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The Last of Us Part 1 [PC] vs [PS5] | Direct Comparison
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231,740 Views • Apr 5, 2023 • Click to toggle off description
Review code provided by Sony & Naughty Dog.

Direct visual and feature comparison of the The Last of Us Part 1 on the PC to the PS5 version.

This video covers a ton of content for The Last of Us Part 1 - all spoiler free, including various gameplay features, graphic settings, and other features that have changed between versions.

The PC version is set to a native 4K resolution, at Ultra settings with FSR/DLSS disabled. The PS5 version is set to "Fidelity" mode at a native 4K resolution.

PC Specs:
Win10
i9 10900kf
32gb DDR4 Ram
RTX 4090

Timestamps:
00:00 Intro
00:18 Settings
01:08 Models
02:57 Environment
03:57 Lighting
05:47 Shadows
06:24 Effects
07:13 Misc
09:57 Sound
16:54 Conclusion

#thelastofus #ps5 #directcomparison
Metadata And Engagement

Views : 231,740
Genre: Gaming
Date of upload: Apr 5, 2023 ^^


Rating : 4.881 (143/4,647 LTDR)
RYD date created : 2024-05-12T18:19:02.65779Z
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YouTube Comments - 691 Comments

Top Comments of this video!! :3

@TurboLight

1 year ago

Disappointing how there are more issues rather than improvements

305 |

@idogarala4217

1 year ago

I love your comparisons, you’re really perceptive for the finer and finest details

278 |

@rynoantics6992

1 year ago

Favorite part of this video is when Ellie says “You’re wasting ammo.” 😂

157 |

@unchartedrocks1

1 year ago

Always look forward to a new comparison vid from Nick. He has god eye for finding graphical difference in even the smallest details. 👍

21 |

@Cybersecuritystudent1998

1 year ago

I just cant stop rewatching all of your video's !!!! Btw way can you do a history of a RTS game ? Maybe Earth 2150, C&C command and conquer, please ?

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@hondsdollekat

1 year ago

I was waiting for this! Your comparison videos are unmatched

1 |

@ozguryilmarx

1 year ago

Will you make a RE2 vs 3 vs 4 video?

1 |

@glitchered

1 year ago

solid comparison. coulda ran it at high or custom settings tho. the ultra settings reportedly have broken fx here and there. and... sure, the pc version seems to have some issues, but i'm sure they'll be fixed. it looks great, sharper than the ps5. and... ofc the pc has more resources to spare to deliver higher fidelity shadows and farther view distances. misc notes: oodle is not the shader compiler. it's the decompressor. maybe they packaged a version that's a bit slower, in the latest patch. i'm still running the 2.9.5 oodle that fixed the day 1 version and it's decent fast. reportedly loading the compile data faster then the current version. initial level loading times can be decreased the most if you use a gen 4 nvme. test have been done to even unpack the entire game and seen improvements of half the loading times (but breaking the graphics a lil bit), not so much in scene transitions tho. you still gotta load a lot of assets and that takes cpu time, where as on the ps5 it's done without cpu interaction using direct storage, which is yet to be established on pc.

1 |

@reedified6514

1 year ago

I never noticed how advanced the ripple effects were on PS5. I can't wait to see what Naughty Dog pulls off for their next game

85 |

@bornwisedistruction

1 year ago

God of war hid the shader compilation issue during the initial install the game took about a 45 minute pause during set up I think they were cashing the shaders in the background which is better than having to do it everytime you update drivers like in the last of us.

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@yan3066

1 year ago

I never played this game. It looks awesome, but in this current state, and the price they're asking, it's a pass for me at the moment. I'll wait until they fully patch it and when it will be on sale. Thank you for this direct comparison, always a pleasure to watch your videos Nick ! 👍

226 |

@brianroland8253

1 year ago

You the man ! Always excited to see a new post from you !

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@m4ur1r4g3

1 year ago

it's wild to me how you spot those little details like the water ripples lol

32 |

@MrArjay123

5 months ago

It may not seem like a huge difference on video. But while actually playing . The difference is massive . (Got a ps5 and 4090) just bought the game on pc for the first time on steam cuz of the autumn sale

3 |

@MildMisanthropeMaybeMassive

1 year ago

10:00 The PC version seems to have stronger reverberation in the sound during the shooting. Could just be the capture methods.

26 |

@geoffdb8118

1 year ago

Should have shown them medium or low textures which look like quake 1998 while using >6GB VRAM and 100% CPU for decompression. Amazing software

65 |

@RooneyTodd

1 year ago

the first difference is that Joel cries for his daughter... on pc you will cry for your PC (while your PC is crying)....

8 |

@CURTSNIPER

1 year ago

for sure in any game, the highest setting for "god rays" will be sharp as a knife, dialing it back to maybe high or medium will make it look like the ps5, along with maybe some other settings as well. as for the water, it would appear the engine is in some aspect, framerate dependent, which would explain the dissipation, but if you do look more closely, the ripples do in fact bounce back like on ps5, but it happens much quicker that its harder to see. as for the controller thing, i wholly agree the deadzone is abhorrent for the dualsense, making small adjustments when aiming extremely difficult, enough so it felt horrible to play and swapped to k&b, what i am already more comfortable with since i switched to it from console going on 7 years now

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@Bunta1987qwerty

1 year ago

4:50 the comparison isn’t like for like. Ps5 is using a cube map, not ssr. Look at 5:30, and you’ll see the same reflection on pc. Also, the crepuscular rays looks sharp like that on ultra setting. It’s actually quite expensive to get that definition, but I agree that medium/high looks better, which is how they look on ps5.

1 |

@The_18th_Fret

1 year ago

A very detailed comparison. I just completed it a few nights ago on PC and was one of the lucky ones that got through it without any crashes or issues apart from some jitters here and there using K&M, but overall had an average of around 70-80fps with everything on ultra 1440p. I'm glad none of the issues mentioned here were noticeable for me. I think if I had played it first on PS5 I might have noticed them

58 |

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