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Check Hertz @UCxoX94F4h8wlxEyhm8PHVHw@youtube.com

278 subscribers - no pronouns :c

Hiya! Check Hertz here, and I see you are Checking out the C


Welcoem to posts!!

in the future - u will be able to do some more stuff here,,,!! like pat catgirl- i mean um yeah... for now u can only see others's posts :c

Check Hertz
Posted 1 month ago

Hiya. Check Hertz Here, Check this out: 😞

I have come down with Covid, and its enough to completely hinder me from producing videos as I record more often WITHOUT mic, then after finding a good match, go back and add voiceover. But now being sick, my voice is very bad and speaking hurts so...
I am going to be unable to upload till next weekend.

Once again I am sorry, and THANK YOU to ALL who has helped me, Subscribed, and liked... heck EVEN THOSE WHO JUST WATCH my content!
I never thought I would make it this far, but now I know I can make it farther. Thank you!

12 - 7

Check Hertz
Posted 1 month ago

Hiya! Check Hertz Here, Check this out!:

I have decided on a rough upload plan for Armor Attack to allow me to still post and help the game grow while still finding a way to help new players!

As I mentioned there is not much "F2P" guides that I can upload, as you start Armor Attack in the Alpha with 100M currency. But there is ONE type of Guide I can make!

Also, no "account update guides" as this Alpha account I will loose when Beta arrives...

Armor Attack: Faction name, Robot name, Guides!
Basically a guide on EVERY single robot!
Hopefully I can make 2 of these a week, meaning by the time the game entered Beta/releases, Most if not all the robots can have a guide!

BUT The Hermit faction, as many know, IS experiencing a bug, so it will be the LAST to go, and likely I will try to use weapons/bots NOT over-performing first too. Which means if you're an Acrid/Geyser Fan... sorry, your bot will likely be LAST to get a video if at all, as the bug makes the video outdated as SOON as the patch gets implemented.

Check Hertz, Checking off!

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Check Hertz
Posted 1 month ago

WELL FOLKS, IT IS OVER.
#SWR has been KILLED...
Why?... Read the Nerfs for the next season... and baby, WR is truly done for... I am sorry.

10 - 24

Check Hertz
Posted 1 month ago

#SWR CONTINUES BABY!: DAY 5 (17 days left till LAUNCH)
{The day counter is how many days since starting writing, not how many posts haha}

Datapads need a huge rework, as a reward system they are far too random. Ranging from huge payoffs one season, to barely anything noteworthy the next. A new system of “guaranteed prizes” (similar to the much older events) needs to be implemented. Such as every 15 blue, 10 red, or 7 Silver purple pads, a guaranteed prize is given.
Monetization of this is very easy. Decrease the amount of pads available to be purchased and increase the prices, with the rework and the price change players will be much more likely to buy more pads, as they will be guaranteed prizes no matter what.
To balance out the guaranteed prizes, remove the chance to win random full items from pads entirely. Silver pads should only give a full item (Weapon/Robot) when the Guaranteed prize is reached.
A new task should be made available every day, 1 free blue datapad for winning 5 matches every day, this promotes more players to play the game, which is always a good thing.

Another huge issue plaguing the game is new additions. There are way too many events per “year” which is bogging down the game. Releasing new content every 1.5 months is very fast, for both the players and developers. This is also creating the issue of repetitiveness, each and every new robot has got far too many quirks and bonuses, abilities and defenses, systems and tech, that it's nigh impossible to learn them all/balance them too! We as a community would really like a much lesser amount of new stuff added to the game. Such as 3 months in between new seasons, which gives players plenty of time to adjust to the changes, and have more fun! This also puts less strain on the development and balancing process, so there is more time to test both for developers and players, and extra time to give feedback and make changes!
The monetization aspect for this has actually already been explained! Even If the prices are higher, since events last longer, players are more likely to purchase datapads, which will be further boosted by the datapad rework devised above!

