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ReneeSky @UCrl3Uo9g64AmKvwooWBQoZQ@youtube.com

4.3K subscribers - no pronouns :c

Hey there! I'm Renee, or Ren. I've loved strategy games ever


Welcoem to posts!!

in the future - u will be able to do some more stuff here,,,!! like pat catgirl- i mean um yeah... for now u can only see others's posts :c

ReneeSky
Posted 2 weeks ago

Why do you watch game reviews?

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ReneeSky
Posted 2 weeks ago

Hollywood Animal confirmed releasing into EA on April 10 - SO relieved! Can't wait!

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ReneeSky
Posted 3 weeks ago

Hi all! I'll be going live on Twitch tonight (Monday 31st 7pm AEST) - we'll be revealing the title and cover for Beasts of London #2 AND doing a paperback giveaway! Feel free to come hang out and say hi - www.twitch.tv/reneesky

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ReneeSky
Posted 3 weeks ago

If your game trailer starts with a burst of noise and is first up on your (AUTOPLAYING) Steam page, I hope both sides of your pillow are warm and your shoelaces aren't quite even.

Nearly threw myself out of my damn chair ...

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ReneeSky
Posted 4 weeks ago

Happy City Builder and Colony Sim Fest! What games have you picked up?
store.steampowered.com/category/strategy_cities_se…

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ReneeSky
Posted 1 month ago

How much generative AI usage in a game is acceptable?

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ReneeSky
Posted 1 month ago

Hey all! Next video may be delayed slightly depending on how this cyclone goes for us - unfortunately, we're going to be taking a direct hit. Really hoping we don't lose power but we'll see what happens 🤷

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ReneeSky
Posted 1 month ago

The Strategy Game News series now has a logo! Massive thank you to my incredible artist, Reordan - keep an eye out for it in thumbnails going forwards!

March episode dropping Saturday March 1st 😊

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ReneeSky
Posted 1 month ago

While I think day/night cycles definitely have their place in games, I'm not 100% sold it's in management sims or city builders IF the night cycle requires all workers to stop what they're doing.

This creates a lull in the gameplay loop and a natural exit point for the gamer. It's really disengaging to suddenly have no control over the game.

I find myself really frustrated when I manage to get into the flow of a game, but it's then constantly disrupted by all workers putting their tools down for 2-3 irl minutes.

If you're going to create this deadspace, give us something to fill it - management mini games, paperwork, whatever.

Otherwise, you've given me a really obvious point to save and exit - usually with more than a crumb of frustration because I can't keep things moving - which means I'm less likely to reopen the game.

What do you guys reckon?

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