High Definition Standard Definition Theater
Video id : -IzjMArQMcg
ImmersiveAmbientModecolor: #bc6369 (color 2)
Video Format : 22 (720p) openh264 ( https://github.com/cisco/openh264) mp4a.40.2 | 44100Hz
Audio Format: Opus - Normalized audio
PokeTubeEncryptID: a18c4f457c20272f5d8721641de54ee9ec3e5aafde89aa043951133b6632274795aa6d1e91b4bfa1c69b595c92822a7c
Proxy : eu-proxy.poketube.fun - refresh the page to change the proxy location
Date : 1716283611823 - unknown on Apple WebKit
Mystery text : LUl6ak1BclFNY2cgaSAgbG92ICB1IGV1LXByb3h5LnBva2V0dWJlLmZ1bg==
143 : true
Orisa HARD NERFED, but DPS passive BUFFED??? | Overwatch 2 Patch Notes
Jump to Connections
11,731 Views • Apr 30, 2024 • Click to toggle off description
Patch notes can be found here: overwatch.blizzard.com/en-us/news/patch-notes/
LIKE and SUBSCRIBE if you enjoyed the video! Thanks for watching!
Everything you see was streamed live at www.twitch.tv/emongg

► Social Media
● Main channel:    / @emongg  
● Gameplay Channel:    / @moreemongg  
● Clips Channel:    / @emonggclips  
● Twitch: www.twitch.tv/emongg
● Discord: discord.gg/emongg
● My other socials: linktr.ee/emonggtv

► Edited by Alter
twitter.com/Alter_Edits

#overwatch #overwatch2 #emongg
Metadata And Engagement

Views : 11,731
Genre: Gaming
Date of upload: Apr 30, 2024 ^^


Rating : 4.807 (25/492 LTDR)
RYD date created : 2024-05-14T16:39:29.504861Z
See in json
Tags

YouTube Comments - 183 Comments

Top Comments of this video!! :3

@commandoghost5883

2 weeks ago

1 step forward 5 steps back

43 |

@Rohndogg1

2 weeks ago

There's gotta be major tank changes coming or this is going to be a rough season

82 |

@MarcusSinlak

2 weeks ago

Tanks need a new passive because what they have now really doesn't mean anything other than less ult gain

42 |

@Heyzeus891

2 weeks ago

So tank is going to be absolutely miserable for another 2-3 weeks while the devs try to pull a miracle patch out of their butts so Hog doesn’t become the flavor of the month after nerfing orisa, how…lovely…

109 |

@darksnytaxdoessmash8168

2 weeks ago

Bring back JQ meta. Seeing JQ tanks just shredd each other was cooler than to Orisas/Mauga sitting and shooting each other while Supp only pumped healing to them.

14 |

@ilmstreams

2 weeks ago

The 15->20% dps passive change isn't just a 5% change in healing received. It's larger than that. You need to use inverse multiplication to figure out the difference, same as something like stacking cooldown reduction on different items in Diablo 3 or 4. So at 15%, you receive 85% of healing. At 20%, you receive only 80% of healing. We want to calculate the RELATIVE DIFFERENCE between these two numbers, so we use division to do that. And dividing is basically the inverse of multiplying, right? So we ask, "how much less relative healing will I receive?" So we take the old 85% value and divide it by the new 80%. 1.0625. That tells us this will FEEL like a 6.25% decrease in healing received. We can know this is true if we take the 5% difference between 15 and 20% dps passive and then multiply that 5% by the 15% of the base passive. Point is 5 * 1.15 = 6.25! Just as the math showed earlier.

31 |

@stumbling_

2 weeks ago

The venture nerf was pretty necessary and this is as someone who enjoys playing them. They’re going to still perform well but this mitigates a bit of that burst damage.

19 |

@healgo527

2 weeks ago

Bad enough trying to heal tanks now with the extra 5% anti heal..dps support here we come

9 |

@TartanOfficial

2 weeks ago

Me and my duo talked about Venture and both agreed that Venture is very very quiet

3 |

@trav8787

2 weeks ago

Absolutely no one asked for dps passive to be Increased... I still see venture rolling lobbies, the damage numbers were not the issue, the combination of movement, constant cool downs, shield regeneration and invulnerability under ground is the issue.

4 |

@duckseatbread104

2 weeks ago

I'm sick of the direction this game is going.

35 |

@SasquatchPJs

2 weeks ago

They could make it so the Tank passive affects the DPS passive. So DPS and Support receive 20% while Tank receives 15% instead.

9 |

@Schenkel101

2 weeks ago

I think dmg passive is important, but maybe tanks could have a passive where after several seconds without receiving damage they get a healing bonus from supports

1 |

@amandopurperhart1351

2 weeks ago

I hate these last Seasons so much, I am probably only gonna play enough to complete the battle pass

3 |

@whoiswad

2 weeks ago

Seconds before the force update I was talking to somebody about how Blizz upped the health but introduced a faster more efficient burst. This already feels easier to deal with.

|

@waynetec13

2 weeks ago

I feel like the DPS passive should have a damage threshold, not just a random bullet.

2 |

@ShetlandShanty

2 weeks ago

the way the dps passive works should be that it takes 20% more healing to heal the damage the damage hero does. I mean, if it were up to me I'd remove role passives altogether and just increase the damage heroes', ya know, damage, but if a tracer can shoot one bullet at a hog from 50 meters away and apply a 20% healing debuff for a whole 2 seconds as they wail on whatever poor support they're diving... oh my god...

2 |

@seraphimrosenhart173

2 weeks ago

If the dps passive increase was for Hog and Mauga, then they should have buffed struggling supports in return, because Mercy and Lifeweaver are barely hanging in there and are gonna be even worse now. Changes to that passive affect every support, not just a couple of tanks and I'm tired of the devs not understanding that as Mercy/Lifeweaver mains have been begging for a rework for forever.

1 |

@dangerbeans9639

2 weeks ago

a nice change would be for tanks to get more healing from health packs. Give tanks a little more independence.

2 |

@EJHardy

2 weeks ago

20% healing reduction on tanks ruined the game for me when it was initially revealed, and its ruined it again now. uninstalled until support is playable again

1 |

Go To Top