(WORKING ON HOW TO BALANCE THE GAME ASPECT, THIS WILL LIKELY BE POSTED TOMORROW!)

6 - 14

Check Hertz
Posted 1 month ago

#SWR CONTINUES BABY!: DAY 3 (18 days left till LAUNCH)

I will be posting the NEW parts here, if you want me to post EVERYTHING again, I can, but it gets messy really fast.

A rework of the resource system is needed. Microchips and Memorium upgrades should be just gold, the prices can be set pretty high, like 5k gold to max a drone or a pilot. And if you increase the prices of resources in the market, that means you get more money while once again, making players happier!
Resources also need to be given in higher quantities for free daily. This too helps both the community and your revenue as more people playing the game for longer means more likely to purchase things!
Upgrade Tokens are also needing a rework. And this one is long as Upgrade tokens were not that bad of an idea, just extremely poorly implemented. Extermination should not give upgrade tokens, the 5th prize of tier 4 and 5 should be a pair of random legendary weapons every week (weapon level 1 of course)
There should be 1 given for free every month only if the player can grind a set amount of victories. But to also add a way to monetize it, every week, like how the ultimate weapons get you robots is implemented, the more leaderboard milestones you reach, the closer you get to getting another (this time every week) upgrade token!

Now, the other issue is the state of game balance, and to further make the player base happy and drive sales at the same time, it to buff old equipment. The easiest way to do this is to revert some if not all changes made to the robot. An example is Ao Jun, where if all nerfs applied to it were reverted, Ao Jun can take to the skies once again!
This can actually drive sales, as Ao Jun is an incredibly old robot which means not many players actually have one, and after it has been buffed you can sell it in the market at a cheap price at level 1, so that new players who want to try it out can purchase it immediately, but older players can just build it. Every legendary needs to be able to fight alongside one another, and against each other with little variation to power level, meaning every tier 4 should be able to fight another tier 4 robot and the matchup is relatively equal, and skill triumphs.

More ideas in the works! keep pitching new ones! (or repost old ones!)

5 - 9

Check Hertz
Posted 1 month ago

Im gonna quickly change #SWR, since I only can add 1 or 2 NEW topics a day, it means I barely add around 200 words per day, so I will be uploading a post every 2 days starting tomorrow, ending on Aug 30 when I will START THE BOMBARDMENT BABY!!!

10 - 6

Check Hertz
Posted 1 month ago

No #SWR Post today, as I spent quite a long time working on the final... War Robots Video.
There will be a post tomorrow!

7 - 1

Check Hertz
Posted 1 month ago

#SWR BEGINS BABY!: DAY 1 (21 days or 3 weeks till LAUNCH)

Dear MyGames/Pixonic,

War Robots (WR) community here and as you likely know, the game is dying.

But you nor us want to go down without doing something! Here are our best ideas compiled into this email, but we also try to accommodate your needs as well. We included multiple ways to monetize the new ideas while still making it a positive addition for the community and overall health of the game! We just have one wish, please, just give us a chance. We are the reason as to why your game has for the most part survived the tests of time.

War Robots is more balanced than either of us think, just it’s not implemented that well… That's why the first and most effective idea is a rework of the matchmaking.

Starting off with how it should be fixed: Leagues should be for the most part, locked. Meaning you can ONLY face opponents in your league, plus or minus one. Let's take Diamond league as an example, if a player is Diamond 1, then they should really only face Diamond 2, 1, and Masters 3 players. This prevents the random issue of lets say an Expert 1 player being dropped into a match with Gold 1 players and then proceeds to single handedly win the match.

Next, Winning a match grants the top 5 players an altered amount of trophies… with the last player on the winning team losing a small amount of trophies. An example is the number 1 player should receive 25 trophies, second: 15, third: 10, fourth: 5, fifth: 0, sixth: -5. This assists in the issue of players with underpowered hangers being placed into a league far above them just because they grind a lot. Once a player becomes too underpowered for their match, no matter if they win or lose, they will begin to drop leagues until they are once again finding and fighting a more balanced matchup!

