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Game Development
49 videos • 2 views • by Tom Sko
1
How Firaxis saved XCOM from complete disaster - Here's A Thing
Eurogamer
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2
Keep Cutting - Sunk Cost Fallacy and Game Development - Extra Credits
Extra Credits
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3
WIRED by Design: A Game Designer Explains the Counterintuitive Secret to Fun
WIRED
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4
The Skinner Box - How Games Condition People to Play More - Extra Credits
Extra Credits
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5
Off Camera Secrets | Silent Hill 2 - Boundary Break
Shesez
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6
Puzzle Solving... or Problem Solving?
Game Maker's Toolkit
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7
Half-Life 2: BETA - BUILD 2046 - Full Walkthrough
Bolloxed
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8
Half-Life 2: 2017 LEAK - Valve Developer Test Maps
Bolloxed
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9
[Private video]
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10
Refactionizing 4x: The Civilization Problem
Adam Millard - The Architect of Games
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11
The Lost Zelda Game | The Legend of Zelda: Ancient Stone Tablets [BS-Zelda]
AwesomeFaceProd
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12
The Day of the Dolly-Mixture
2kliksphilip
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13
A Brief History of... Myst
Ludodrome
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14
The Last of Us 2 - E3 Demo - Animation Analysis
Dan Lowe
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15
Secrets of the N64 Expansion Pak (Ft. Matt McMuscles) | Punching Weight | SSFF
Stop Skeletons From Fighting
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16
The History of DRM & Copy Protection in Computer Games
LGR
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17
Making the World Give a Damn About Your Game in 2018
Game Developers Conference
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18
The Game Outcomes Project: How Teamwork, Leadership and Culture Drive Results
Game Developers Conference
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19
Game Design Case Studies - One Designer | One Game | One System
Game Developers Conference
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20
How To Animate an 80s Anime Ship
OtaKing Animation
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21
What Makes a Good Metroidvania?
ingeniousclown Gaming
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22
Behaviour Trees: The Cornerstone of Modern Game AI | AI 101
AI and Games
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23
OCARINA OF TIME - A Masterclass In Subtext
Good Blood
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24
A History of AI Research in StarCraft | AI and Games #26
AI and Games
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25
How Telltale Went Broke
Super Bunnyhop
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26
How Slay the Spire’s Original Interface Almost Killed the Game | War Stories | Ars Technica
Ars Technica
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27
Legal Battle Royale: Not Boring Edition
Game Developers Conference
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28
How Dead Cells Secretly Stops You From Dying | Audio Logs
GameSpot
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29
The History of Roguelike Deckbuilders - From Playing Cards to CCGs and Beyond - Extra Credits
Extra Credits
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30
CD Projekt Red Shames EA Again, Won't Lock Away Cyberpunk 2077 Content Behind Pre-Orders
LegacyKillaHD
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31
Interviewing For Game Design
Game Developers Conference
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32
So You're Ready to Pitch to a Publisher? You're Not
Game Developers Conference
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33
Juice it or lose it - a talk by Martin Jonasson & Petri Purho
grapefrukt
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34
Jan Willem Nijman - Vlambeer - "The art of screenshake" at INDIGO Classes 2013
Dutch Game Garden
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35
Math for Game Programmers: Fast and Funky 1D Nonlinear Transformations
Game Developers Conference
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36
What Games Are Like For Someone Who Doesn't Play Games
Razbuten
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37
What Is a System? And How Did They Save Zelda?
Adam Millard - The Architect of Games
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38
Ross's Game Dungeon: Wolfenstein
Accursed Farms
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39
Will Google Stadia Steal Your Games Collection?
Inside Gaming
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40
'Diablo': A Classic Game Postmortem
Game Developers Conference
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41
Empathizing with Steam: How People Shop for Your Game
Game Developers Conference
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42
Stress-Free Game Development: Powering Up Your Studio With DevOps
Game Developers Conference
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43
I pwn Sonic 3D Blast (Director's Commentary Let's Play #1)
GameHut
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44
But Can I Play it? MICKEY MANIA Director's Commentary #1
GameHut
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45
How American Game Companies Avoid Paying Income Tax
Super Bunnyhop
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46
Fake Experts?! Defense Atty uncovers False Declarations in File Sharing Cases
Lawful Masses with Leonard French
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47
How do games render their scenes? | Bitwise
DigiDigger
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48
30 Minute Steam Page Makeovers
Game Developers Conference
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49
This Problem Changes Your Perspective On Game Dev
Jonas Tyroller
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