in the future - u will be able to do some more stuff here,,,!! like pat catgirl- i mean um yeah... for now u can only see others's posts :c
Just in case you missed it!
I originally posted this at a weird time, so the initial push was a bit weird. Highly requested topic and a very useful effect!
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Hey all! I'm streaming on Twitch for the first time in a while, finishing off that plugin that I made a video about a few days ago :) Come hang out! twitch.tv/prismaticadev
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Hey all! I'm currently working on a plugin for some very cheap but accurate Landscape Interaction, with a Wind Simulation included! Come check it out at twitch.tv/prismaticadev
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Hey crew! I'm currently LIVE streaming over at twitch.tv/prismaticadev ! Come and say hi, I'll be live for the next 8-ish hours :)
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HELLO! I'm back from a long break. New video tonight with plenty more to come - filming some extra stuff tonight on stream! Come say hello, I'd love to hang out :) twitch.tv/prismaticadev
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Unreal Engine questions? Get them answered here while I work on Prismatica all night! twitch.tv/prismaticadev
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Hey! Listen! I'm streaming all day today, so if you're usually asleep when I stream then now's your chance to hang out :) twitch.tv/prismaticadev
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Hello! I'm streaming this morning, so if you're usually asleep when the streams go live, now is your chance! twitch.tv/prismaticadev
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Hello! I'm streaming all of tonight (as ususal) at twitch.tv/prismaticadev
If you haven't popped in to the stream before, come and say hello!
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Hey YouTube people - I'm currently LIVE after having a bit of a break! Would be great to hang out - twitch.tv/prismaticadev
We're having a look at the new PhysicsControl component, the replacement for the old Physical Animation component!
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Material, Particles, Animation and GameDev guides for Unreal Engine.
My game project, Prismatica, is an indie game currently in development by one human and four cats in Melbourne, Australia.
A challenging RPG experience in a beautifully stylized world that harnesses inspiration from melee combat games such as Mordhau, Mount & Blade and Dark Souls and conveys it from a top-down perspective.
My mission is to demonstrate that learning the required skills to develop and ship a game can be done in spare time with the right attitude.