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1,216,149 Views • Jul 28, 2020 • Click to toggle off description
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In the early '90s, Nintendo faced mounting pressure to provide more educational games. Their answer was Mario Paint. Learn the story behind the game and how it changed the lives of 3 creative individuals.

CHAPTERS
Intro - 00:00
Part 1: Mario Paint - 03:03
Part 2: Mario Artist - 28:20
Part 3: Legacy - 32:32

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#MarioPaint #GamingHistorian #Nintendo
Metadata And Engagement

Views : 1,216,149
Genre: Gaming
Date of upload: Jul 28, 2020 ^^


Rating : 4.839 (1,426/33,973 LTDR)
RYD date created : 2022-04-09T13:05:38.399859Z
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Top Comments of this video!! :3

@GamingHistorian

3 years ago

This was a Patreon-voted topic and i'll be honest, I wasn't sure how to make this video. But you know what they say: Limitation breeds creativity! This is my first video to feature prominent interviews, and the insight they provide paints a wonderful story. I'll be back soon with an update video. But for now, please enjoy The Story of Mario Paint!

1.7K |

@Mike_ED

3 years ago

I was on high-school when our chemistry teacher wanted us to do for the final exam an original work about the cells and the chemical reactions on them, while other guys did models or other kind of stuff I used Mario Paint to made a 15 minutes-long animation , the teacher was amazed for that, I was proud because nobody did something like that... 28 years later I'm a professional animator and I still belive that it was Mario Paint the very first step on my career, thanks nintendo!!

1.3K |

@darkworlddenizen

3 years ago

The fact Nintendo never made a Mario Paint DS is such a missed opportunity. It would have been a perfect platform for an art game.

733 |

@ChatookaMusic

2 years ago

I'll never stop being baffled by the concept of " my child is playing too many videogames and that's your fault"

194 |

@garethevans9789

3 years ago

Now a software developer, I kind of forgot about playing Mario Paint all those years ago. Seeing Mario Paint again made me realise how superb the user interface was designed (colours up top and the tools at the bottom is such a clear separation), or the music composer which lets you write music without knowing what a note is. If someone like Microsoft tried to design a similar game, it would have come with a massive manual. The supplied examples is actually another stroke of genius, most software is a blank slate that expect you to know what you're doing. Microsoft could have collaborated with Disney to bungle of few Disney images to colour in (more image packs for additional fees, naturally) in MS Paint, they really did miss a trick there. I think it's a shame that Mario Paint and encouraging users to explore isn't a case study in HCI classes, the world would be a better place!

105 |

3 years ago

Using James Rolfe’s (AVGN) childhood clip in that context was perfect.

1.1K |

@rayminishi689

3 years ago

"Nintemper Tantrums" Little did they realize how effective that word is when it comes to NES games and their difficulty.

240 |

@sk-sg1dd

3 years ago

I remember as a kid I bought Mario Paint from a friend for 50 cents, I thought it was the biggest steal of a lifetime.

78 |

@alexbezuska

2 years ago

Mario Paint was my first introduction to digital art and now I am an artist and animator working on an indie game of my own. Beautiful documentary Norm, thank you for doing this game justice!

21 |

@BPockat

3 years ago

The clip of baby AVGN raging is the greatest thing I've ever seen!

932 |

@Samtagri

3 years ago

When my dad bought me an MSX computer, I spent days on MSX PAINT. My dad said he was happy I’m learning to use a computer. I told him I was only having fun and not really learning anything. Now I have a Computer Science engineering degree specialized in interface design. Thank you dad for being much wiser than I gave you credit for.

259 |

@Richterdgf

3 years ago

Limitation absolutely breeds creativity. My own realization of this came when I was creating a character for a Vampire: the Masquerade game. The game took place is a modern setting, but after buying the skills I needed to allow the character to play the role I wanted (she was a 5’2” 110 pound ginger Englishwoman who was the group’s heavy hitter) I didn’t have enough left to make her able to drive. I went with it and decided that she didn’t know how to drive because while the character was older than the automobile, she thought it was a fad at the time and never learned. Her irritation at being so very, very wrong gave way to a refusal to learn. She was also extremely wealthy and had always just paid people to drive her places anyway. That was the character that taught me to have fun with limitations and how to get good storytelling out of shortcomings.

13 |

@Matthewsavant

3 years ago

I was super excited for this one, Mario paint was huge for me growing up getting it at around 10 years old I was immediately obsessed with the music making side of it and now all these years later I’m a musician and a professional sound designer (and I still dabble in pixel art and animation) I can undoubtedly thank mario paint for introducing me to creating music in software. Mario paint was the ultimate game back then for a creative kid with no outlets

30 |

@JawnGG

3 years ago

Want to say TomBobBlender is a legend when it comes to songs on Mario Paint, due to the fact he only uses the original version.

453 |

@27jumpsquad26

3 years ago

The fact that gaming historian put a clip of James rolfe (AVGN) raging at Mario bros when he was a kid put a smile on my face.

163 |

@nTrylo

1 year ago

This sparked my entire career. I'm now a professional graphic designer. I am so happy I found your channel. This is my new binge while I work.

15 |

@CSHummer

3 years ago

I didn't come here for the feels but oh man I am getting nostalgic. I thought I was the only one who ever liked this game as a kid as none of my friends saw the appeal. So great to see how it inspired so many.

11 |

@leviwarren6222

3 years ago

The history of Mario Paint: we begin today with these Italian cave paintings of mushrooms.

355 |

@spindalis79

3 years ago

I can't be the only one that still has the hours of Mario Paint art, music, and animations captured on VHS tapes. I remember Mario Paint quite vividly being that I was 13 at the time it came out (Shortly after Hurricane Andrew decimated south Florida). Still, I was very creative, and was looking forward to using this new program since I saw it advertised in Nintendo Power during the summer of 1992. At the time, I was hoping Mario Paint was going to be what Mario Maker became 23 years later. The technology just wasn't there at the time. So last July I bought a Nintendo Switch and Super Mario Maker 2 as a 40 year old man. But Mario Paint will always have a special place in my memory.

89 |

@charleyfeher

3 years ago

Thank you for making this video. I loved playing with Mario Paint as a kid, especially with my grandma.

31 |

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