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BenIsGreatAtBuildingStuff @UCyoxaC173wzDYyqJDZZx7cA@youtube.com

122 subscribers - no pronouns :c

Unedited* videos since 2020 I just do funny stuff on my vid


Welcoem to posts!!

in the future - u will be able to do some more stuff here,,,!! like pat catgirl- i mean um yeah... for now u can only see others's posts :c

BenIsGreatAtBuildingStuff
Posted 1 month ago

~120 subs is crazy, im extremely thankful to have even REACHED 100 subs since it's taken 3 1/2 years to do so. 19 subs later, now im here. new content drops next week between the 20th and the 25th
with my upload schedule dont expect my readings to be accurate, but ill try

the winner of the poll i sent earlier seems to be roblox, at a whopping (kinda) 67%. now you get to decide what game within roblox!

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BenIsGreatAtBuildingStuff
Posted 1 month ago

Looks like it's a tie, so I'll go again.

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BenIsGreatAtBuildingStuff
Posted 1 month ago

Hey, just a little heads up: I can't upload anything at the moment. I've been signed out of Clipchamp and I don't know the password. Unless you want raw, unedited footage, but I don't think you do.

Update: got it back

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BenIsGreatAtBuildingStuff
Posted 1 month ago

Fun fact of the day: Despite all of the negative reviews on Cities: Skylines 2, mostly about performance, I see my PC running it quite well. You see what these people do is they attempt to run the game on very old, starter GPU/CPUs, such as GT 710s and label their PC as "very high performance" and "has an RTX 4090". My RX 6600 over here is running it quite well despite apparently the 4090 being better in peformance than the RX 6600. This is what makes me belive the first argument.

If they ACTUALLY had a 4090, they would be running the game at:
50k population: 80 fps
100k population: 50 fps
And how I run the game at (RX 6600, base model)
50k population: 40 fps
100k population: Not tested, but 90k is about 20-30 fps

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BenIsGreatAtBuildingStuff
Posted 1 month ago

OH MY PCCCCCC

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BenIsGreatAtBuildingStuff
Posted 2 months ago

On today's Rigged Game Advisory: Parking Simulator. RGA submission reason: Unbelievably huge obstacle hitboxes that activate a crash sequence when not even collided with. Notes: Purposefully has the crash sequence UI cover up the terrible hitbox model so that you automatically assume you actually crashed into something when you didn't.

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BenIsGreatAtBuildingStuff
Posted 2 months ago

Who let this geezer drive onto the park path?!?

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BenIsGreatAtBuildingStuff
Posted 2 months ago

Oh god..

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BenIsGreatAtBuildingStuff
Posted 2 months ago

why are there SO MANY 😭😭

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