted? Since you're happy to give the braindead horse long range capabilities?"

4 |

@dmbyaz41

3 months ago

Yooo! I see you in Flats vids all the time. He means well, boomer like me. Hahaha Subscribed!

2 |

@darcidious99

3 months ago

It's incredible how mauga was ACTUALLY a potential good counter to this upcoming orisa meta with him forcing crit headshots on her... And blizz said "nope, that would just make too much sense, lets also BUFF sojourn while we're at it".

17 |

@damianvaldez9390

3 months ago

I firmly believe this and you can come at me if you want but I don’t think they’re stupid. I genuinely believe this is all on purpose. Idk if they’re pissed at us or they’re trying to ease us into season 9 but a broken clock is right twice a day. They saw people complain about the mercy skin not being sold before Christmas and acted fast. They know we hate Mauga and DID nerf him. We don’t seriously think they don’t know we hate Orisa too right?

2 |

@Violentnutslap

3 months ago

Love the quick work with this video! Such an easy video to watch. Love it!

2 |

@jerod4036

3 months ago

People were super excited when Bobby left, but they forgot that all Bobby did was waste peoples time with random stuff. He wasn't the one making brain dead balance decisions and poorly designed heroes. That was 100% the dev team's fault, not Bobby's. And to Gallus, I thought the view editing was perfectly fine in this video. You could go a little more uncut if you wanted. Rants/discussions like this don't need to be perfectly edited so you would be reaching a point of diminishing returns where a 20% increase in effort only makes the video 2% better.

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@TheXarus

3 months ago

Good points and analysis, thank you

1 |

@gi1kxsy908

3 months ago

blizzards answer for everything is buffing orisa and heros like rein and genji havent been in the patch notes for like a year like wtaf when will the fun heros get changes, nobody weants to play orisa, nobody wants to play against orisa like wtf r they doing

1 |

@mirror1643

3 months ago

when i have a lifeweaver on my team they only grip me off of the point when there is 0 reason to

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@BloopTheNoop

3 months ago

As a DVa one trick I hate the Orisa meta, not because of Orisa herself but because it encourages people to start Zarya

1 |

@Kendervader

3 months ago

Also feel sojourn rail should be more about the piercing mechanic instead of the 1 shoot burst damage 👍 and then they can lower the spread so rail is up more but not as much just tap 1 but tbh lowers ranks aren't even hitting the rail so maybe it's should be easier to hit and could hit multiple but not be anywhere as much damage

1 |

@Sizzyl

3 months ago

Like 3 patches ago they started doing good patches suddenly, then with this patch they returned to forme and made random changes that almost all make the game worse.

1 |

@Levi_LS

3 months ago

now that bobby kotick is gone its totally gonna get better

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