Views : 153,778
Genre: Entertainment
Date of upload: Aug 15, 2023 ^^
Rating : 4.733 (693/9,678 LTDR)
RYD date created : 2024-05-09T17:26:09.512084Z
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Top Comments of this video!! :3
As a trucker, I get the 'light freighter' thing. It's the difference between a day cab, an extended cab, and a super cab. The unarmed freighters are the day cabs. They operate close to a secured area and back up, so they don't need the guns and maneuverability. The extended cab versions are the ones with a few guns and a bit more tricks, they operate closer to the fringes of polite society, they may need the guns to cover themselves until back up arrives, but they aren't intended to be fighting off swarms of fighters and enemy ships. The super cabs are basically the heavy gunships, those are the ones operating for months on end in the difficult areas, they specialize in sketchy stuff, and thus they need to be able to fend entirely for themselves in the ass end of nowhere.
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These ships make complete sense. If you're someone who needs to travel a lot, to various places in the galaxy, have a small crew, their belongings, supplies, and will be gone for months or years at a time, it's worth while to invest in essentially a space camper. Theres gonna be a lot of wild space out there, so it would make sense to be armed as well. Up in Alaska, the telephone techs are given company rifles for bears or other large animals.
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From the D20 Star Wars 'Starships of the Galaxy' sourcebook, not one of the light freighters you listed as gripes was actually in the stock configuration. The factory-standard armament on these craft is generally one of two (sometimes zero) light laser cannons in a swivel mount. These ships aren't sold as gunships, the ones you showed are hot-rodded to hell and back. They have as many standard parts left on their frame as your buddy's favorite project car does. Everything important has been upgraded, replaced, or retooled.
Also from that book, if you thought these craft were over-gunned, check out the Citadel-class transport. Comes stock with twin heavy lasers, 2 twin heavy ion cannon turrets, a *freaking concussion missile launcher*, and a light tractor beam, plus two docking clamps for carrying a pair of starfighters.
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The very important missed part is that there is a very obvious reason why some freighters would be armed and others wouldn't, and he comes close to it but somehow misses it entirely the galaxy is not uniformly safe. Larger and unarmed freighters would be great in the populated patrolled areas of the galaxy where cargo volume is the most important consideration. When you are out on the fringes of the galaxy where piracy is much more common, conditions aren't as good and planets tend to be less populated you really need every shipment to make it in because it so expensive to move.
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I believe the concept was that the big "Bulk Freighters" carried cargo to main transfer hubs/star ports, and then shuttles and "Light Freighters" move it to local planets and the surrounding systems. I imagine it would be most cost effective to do that then to have the larger ship stop at every port. What less than honorable (heroes) do with them is another story. (edit spelling mistakes)
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So the Millennium Falcon was a "heavily modified" version of a light freighter, I always assumed adding armament to it was part of that "modification" and most of the hero ships you talk about should fall into that same catagory, it's just that light freighters were small enough to land in most docs and robust enough to have room and fitting to accept those kinds of modifications. The perfect platform for aftermarket work that adventurous types would make use of.
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The way I see it, the hero ships were originally light freighters with more practical designs (more cargo space, less crew area, less powerful weapons) but have been extensively modified to act as gunships / heavy fighters. It's been confirmed in universe that the companies that produce many of these ships are known for their modularity, so I assume any actual light freighter would have far more cargo space and only a few of the weapons, whereas the hero ships just max out on weaponry and ignore the cargo hauling abilities
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The OT Millennium Falcon always made sense to me since it was obviously modified through the roof. Maybe it started out as an actual light freighter at some point but years of tinkering and upgrading turned it into the heavyweight we know.
It's when shiny new "light freighters" with similar capabilities showed up that things got weird.
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I like the theory that the Falcon is just the tractor, and we never see the cargo module it's supposed to couple with. Because that means Han's hero ship is basically the Porkchop Express in Space. Tell me you can't picture Kurt Russell screaming around a corner with his TEC-9, running into a crowd of Stormtroopers and scrambling to retreat.
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I've always thought of "light freighters" similar to bush planes used in Alaska and other remote places. They can ferry passengers, mail, and supplies from a sector hub to frontier colonies, they work well in atmosphere and can land on planet. Some weapons make sense because bad actors are likely to be on the frontier, obviously your Hero OC will modify it though. Outside of the frontier, a light freighter is probably not economical unless you're carrying special cargo (legitimate or illegitimate). Like transporting an old man, a boy, and 2 droids to Alduran.
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The ships you mentioned that are unarmed, typically fly in safe space, are large, bulk freight or passenger type ships, and many of them have escorts at various points in the journey. A small courier type ship is probably going to be out on the outskirts or delivering high value, compact goods - perfect for pirates to hit. High value, low risk, low effort. To properly raid a bulk freighter, you need to either take the entire ship, or have your own bulk freighter handy to take everything, and then you need to find somebody to sell it all too, and not many are going to be buying, say, eight million tons of chickpeas on the black market. But a couple dozen tons of gold and treasure? Or hyperfuel, or whatever? THAT is worth attacking a ship for.
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@Spacedock
8 months ago
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