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Views : 139,387
Genre: Gaming
Date of upload: Sep 17, 2023 ^^
Rating : 4.975 (74/11,576 LTDR)
99.36% of the users lieked the video!!
0.64% of the users dislieked the video!!
User score: 99.04- Masterpiece Video
RYD date created : 2024-06-26T19:48:43.359638Z
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Top Comments of this video!! :3
Quick note: This episode was supposed to include and cover GeminiTay's over an hour long Decked Out The Movie. We will cover it next week, because in the overwhelming barrage of content it simply slipped from my memory, and I only realized we missed it when it was time to upload!! My bad, Gem fans, we'll give Gem plenty of coverage next episode, promise!!
~Sloy
1.2K |
The number of Hermits struggling with the mechanisms around the game is enlightening for all with an interest in user experience design. From the entrance having vital things off to the side instead of in front of you (where the thing you do afterwards is) to how the shop works have all caused significant difficulties that just baffled Tango because of course he knows how it all worksâŚ
105 |
2:26 using scar's footage to talk about the compass was absolutely filthy
And I'm all for it
154 |
0:49 "They even got a bedroom, and a place to drop off the kids." Pix - 2023
78 |
9:10 I can sense Pix's pain having to read those few lines of the script
85 |
@keithwiechart7744
10 months ago
One thing I would like to note, Clank does not actually open more viewing windows. That was a purely Decked Out 1 feature. There is no particular hazard to more Clank aside from getting closer to maximum, but you really donât want to hit the maximum. The only time where your level Clank matters instead of just the maximum is the levels with wardens, where each level exposes more calibrated skulk sensors, meaning Wardens can aggro from farther away, and at max clank, any noise made will aggro all wardens on the level.
747 |