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Develop:Brighton @UCn2Fc8zjrOdu4BnswkL4HjQ@youtube.com

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Develop:Brighton takes place over 3 days every July at the D


04:51
Guerrilla Games | Develop:Brighton 2023 Keynote | Backstage Interview
04:51
Inkle's Jon Ingold | Develop:Brighton 2023 Keynote | Backstage Interview
03:18
Xbox's Chris Charla | Develop:Brighton 2023 Keynote | Backstage Interview
01:01
Guerrilla Games on Develop:Brighton
00:39
Inkle's Jon Ingold on Develop:Brighton
00:53
Xbox's Chris Charla on Develop:Brighton
02:48
Develop:Brighton 2024 - Why Attend?
02:25
Develop:Brighton in 2 Minutes
01:00
Nigel Twumasi: Why Speak at Develop:Brighton 2024?
01:01
Ladell Smith: Why Speak at Develop:Brighton 2024?
00:58
Imre Jele: Why Speak at Develop:Brighton 2024?
02:35
Develop:Brighton 2024 - Why Exhibit?
02:41
Develop:Star Awards 2023 Highlights
01:05:28
John Romero - Wolfenstein 3D Postmortem | Develop:Brighton 2022 Keynote
01:01:31
Ubisoft's Lisa Opie - Building a Creative Culture, Together | Develop:Brighton 2022 Keynote
01:38
Modern Wolf's Bianca Fogah on Speaking at Develop
01:20
Why You Should Speak at Develop:Brighton
01:46
John Romero on Develop:Brighton
01:58
Lisa Opie on Develop:Brighton
01:41
Dinga Bakaba on Develop:Brighton
02:28
Develop Brighton 2023 - Why Attend?
02:11
Develop:Brighton 2023 - Why Exhibit?
02:36
The Develop:Star Awards 2022 - Highlight Reel
04:02
Arkane Lyon's Dinga Bakaba on DEATHLOOP | Develop:Brighton 2022 Keynote Interview
03:53
Ubisoft's Lisa Opie on Positive Workplace Cultures | Develop:Brighton 2022 Keynote Interview
04:09
Legendary Developer John Romero | Develop:Brighton 2022 Keynote Interview
44:01
Designing DEATHLOOP's First Hours at the Eleventh Hour with Arkane Lyon
01:07:21
The Making of DEATHLOOP with Arkane Lyon | Develop:Brighton 2022 Keynote
02:41
Develop:Brighton 2021 - Rami Ismail Interview
03:32
Develop:Brighton 2021 - ustwo games' Maria Sayans Interview
06:34
DEATHLOOP Director Dinga Bakaba on his Develop Star Award win | Develop:Star Awards 2022
43:00
Console Development in Unity | Develop:Brighton 2021
40:46
Building a AA Studio - From Start up to Fully Funded | Develop:Brighton 2021
43:41
What Made Me a Rule Breaker - Worlds Adrift | Develop:Brighton 2019
47:06
The Timelessness of Dreams - Giving Digital Art the Human Touch | Develop:Brighton 2019
47:05
The Secrets of Influencer Marketing | Develop:Brighton 2019
47:19
The Narrative Design Survival Guide | Develop:Brighton 2019
39:14
Building a Proprietary Rendering Engine | Develop:Brighton 2019
43:05
Creating a Thriving Work Culture in a Remote World | Develop:Brighton 2021
35:39
Games That Retain - Google Play | Develop:Brighton 2021
02:08
The Develop:Star Awards 2021 - Highlight Reel
44:34
Behind the Split Screen Sound of It Takes Two A Story | Develop:Brighton 2021
32:02
Why Marketing Your Studio is Just as Important as Marketing Your Games | Develop:Brighton 2021
44:40
Noise vs Momentum – Driving Desire for Your Game | Develop:Brighton 2021
46:06
What's Next for the UK Games Industry? With Ukie's Dr Jo Twist | Develop:Brighton 2021
02:09
Why Attend Develop:Brighton?
32:46
How No Man's Sky Used Azure to Share an Infinite Universe | Develop:Brighton 2021
46:08
Mind Your NPCs and Qs: What’s Next for Game AI? | Develop:Brighton 2021
44:01
The Orthors Story: Running a Black Owned Games Studio | Develop:Brighton 2021
06:46
Develop:Brighton 2021 - Mike Bithell Interview
02:03
Develop:Brighton 2021 - Exhibitor Testimony
01:55
Develop:Brighton Speaker Tips with AJ Grand-Scrutton
44:50
20 Years of Designing Games with PlayStation's Dominic Robilliard | Develop:Brighton Digital 2020
55:43
Diversity – The Road to the Future | Develop:Brighton Digital 2020
27:18
Stumbling to Success: The Fall Guys Phenomenon | Develop:Brighton Digital 2020
35:44
Talking Animal Crossing with Gary Whitta | Keynote | Develop:Brighton Digital 2020
29:41
The Art of Fall Guys: Ultimate Knockout | Develop:Brighton Digital 2020
29:25
EA DICE Audio Director Ben Minto: From Battlefield to Star Wars | Develop:Brighton Digital 2020
25:28
Embedding Diversity and Inclusion Into Studio Culture | Develop:Brighton Digital 2020
37:05
Ubisoft Audio Director Lydia Andrew: Behind the Scenes | Develop:Brighton Digital 2020