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267,240 Views • Aug 25, 2020 • Click to toggle off description
Hey kid you wanna hear me talk about Venom and Haehyun but mostly Venom for 10 minutes.

twitter.com/LeonMassive
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Views : 267,240
Genre: Gaming
Date of upload: Aug 25, 2020 ^^


Rating : 4.967 (88/10,585 LTDR)
RYD date created : 2022-04-09T18:27:14.699657Z
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YouTube Comments - 671 Comments

Top Comments of this video!! :3

@rasmusmalmberg6468

3 years ago

Never played a real fighting game before. The Jacko clips activated my fight or flight response.

816 |

@hollowknight4630

3 years ago

Venom is the only zoner I have ever seen that made me think “wow that zoner looks fun” and was half the reason I got guilty gear, cause if you make a ZONER look fun you got my vote

182 |

@balasong295

3 years ago

Venom is exactly what I had hoped Beerus would be, picking up guilty gear just for that.

582 |

@b.blobbentein5774

3 years ago

Shoutout to Beerus, who perfectly embodies the playstyle of "Venom but pathetic and shitty" edit: dammit you talked about him too

878 |

@monstermadchenkoishi2403

3 years ago

The entirety of Touhou Hisoutensoku is basically Bullet Hell: the Fighter. You have projectiles you can manipulate with movement, projectiles that change trajectory on hitting a wall, projectiles that shoot projectiles, projectiles with no hitbox but you can detonate, projectiles that shoot projectiles and are detonatable, projectiles that split into more projectiles, and so much more. All of what I just said are either basic specials or literal normals, and there's more creativity in Soku's supers and the wtf stuff that happens in its story mode. They're balanced by an 8-way movement system that lets you move through projectiles (grazing), but become vulnerable to the giant melee attacks that all characters have, which themselves can't be thrown out easily without first winning space control through projectiles or by deftly using grazing movement. The unfortunate thing is that every character in Soku has the creative space for some really cool projectiles in their moveset, but most projectiles in the game are either only aimed forward/at the opponent, or screen fillers. Sure, Soku interacts with projectiles in a way that no other fighting game ever has, but the game doesn't fully realize the design space that its bullet hell nature and movement system offers. It really could've been so much more, like projectiles that extend your attacks, fully manipulatable sentries, creating actual physical obstructions that you have to platform around, projectiles that turn into movement options (it's criminal how Soku has none or barely any of these), projectiles that come from the foreground or background, projectiles that leave behind zones or areas that affect you or the opponent, projectiles that both you AND the opponent can manipulate, and whatever else weird projectile stuff that's possible with the limitless design space of a Bullet Hell Fighter.

405 |

@frinf1802

3 years ago

It’s honestly baffling how underrated you are, keep up the great work man!

428 |

@turbogeschwindigkeit6180

3 years ago

I play Jack-O and I sleep like a baby while knowing this fact. Speaking of detonateable hadouken, that's also in under night lol.

114 |

@adams_chong9450

3 years ago

Where's HOL HORSE GUN IT'S LITERALLY CAN BE CONTROL FULL SCREEN

500 |

@Iroi

3 years ago

Big brain Venom, hope he will be in strive!

219 |

@RestlessDipstick

3 years ago

I will always have a great amount of respect for people who can master characters like Venom. Characters like him are definitely the kind I struggle to play the most in fighting games, so I'll always appreciate those who can pull off the really insane stuff with them.

130 |

@ScribeAwoken

3 years ago

Rivals of Aether has some interesting projectile manipulation stuff going on with some of its characters. This game operates on a very Smash-like framework, so keep a lot of this in mind when it comes to this stuff. Kragg has a projectile that's pretty much meant to be an homage to item play in Smash - neutral special pulls a rock out of the ground, which he can throw in one of four trajectories - up throw which sends it straight up before it comes crashing down; down throw, which sends it straight down while giving you a bit of extra height; neutral throw, which flies forward in a high arc; and forward throw, which flies forward in a lower arc but travels farther than neutral throw. Once the rock has been thrown, you have a few other options from there - you can use neutral special to pick it up off the ground or out of the air so you can throw it again, you - or your opponent - can attack it to send rock shards flying in whatever direction your attack would launch in, or you can just leave it there, since the top surface acts as ground you can stand on and the sides act as walls. Absa sort of does the "fireball that has no hitbox but you can detonate" thing. You can place a cloud with either neutral special (which places it directly below Absa, who does a slight hop as she does so) or side-special (which works a lot like Zelda side-special in Smash). Once a cloud is out, you can either do a small detonation by tapping neutral special, make a big lightning bolt that travels between you and the cloud by holding neutral special, or turn it into a time bomb with down special. You can also hit it with the strong hits on her forward, back and down aerials to get a strong detonation that retains the properties of whichever aerial you hit it with. Elliana has two bits of projectile manipulation - her side-special is a projectile whose trajectory can be curved, like Pit's arrows in Smash, but that's kinda old hat. Her strong attacks (Rivals' equivalent to smash attacks) while she's not in her overheat state create a big cloud of steam that hangs in place, and any player can reposition it by hitting it.

94 |

@stein_i

2 years ago

it pains me to an unbelieveable degree that neither kum haehyun nor venom are in strive, i miss them man

11 |

@braydenlynch4655

3 years ago

Found this channel last night, gonna shill it to my fgc bois.

70 |

@Masque1419

3 years ago

This video makes me want to play Jack-o tbh

41 |

@yuboyyuboy12

3 years ago

3:30~3:35 actually laughed.

114 |

@bananabike279

3 years ago

"What if there was a hadouken that you could detonate at any time you want"? You know, in the game Jojo's Bizarre Adventure: All Star Battle, there IS a character that can- * gets dragged off stage *

100 |

@zero123alpha6

3 years ago

I think you convinced me to play Jack-o' Lantern, and i have been trying to stray away from Guilty Gear until I get some Fighting Game experience.

66 |

@grandpanoogie2665

3 years ago

And then there's Johnny's coin which for some reason covers the perfect area at the perfect speed with no end lag. Yes as a Johnny player it feels good to have such a busted move.

37 |

@casimirskouratov1537

3 years ago

If Jack-O makes it in Strive with the last slot imma implode Daisuke you'll have to carry that weight for the rest of your life

46 |

@ScoutOW2

3 years ago

"You wont see soomething like this in Street Fighter" ....Menat???

30 |

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