Welcome to the old bore's channel. Tutorials and Gameplay using mods. I have several series:
They combine 15 core concepts that form my building style.
1. Rail/road infrastructure first, before the population
2. Industry areas distant from the center forcing cargo to a central railyard
3. Cargo/passenger lines feeding and connecting smaller populations
4. Central train hub connects the entire map
5. Meticulous asset selection organized by tags and collections
6. Attention to tree and foliage placement
7. Plopping, not zoning
8. Higher levels of detail in small areas
9. Leaving large open spaces
10. Using fewer assets for improved game performance
11. Organically designed roads
12. Lower population for improved performance
13. Micro Industries - very small Industries DLC areas
14. Large loop (beltway) around the heart of the city
15. Custom Real Location Maps and Overlay of Streets for realism
Your comments are welcome. Thank you for watching!