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コレヂャン @UCiQJD2ObVjsZvxw60J7rIZw@youtube.com

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01:10
ALXR Pico 4/Neo 3 Passthrough Modes
01:19
ALXR (OpenXR ALVR) - Fixed Foveated Decoding
06:03
ALXR (OpenXR ALVR) - Vive Focus 3
02:21
ALXR (OpenXR ALVR) - Quest Mask Passthrough - Beat Saber
01:02
ALXR / ALVR - WMR Controller Emulation
02:09
ALXR / ALVR - Pico Neo 3 Controller Emulation
02:24
ALXR (OpenXR ALVR) - Pico Neo 3 Link
05:18
ALXR - WMR SLAM & Hand Tracking - Monado Linux
03:42
ALXR (OpenXR ALVR) - Hololens 2 (Emulator)
03:06
ALXR (OpenXR ALVR) - Quest v39 Hand Tracking / Passthrough API
11:36
ALXR (OpenXR ALVR) - Quest Passthrough - Color Key Mask
01:11
ALXR (OpenXR ALVR) - Quest Passthrough API Test
04:23
ALXR (OpenXR ALVR Client v18) - Linux Monado (Vive libsurvive)
05:07
ALXR (OpenXR ALVR Client v18) - SteamVR's OXR Runtime (HTC Vive)
00:18
ALXR (ALVR OpenXR client) - Monado Android Part 3
00:51
ALXR (ALVR OpenXR client) - Monado Android Part 2
02:12
ALXR (ALVR OpenXR client) - Monado Android Part 1
03:06
ALXR (ALVR OpenXR Client) - NIS/FSR upscaling with OpenXR Toolkit
03:50
ALXR (OpenXR ALVR Client v18) - Quest 2 (Rec.2020 color space) Part 1
04:09
ALXR (OpenXR ALVR Client v18) - Quest 2 (Rec.2020 color space) Part 2
03:38
ALXR (OpenXR ALVR Client v18) - WMR OXR Runtime Test
01:01
Monado, android runtime loader & broker on Quest 2
04:30
ALVR OpenXR Client - Linux/Monado
01:34
ALVR OpenXR Client - Quest 2
01:44
ALVR OpenXR Client - OpenXR Finger Tracking
00:31
Running an OpenXR and OpenVR headsets together
10:01
ALVR (Quest 1/2) as Vive Trackers Setup Guide
01:13
Quest 2 / ALVR as Vive Trackers (Hip & Feet)
00:28
Using ALVR Controllers (Quest 2) as FBT trackers with other HMDs (Vive)
05:23
Using ALVR Controllers (Quest 2) with other HMDs (Vive) - First Test.
00:31
Pose Estimation on 2x PS4 Cameras (left & right)
03:00
Pose estimation openvr driver with RGB-D camera (OLD impl)
00:30
Pose Estimation with PS3 Eye mode=640x480@75fps
00:29
Pose estimation with PS3 Eye mode=320x240@100fps
12:38
a test...
03:52
Frag - 3D FPS game written in Haskell