Channel Avatar

Ars Technica @UCCDU1fsmgvWljcW2aodfJsA@youtube.com

377K subscribers - no pronouns set

At Ars Technica—the name is Latin-derived for the "art of te


03:30:46
Ars Frontiers 2023 Livestream Replay
17:43
Unsolved Tetris Mysteries With Creator Alexy Pajitnov & Designer Henk Rogers | Ars Technica
11:21
How The Callisto Protocol's Animations Came To Life With Motion Capture | Ars Technica
09:49
How Lighting Design In The Callisto Protocol Elevates The Horror | Ars Technica
10:45
How The Callisto Protocol's Audio Team Designed Its Terrifying, Immersive Sound | Ars Technica
09:20
How The Callisto Protocol's Gameplay Was Perfected Months Before Release | Ars Technica
17:41
How Scientists Respond to Science Deniers | Edge Of Knowledge | Ars Technica
19:34
What Is Dark Energy? An Astrophysicist Explains | Edge Of Knowledge | Ars Technica
13:59
How Gears Of War Almost Didn't Have Multiplayer | War Stories | Ars Technica
22:22
Exploring The Future Of Earth's Changing Climate | Edge Of Knowledge | Ars Technica
14:54
Astrophysicist Breaks Down The Origins Of Life | Edge Of Knowledge | Ars Technica
15:36
How Do Black Holes Die? | Edge Of Knowledge | Ars Technica
07:51
Volkswagen’s Electric ID. Buzz: A Bus Full Of Tech | Ars Technica
08:29
Light Up Gaming Keyboard Review: Asus ROG Strix Flare II Animate | Ars Technica
10:44
Steam Deck Review: Buy One Or Wait? | Ars Technica
19:06
How Could Humans Colonize Mars? | Edge Of Knowledge | Ars Technica
14:36
What Is Dark Matter? An Astrophysicist Explains | Edge Of Knowledge | Ars Technica
14:15
How Deus Ex Blended Genres To Change Shooters Forever | War Stories | Ars Technica
14:15
Unsolved Mysteries Of Quantum Leap With Donald P. Bellisario | Unsolved Mysteries | Ars Technica
28:17
Unsolved Mysteries Of Warhammer 40K With Author Dan Abnett | Ars Technica
32:04
Patrick (H) Willems Reacts To His Top 1000 Comments On YouTube | Ars Technica
25:13
Steve Burke of GamersNexus Reacts To Their Top 1000 Comments On YouTube | Ars Technica
59:37
Amnesia: The Dark Descent Creative Director Thomas Grip: Extended Interview
20:41
Modern Vintage Gamer Reacts To His Top 1000 Comments On YouTube | Ars Technica
41:27
Blade Runner Game Director Louis Castle: Extended Interview | Ars Technica
26:23
How The NES Conquered A Skeptical America In 1985 | War Stories | Ars Technica
29:33
Scott Manley Reacts To His Top 1000 YouTube Comments
46:15
How Horror Works in Amnesia: Rebirth, Soma and Amnesia: The Dark Descent | Ars Technica
16:15
LGR's Clint Basinger Reacts To His Top 1000 YouTube Comments | Ars Technica
28:26
How Forza's Racing AI Uses Neural Networks To Evolve | War Stories | Ars Technica
11:10
30 People Play Mario Kart 8 From Newbies to Pros | Ars Technica
15:33
Zach King Reacts To His Top 1000 YouTube Comments | Ars Technica
23:18
How One Gameplay Decision Changed Diablo Forever | War Stories | Ars Technica
01:39:56
Subnautica Director Charlie Cleveland: Extended Interview | Ars Technica
12:26
Unsolved Mortal Kombat Mysteries With Dominic Cianciolo From NetherRealm Studios | Ars Technica
19:03
How Amazon’s “Undone” Animates Dreams With Rotoscoping And Oil Paints | War Stories
02:12:40
Star Control Creators Paul Reiche & Fred Ford: Extended Interview | Ars Technica
14:14
Fighter Pilot Breaks Down Every Button in an F-15 Cockpit | Ars Technica
21:46
How NBA JAM Became A Billion-Dollar Slam Dunk | War Stories | Ars Technica
18:39
Linus "Tech Tips" Sebastian Reacts to His Top 1000 YouTube Comments | Ars Technica
01:13:14
Dead Space Creator Glen Schofield: Extended Interview | Ars Technica
14:07
How "Robert The Bruce" Continued The Story of "Braveheart" Under Brutal Conditions
21:17
How Alan Wake Was Rebuilt 3 Years Into Development | War Stories | Ars Technica
30:59
Recreating 4 Game of Thrones Characters in Skyrim | Ars Technica
29:13
How Netflix's "Extraction" Engineered a 12-Minute, One-Shot Action Scene | War Stories
44:35
Homeworld Co-Creator Rob Cunningham: Extended Interview | Ars Technica
16:37
How Homeworld Almost Got Lost in 3D Space | War Stories | Ars Technica
11:19
30 People Play Super Mario Bros. Level 1-1 | Ars Technica
02:13:40
Crash Bandicoot Co-Creator Andy Gavin: Extended Interview | Ars Technica
20:49
How Prince of Persia Defeated Apple II's Memory Limitations | War Stories | Ars Technica
31:37
How Crash Bandicoot Hacked The Original Playstation | War Stories | Ars Technica
01:47:06
Myst Co-Creator Rand Miller: Extended Interview | Ars Technica
02:53:51
Lorne Lanning of Oddworld Inhabitants: Extended Interview | Ars Technica
23:24
How Myst Almost Couldn't Run on CD-ROM | War Stories | Ars Technica
13:18
Markiplier Reacts To His Top 1000 YouTube Comments
10:56
Customizing Mini 4WD Racers For High Speeds On A Small Scale | Ars Technica
23:20
How Mind Control Saved Oddworld: Abe's Oddysee | War Stories | Ars Technica
21:11
Nintendo's Corey Olcsvary Plays Your Super Mario Maker 2 Levels
14:18
Bioware Answers Unsolved Mysteries of the Mass Effect Universe | Ars Technica
04:02
Overwatch Devs Explain Why They Brought Overwatch to Switch | Ars Technica