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Mech Arena Mayer @UCxA1VejLBvK1tiVjEQPd-tA@youtube.com

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Welcoem to posts!!

in the future - u will be able to do some more stuff here,,,!! like pat catgirl- i mean um yeah... for now u can only see others's posts :c

Mech Arena Mayer
Posted 4 months ago

Get Ready for 🛡️Blockhorn & Overdriver in Mech Arena!

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Mech Arena Mayer
Posted 5 months ago

🕹️ Mech Arena Player Background Survey

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Mech Arena Mayer
Posted 5 months ago

🕹️ Mech Arena Spending Survey

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Mech Arena Mayer
Posted 6 months ago

In case someone wanted to know my current rating table of all mechs:
S: The best. Universal for any mode, both solo and in team play. Best and strongest abilities combined with excellent characteristics.
A: Excellent but not as universal. In some situations, they are no worse than Tier S.
A-: These mechs are still worth upgrading to the maximum, but the list of situations when they are worthy is very small.
B: These mechs and below, unlike S/A Tier, do not make sense to be upgraded.
They either need a huge buff, like Brick and Redox.
Or have their best version, like Killshot, Sentinel, Shadow.
Or even though they have excellent abilities, they do not have great prospects due to poor characteristics - for example, Tengu, Zephyr.
And Redeemer, which has good characteristics but a very weak ability.
C: Here we have Cheetah whose ability is extremely situational or even almost useless. And other mechs that a player uses in the first months of the game. Spending even credits on upgrading Ares and Stalker makes no sense, unlike Slingshot which can be upgraded to rank 3.
D: Even weaker mechs than rank C. These mechs we get in the first days of the game and they should not be upgraded beyond rank 3.

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Mech Arena Mayer
Posted 6 months ago

Voting for the Best!
1st and 2nd place will be determined

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Mech Arena Mayer
Posted 6 months ago

Vote for the strongest!
What mech do you choose to play in the tournament and CPC?

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Mech Arena Mayer
Posted 6 months ago

A couple of additional calibration surveys

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Mech Arena Mayer
Posted 6 months ago

Vote for the strongest!
Orion has been eliminated and takes 5th place.

Now joining the race is Nomad.
Like Surge, it also boasts maximum speed, an even larger amount of health, and a dash ability.
However, there are significant differences.
Instead of invisibility, we get a substantial reduction in incoming damage for 3 seconds.
Also, unlike the EMP ability that Surge has - similar to Killshot - Nomad's ability deals damage.
Lastly, we can use our dash twice, extending the damage reduction period to 6 seconds. But keep in mind, the same target will not receive damage a second time.
Nomad's main adversaries are Surge and Bastion.

I think it's worth mentioning an important nuance - the ember gun has the ability to cause overheat on targets, which increases their incoming damage... including damage from chain dash. This means that with the help of a legendary damage implant and an ember gun, you can deal 137k damage.

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Mech Arena Mayer
Posted 6 months ago

Vote for the strongest!
Solis has been eliminated and takes 6th place.

Now joining the race is Surge.
We are close to the finale where determining the best will become increasingly difficult.
Surge is one of the oldest mechs that certainly needs no special introduction.
This mech boasts maximum speed, a decent amount of health, a dash that grants invisibility, and an EMP for everyone in the stopping zone.
A crazy combination that makes it one of the best of the best.

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Mech Arena Mayer
Posted 6 months ago

Vote for the strongest!
Panther has been eliminated and takes 7th place.
Now joining us is the second from the S Tier category - Eclipse.
I think there's no need to talk much about the usefulness of these mechs - I literally use them in every video.
We all know that our main enemy is bots that have instant reaction, 100% accuracy, and a full view of everything around. Plus, add to that their coordination, where all bots will target you and ignore your allied bots.
So, invisibility reduces this priority and adds a great chance of them missing their shots at you.
Equally important is immunity to effects; you can no longer be paralyzed, slowed down, overheated, blinded, and significantly, you are resistant to Graviton Beam. Because the charge will not accumulate and explode.

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