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Game Dev Secrets: How does light work? #indiegamedev #indiedev
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906,494 Views • Jul 6, 2024 • Click to toggle off description
Follow Isadora's Edge on Kickstarter: www.kickstarter.com/projects/inboundshovel/isadora…
Wishlist Isadora's Edge on Steam: store.steampowered.com/app/3125320/Isadoras_Edge/

(My explanation about how the colors are directions is a little simplified, but it's the easiest way of thinking about it, heh. Also, helpful tip - if you're working in Godot, the vertical axis is flipped, where negative is up and positive is down, so you'll want to invert the green color on your normal maps, otherwise lights above your head will illuminate you from below lmao)

The game that I'm developing as an indie game dev is called Isadora's Edge! A 2D Pixel Art platformer game, that I'm developing in the Godot Game Engine! If you're new to Godot or have any questions about Godot or game dev in general, feel free to ask me!
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Uploaded At Jul 6, 2024 ^^


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RYD date created : 2024-11-25T22:00:54.34447Z
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436 Comments

Top Comments of this video!! :3

@InboundShovel

3 months ago

Wishlist Isadora's Edge on Steam!
store.steampowered.com/app/3125320/Isadoras_Edge/
And you can follow the Kickstarter here: www.kickstarter.com/projects/inboundshovel/isadora…

Thank you!

149 |

@smackerooonii7001

4 months ago

Honestly the normal-map on its own feels like it could be a really cool way to make a mirror version of the player character, like Smash Bros' Wireframe and Polygon enemies

4.9K |

@Joshinken

4 months ago

One small tip as an addition: you have her arm holding her sword have its own left and right illumination, but because all your normalmaps were generated from just the silhouette, the moment her arm touches the rest of her body the normalmap shifts. You may need to manually adjust the normal map to fix this or it could look very weird in certain lighting conditions

191 |

@CaseyStubbs-b3u

4 months ago

Very useful for game devs thanks!

901 |

@GunGryphon

4 months ago

I've been wanting to incorporate normal maps into my own project, but was worried about having to bake it from a 3d mockup and overlay it. This Laigter tool looks extremely promising-

267 |

@woutervanham8246

4 months ago

The software called Laighter is great for automatically producing them I found

66 |

@deddrz2549

4 months ago

I mean it does make the lighting look more dynamic, but i wouldn't call the first look 'bad', just a simpler way to light it. After all, good looking pixel art has existed long before normalmaps were used for dynamic lighting in indie games, so i think any ampunt of complexity with the lighting can work if it reflects the fidelity that you want your art to have in the game you make.

847 |

@SonakaG

4 months ago

Your game is about to be POLISHED AF...





Definitely going to buy, but not just because of how cool it's seeming so far, but equally to support you and these amazing videos you've been making.

Alot of these tips I've known as a non-dev, but I'm still learning a great deal of stuff such as being able to use normal maps on pixelart, and also this doubles as a refresher for any dev that hasn't used techniques like these in a good while too.

Especially helpful since I've been planning on starting my game dev journey soon just as a hobby thing.

Anyways, loving these video, keep up the awesome work, and just know that you'll definitely have a guaranteed buyer when your game comes out, cuz I'm vibing with everything I've seen so far. 👍

9 |

@jeromearrington9604

4 months ago

These tips are insane. Keep em coming man

207 |

@nullme5

4 months ago

The pixel art and animation looks incredible

9 |

@danielbarker2522

4 months ago

"See this lighting?"
Ah yes i do, it looks pretty nice
"See how it looks *bad*?"

Oh

3.8K |

@Rezornch_and_Dvelenktronx

3 months ago

Bro!

This game is looking amazing!


Your mother and I are so incredibly proud of you !

3 |

@Pearking_

4 months ago

I'm so excited to see this game finished! These tips are so amazing

29 |

@brandito5480

4 months ago

Isadora’s design goes hard

20 |

@kc.8330

3 months ago

Top 10 dev youtubers u r doing good work in ur vids and community hell yesss

|

@RayAkuraGacha

4 months ago

YouTube heard i wanted to make an indie game and started giving me your videos, thanks for the tips mate

4 |

@GoodTato

3 months ago

Normal maps in pixel art is something I really want to see more of, love the effect

2 |

@AROAH

2 months ago

Wow, I never would have imagined using a normal map for a sprite, but it makes perfect sense.

2 |

@DoctorFu

3 months ago

Super fun and easy to comprehend for us laypeople. 🧑🏻

3 |

@otaviobz

4 months ago

Normal maps are so cool

73 |

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