Game Development with Unity 3.0 Pro Volume II - Maya and ZBrush

18 videos • 153 views • by i3DTutorials In the next volume in this series, I'm going to focus on the process of creating original assets for our game project in Unity. We'll be using Maya and ZBrush to model and sculpt assets. This training product will cover modeling, sculpting, normal map baking, creating efficient game res meshes, and more.