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Hutong Games @UCll8FyIFgevUyLfd-jhhskA@youtube.com

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PlayMaker is a visual scripting plugin for Unity3D. Realiz


02:55
Classic Space Shooter (Part 18: Sound FX)
06:04
Classic Space Shooter (Part 17: Explosion Particles)
25:40
Classic Space Shooter (Part 16: UFO Spawn and Shoot)
24:00
Classic Space Shooter (Part 15: Display High Scores)
11:35
Classic Space Shooter (Part 14: Score cont'd with RunFsm)
10:07
Classic Space Shooter (Part 13: Intro to Score Saving)
11:51
Classic Space Shooter (Part 12: Enter Score Initials)
14:27
Classic Space Shooter (Part 9: Player Lives and Respawning)
13:40
Classic Space Shooter (Part 11: Game Over Sequence)
11:42
Classic Space Shooter (Part 10: Levels and Difficulty)
11:33
Classic Space Shooter (Part 8: Adding Points)
04:50
Classic Space Shooter (Part 7: Asteroid Spawner)
20:12
Classic Space Shooter (Part 6: Breakable Asteroids)
19:35
Classic Space Shooter (Part 5: Spaceship Shooting)
01:04
Classic Space Shooter (Part 4: Spaceship Screenwrap)
17:50
Classic Space Shooter (Part 3: Spaceship Steering)
13:31
Classic Space Shooter (Part 2: Spaceship Thrust)
03:02
Classic Space Shooter (Part 1: Importing Assets)
06:41
The Official Learning Resources of PlayMaker
26:58
Platform Puzzle Game (REDUX)
12:35
Script Control
09:29
Reset Flags
14:13
Enums
15:47
DataMaker Basics (CSV / Spreadsheets)
05:46
Text Mesh Pro UI Actions
47:22
2D Platformer Basics
16:32
ChatGPT for Custom PlayMaker Actions
11:49
Dialog System (Part 3 - Conversation Conditions)
07:35
Dialog System (Part 2 - Runtime Text Changes)
12:30
Dialog System (Part 1 - Basics)
01:09:43
Simple Inventory (PART 3: Syncing All Inventories + Finishing Touches)
22:43
Simple Inventory (PART 2: Populate Inventory UI)
20:48
Simple Inventory (PART 1: Adding Items to Player Inventory)
14:32
Infinite Loop Errors
29:46
Fundamentals of Input Design
16:57
EasySave Simple Save Manager
14:43
Introduction to EasySave
04:06
NavMesh Sample Position
09:03
Input Up and Down Explained
12:29
GetFsm and SetFsm Actions
27:39
Intro to Character Models and Animations
19:25
Third-person Animations
16:12
Third Person Controller (Camera, Move, Jump)
10:35
Door Standard Rotate Template
05:25
Light template
08:02
Blank Interactable Template
04:13
Intro to Template Playlist
09:35
Final IK: Interaction System (grabbing objects)
09:17
Final IK: Look At
01:21
Final IK Integration (FINALIK actions)
07:57
Scenes and Data
14:07
Drag and Drop UI
12:59
Simple Pooling with Pooler
07:03
Best Practices
18:07
Making a GitRepo for PlayMaker Projects
04:14
Ecosystem2021
07:00
Basics of Time
13:25
Event Proxy (Animation Frame Specific Events to Any FSM)
17:19
Sending Events and Event Data
04:57
Categorizing Variables and Events