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XR4ALL @UCr6Rf8jMwBlTe-gZgcMFmdw@youtube.com

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XR4ALL is a first initiative by the European Commission to s


02:35:55
Towards a massive use of XR in European Industry
01:21:50
Brand builds Experience, Experience builds Brand
02:01:21
XR4ALL Spring Event
04:37
First Open Call winner Fincons Group presents eCAR solution
01:50
XR Nation, partner of XR4ALL
02:00
OpenARCloud
02:27
ERA
01:38
AIXR
01:46
Helsinki XR Center
01:01:26
XR4ALL Webinar on XR Investment and Entrepreneurial landscape in Central and Eastern Europe
00:39
First Open Call Winner Magos presents their solution
06:46
Raphaël Remiche: Tempora: offer a unique cultural experience to a wide audience
14:15
Stéphanie Targui: Musée d'histoire naturelle, FR
11:18
Jean-Marcel Thomas: Virtual Reality in the edutainment world
11:14
Wesley DellaVolla: Immersive Without Limits
13:57
Amy Zimmerman : Creators are changemakers: how creators are leveraging XR for Social Impact
15:12
Fabien Benetou: How WebXR and open-source sustainably push the boundaries of innovation
19:28
Marta Ordeig: Co-creating impact for the XR industry/Learning & Empowerment:Building the XR industry
09:12
Nimrod Shanit: Harnessing XR for building a sense of shared humanity
11:20
Céline Tricart: Raising Awareness" is not enough anymore - Think beyond passive empathy
09:58
Etienne Tellier: Explore human heritage
10:38
Max Salomon: Black Dot Films VR
07:11
François Fripiat: Demute - Unleash the power of sound
05:26
Joris Demnard: Bringing the art world into the digital world
13:32
Jim Purbrick: The Art of Social XR
15:56
Steven Patterson: Medvr - Educational & Innovation Initiative
20:03
Christopher Lafayette: Black Technology Mentoring Program (US)
11:56
Ian O'Donovan & Carsten Domann: How to train future XR professionals
09:04
Mirek Stiles: Spatial audio at Abbey Road
09:13
Sigrid Anita Haugen: What role can music for visual media have today
05:17
Tiziano Leidi: Reproduction of immersive audio by crosstalk cancellation
09:57
Manu Alberola: Troublelmakers (USA)
08:10
Matthew Neutra: The 3 pillars of delivering immersive experiences, why workflow is how to succeed
12:49
Frédéric Kaplan : Time machine project
19:56
Rehana Schwinninger Ladak - European Commission
09:13
Ninja Mueller & Michal Loveki: Marine science meets immersive media
14:55
Hanne Rasmussen: XR for a sustainable future
21:53
ATLANTIS Project
14:12
Nicolas Vertommen: OUAT!
14:46
Allison Crank: The Fourth Place: The Future of Online Social Space
16:56
Mohammad Keshavarzi: Spatial computing with generative design
20:58
Guillaume De Morsier: Kunik De Morsier
06:38
Pippa Bostock: Building Industry & Academia XR collaboration - Centre for Creative and Immersive XR
10:24
Marta Ordeig: Co-creating impact for the XR industry/Learning & Empowerment
13:28
Sophie Mobbs: Playing Games a Serious Business
03:12
WEKIT ECS - Mirage XR
11:13
Matei Georgescu Paquin: Connected by wonder - Shining a new light on cultural landmarks
16:52
Pierre Croiset: Virtual travelers", a VR experience of historical mediation
18:36
Déborah Attal: Create engagement through immersive Media-Based Attractions
12:19
Nino Sapina: Realcast
14:56
Déborah Papiernik: From Assassin’s Creed Unity to VR: Notre-Dame, Journey Back in Time
12:25
Matthieu Labeau: PresenZ: 5G and Cloud Computing to stream our format
20:04
Terry R. Schussler: Unleashing the power of XR with 5G + Edge compute
14:33
Gaëlle Martin Cocher: AR Cloud: Key Concepts, Drivers and Use Cases
15:35
Christine Perey: R Cloud: Key Concepts, Drivers and Use Cases
13:53
Frederick Van Gestel:Surgical Augmented Reality Assistance: the added value of AR during surgery
14:39
Sarah Ticho:
17:37
Markus Neuberger: Challenges and future developments in medical training with VR
18:25
Michael Gaebler: Virtual worlds for digital diagnostics and cognitive rehabilitation
07:15
Karim Toubal: My Eggo