Course | Procedurally Texturing PBR Game Assets
11 videos • 6,200 views • by Get Learnt w/ Chunck This course explores methods of procedurally texturing a high quality game asset in Substance Designer. It is intended for a more intermediate audience, as a solid understanding of PBR texture maps and their uses is required. Make sure to grab the free tutorial resources here: https://gum.co/RJmBH