Lastly, fix the bot issue, by any means necessary. This issue has oppressed any type of player for far too long.

Now how does this continue incentivizing purchases? For starters players who buy something in a low league can be first nearly all the time, as long as they have the skills! This rewards them with a ton of consecutive victories, resources, and happiness! Once they begin to top out, players will be more likely wanting to make a purchase again to continue their streaks! By the time they completely max out in champions, they will have made enough purchases to likely buy 5 robots and weapons, all MK-2, a Titan with strong titan weapons, Modules for them all, and possibly even drones and a mothership!

Moving on, here's another way to also fix a lot of issues we complain about while also increasing the prices! That's literally it, increasing the monetary prices (and standardize them) and also splitting them up will solve quite a few issues!

MK1 Robots should now cost 3$, MK1 Weapons cost 2$, MK2 Robot costs 9$, MK2 weapons cost 6$. Titans are all sold at level 3 and cost 8$, Titan weapons are sold only at level 1 and cost 3$ each. Robot Modules are sold at 5$ each, Titan Modules are sold at 7$.
MK3/ items should never be sold. Titans/titan weapons already upgraded should never be sold either.

Trading Features, the thing that all players want, is a new great idea! Trading can be a new aspect of the Clan Systems! Here's a quick example: Once a clan starts, even at level 1, it has access to the “Clan Trading Sector” but not exactly for free, it costs a healthy chunk of Thorium to purchase a ‘Trade Token’ that being 1000 for an epic grade token and 2000 for a legendary one. A trade is also exactly what it sounds like, an Epic grade item for Epic, Legendary for Legendary (item levels do not matter). But, no-matter what the Robot/Weapon/Module is, when traded, it gets reset to level 1.

This new addition is a one time purchase that both players in a clan have to make, and when they purchase a trading token, they can choose to trade between another player by entering the “Clan Trading Sector” and starting a ‘trade’. When both parties agree upon the item they want to trade, they can both accept and the item is traded and reset. This starts a 24Hr cool-down. When trading, if either player decides to cancel, both people are refunded their token, and the trade is canceled and both people cannot make a trade between each other for 48Hrs, but they can start a trade with others during that time.

Monetization of the new Clan Trading Sector? Make Thorium purchasable, and on that topic, make it purchasable in the amounts of 1k, 2k and 5k Thorium for 3$, 5$, and 10$ respectively! But do not change how much players can earn daily.

This is Check Hertz, Checking into the new era of War Robots! #SWR
AND BABY WE ARE JUST GETTING STARTED YALL, MORE CHANGES COMING TOMORROW!!!

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Check Hertz
Posted 1 month ago

LADIES AND GENTELMEN: This is the FINAL chapter of WR... and YOU can help shape it... OR SAVE IT!

I will be writing a FORMAL email to Pixonic, detailing the most EFFECTIVE way to jump-start saving War Robots...

BUT THATS WHERE YOU COME IN DEAR VIEWERS!

WE can write this TOGETHER! as of now, EVERY day I will TRY to post an update on how the writing is going! BUT NOT ALL IDEAS CAN WORK!!! I can write more updates on WHY some ideas failed or why other worked out if needed!

FOR STARTERS: You can HELP just by liking this, and I mean it as it INCREASES the amount of people who see this post!

Second, PITCH me YOUR #SWR Ideas in THIS comment section (preferably not in my videos lmao)

Lastly, THE EMAIL will be sent AUG 30 if possible, And the way it will be sent is different,
[I will not use my MAIN email(s), and will be using BURNER #SWR Emails... ANY of you can do the same, multiple people sending the email once a day will be just THAT much more pressing to My Games!]

This is our FINAL hope........................................................................................LETS SAVE WAR ROBOTS!

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Check Hertz
Posted 2 months ago

SKIRMISH IS BACK!!!

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