Views : 425,737
Genre: Film & Animation
Date of upload: Jan 31, 2023 ^^
Rating : 4.94 (302/19,858 LTDR)
RYD date created : 2024-05-18T09:47:07.554857Z
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Top Comments of this video!! :3
this video made me realize that hearing artists talk about their art with enthusiasm is always so fascinating, ive never really cared about sound effects in any film ive watched or any video game ive played, but hearing mark mangini talk about his skill and elaborating his talent with such passion was such a relaxing watch
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Really fascinating to me that he mentioned that Denis wanted it to sound ‘like a documentary’, because someone asked me how to describe Dune and I said to them that the detail, ambience and environmental world building made it feel like a documentary. There is also a great video on here about how they did the sound design for Arrival, which is one of the best films ever in that regard
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At 3:57 when he said that it immediately sounded like what it should sound like. The sound producer smiled and said you made a new best friend was so wholesome.
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I am convinced that we need to talk more and more about cinematic language; both to make people understand how much creativity everyone can express (even in aspects that are usually seen superficially as sound design), but also to remember that Cinema is also: technique at the service of story. Too often today I find myself seeing blockbusters that make little use of their own languages: confused editing, anonymous soundtracks, very standard camera-work and so on... And for me it's really boring. Instead, it is satisfying to see authors like Villeneuve who give space to creatives and exploit all the languages in non-obvious ways to tell the story in the best way.
So... We have to thank you for the work you do.
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shout out to the man on the right that was translating for deaf people 0:57
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I absolutely LOVE sound. And when it's done right. This is a fantastic interview / essay gives credit to those sound magicians. For my short film, Banshee, we literally acted out a bunch of the BG foley for high intensity scenes and it was a blast. It gave the film a huge sense of realism to the world we created that involved a spirit monster.
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I love that sound designers actually talk about sound design and that people are actually interested. I've been hunting for a breakdown on the Ghostbusters proton pack startup sound and the Batmobile's, Luke's Landspeeder and DeLorean's laboured engine whine for years now and nobody knows their true origin. The proton pack is completely devoid of detail, while the DeLorean's engine sound has so many different origin stories, that I don't know what to believe.
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1 year ago
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