Views : 21,473
Genre: Gaming
Date of upload: Feb 24, 2022 ^^
Rating : 4.833 (37/849 LTDR)
RYD date created : 2022-03-29T05:43:02.505286Z
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Top Comments of this video!! :3
Great video! It was crazy watching this all go down from inside the community. There have been a number of new optimizations and strategies that have come out of the randomizer community, but this is by far the most game-breaking.
To be precise, Iâm not sure this can be called a âwrong warp,â though, since itâs not redirecting an existing warp point but rather crafting one out of whole cloth. Not sure what the name of that would be, though.
Basically thereâs a section in memory that the game constantly watches for instructions to send the player to a new map. Normal map transitions like doors, exits and NPCs typically end with their actors populating that section of memory with instructions, then sitting back and letting the watcher do its thing. This glitch populates that section using memory overflow, basically bypassing the conventional methods for triggering a map transition.
Thanks for the video! New subscriber here.
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Very cool of you to cover this amazing game! The warp that Hiro found really did light a fire under everyone. For anybody who would like to get into the speedrun for IoG, shoot me or another runner a message, and we'd be more than happy to help out and get you started! Oh, and as for the All Bosses category only being about 9 minutes faster than All Bosses no WW, that's due to the limitation of the warp. We still have to collect all 50 red jewels to fight Solid Arm, because you almost always warp as Freedan, but we need Will to slide underneath the stairs in the mansion. Also, warping straight to Solid Arm crashes your game :D But it's true, with a failed warp attempt in that category, it can definitely be optimized, haha!
Very happy to see Hiro getting the love for this! Great video!
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@Hiro_sofT
2 years ago
Very cool video! I appreciate that this community got more attention for the amount of work that was put into running this game. Being pretty close to some of the people appearing in this video, it makes me happy to see that someone actually did their research and gave credit were it was due (unlike the Kotaku article). It feels weird to find something like this, just playing one of your favorite childhood games like any other day (in a randomizer) and then suddenly you discover something weird happening. Then you decide to look deeper and try different things out and... here it is. I remember how the entire community started stirring and finding more and more to make this work as reliable as it does today. It was a crazy bunch of days. The most amazing part about this is that it involves something previously deemed useless as its major key component (not just the spiders but the ability, which was skipped previously completely). Man it was so crazy when I warped myself into Inca and me going like "what if this can be used consistently?". Yes, this works backwards as well and basically can bring you everywhere, with some limitations of course. It was really cool to see the others work and flesh out the process and setup to make this possible for speedruns and I am happy to be accidentally be part of this discovery . There are a lot of things that can happen in this room when doing things (From graphicial messes to crashing the game to a red jewel cloning process, making its textbox pop up for obtaining the item endlessly, however, sadly you are OOB and can't stop the message from appearing, making it not as useful). Just be WARNED if you try to reproduce it: Saving without having opened the item menu after you warped will save invalid SRAM into the file, which will lockup the game when trying to show your save in the loading screen. We had an accident with that and the person needed to remove their battery from their cartridge and flush the SRAM to make it playable again. I want also to drop some more names involved in this: +Solarcell007 - Great, entertaining and talented speedrunner, confirming it working on his NT console +Mr_Freet - Amazing speedrunner, extremely talented at finding strats for various games and a good lad +QueenAnneB - Amazing speedrunner and extremely good friend of the community +PhoeKun - Amazing speedrunner, who encourages me to go for things and is amazing to hang around with +Sye990 - Amazing speedrunner, fun sport and talented Kaizo newcomer +BOWIEtheHERO - For confirming it working on consoles +DontBaguMe - For creating the randomizer and bringing me back to the game, which lead to finding the glitch, amazing individual in general +Raeven0 - For giving us insight into some of the internal workings of the game and being part of the randomizer dev team +DLDarklink - Another amazing person who was involved in figuring the warp process out +Wilddin - Amazing IOG randomizer runner who was the first running into the saving issue, sorry for that but because of you, others are now warned +SmashManiac - For being involved into the process as well, as well as working on a TAS of this game And yes, for those who are interested, this also works with the Japanese version of the game (yet itâs a bit different as the room has more enemies in that version).
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