Views : 112,732
Genre: Gaming
Date of upload: Sep 19, 2023 ^^
Rating : 4.928 (61/3,326 LTDR)
RYD date created : 2024-04-23T16:45:42.502407Z
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Top Comments of this video!! :3
Everything revealed so far looks so amazing except the names of the Civ variants. I was hoping it was a mistake or placeholder but seeing them in your video it looks like they’re confirmed 😢. Sultan’s Army is too generic, Joan of Arc is a person not a civ, and Empire of Jade is either made up or very obscure. Order of the Dragon is ok but a little weird of a choice given it was far less impactful than the other Military Religious orders.
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I will be completely honest, I have not had hardly any of the normal gripes that other players have with this expansion, I don't care that were are only getting 2 full new civs, I don't care that we are only getting 1 new campaign, I have largely been extremely hyped and seeing the teaser made me super excited for this expansion 10/10.
But the variant civ names? Are AWFUL. A huge selling point for AoE4 for me was the historical campaigns and immersion of playing real kingdoms/cultures. Does that mean I expect it to be perfect? No. Its a video game. But I do expect it to be in line with how they advertised it, and at the very LEAST, I expect it to be CONSISTENT. These variant civs, if they are named the way listed above. Are FAR from consistent, they don't even sound like civilizations at all, it raises all sorts of awkward thematic questions in regards to how these will be labeled in loading screens compared to OG civs, are we even fighting civilizations anymore? Or just fantastical historical heroes and their armies? Jeanne d'Arc vs the Japanese? It sounds like a complete and utter fucking joke. I take immersion very seriously. As I said, it doesn't need to be perfect, but it does need to be consistent, and this is very inconsistent, awkward, and poorly planned. Even if they showed up like normal civs, and not variants, the bad naming conventions will be an eyesore to anyone opening the civ selection menu.
The good news is, that this could all be fixed if they just changed the names of the variants. It sounds simple, but names and titles and stuff do matter a lot. I found this thread on the AoE4 forums: https://forums.ageofempires.com/t/poll-should-the-variant-civilization-names-change/239487 where if anyone else is discontent with the new names as well, they can voice their concerns.
Sorry to rant in the comments of your video Age of Noob, rest of the expansion looks great, and your coverage of it is as always, extremely good. You are just the first one to call the variants out by name, and its super disappointing to hear them called the way they are.
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I am highly sceptical about the civ variants. If the screenshot from the HRE shows there variant, then we can assume how they will be build up. In the HRE Screenshot, every thing we see is already available for the regular HRE (beside the diffrent unit skins), we see the Meinwerk and the Burgravepalace, we also see the prelate and the landsknecht.
Therefore, the variants will not play nor feel like entirely new civs.
And thats realy bad in my oppinion, since the big selling point for AOE4 is that all the civs share the same foundations, like units, buildings, techs, but have strong unique additions build upon those foundations to diverse each civ from each other. Variant civs will share unique techs, units, landmarks and mostlikely also civ bonuses and mechanics from there original civ. Even if its only 50% the same, the variants will play and feel like there original. They state, "variants open up new strategies", so lets say the Order of the Dragon (HRE) will have stronger tools in fudal, but will be weaker in late game, maybe the Order of the Dragon dosent share the palace of swabia or something, who knows.
With this in mind, There is one more negativ note to make, variant civs will take away changes the original civ could have/need. HRE despretly needs a change in fudal age, but if the Order of the Dragon will fill that roll, the devs might refuse to make changes aboute the original HRE.
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I love the variant civ idea. My speculation is that it might be a way of giving us new content more regularly. If it takes a year to make 2 fully new civs with their own unique models, voice lines, and mechanics, then maybe we can get a variant civ every couple of months or so to tide us over until then
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3:20
what a good pronunciation here my friend.
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3:22 I was suprised how accurate you mentioned the name haha, great video.
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Gutted that the Latin Kingdom of Jerusalem isn't a variant faction. However, it seems the Order of the Dragon could be a stand-in for it which is cool. Command and Conquer: Kane's Wrath added several faction variants back in the day and it worked brilliantly. I think the AoE team have done a great job adding variant factions. Can't wait to see how they play.
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So are these variant civs based on fantasy? Civ names like “Sultan’s army” or “Empire of Jade” doesn’t seem so historical-based for me. And although I am hype for the upcoming Japanese and Byzantine civilizations I have to say I don’t think I’d enjoy civs that are not based on history
Still, great video as always! Thanks for giving us latest information!
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@AgeofNoob
7 months ago
Consider joining us as a member if you liked the video! :) youtube.com/c/AgeofNoob/join I'm still on the road folks — so pardon the delay in the news & suboptimal recording. As you can see, I have 6 civilization reviews to prepare before mid-November, so I will be busy preparing all sorts of new videos to be ready by the launch in November. Hope you've all been well. :)
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